Turtle Shell
From Guild Wars Wiki
Stance. Reduces damage from non-critical hits.
- Concise description
Stance. Reduces damage from non-critical hits.
[edit] Notes
- This skill is used by many creatures of the Turtle species.
- The damage reduction is equal to the creature's level. A level 23 Kappa will have all direct damage to it reduced by 23 points.
- Note that this damage reduction takes place after calculating the damage reduction from the turtle's armor. In this respect, it acts like the monk spell Shielding Hands.
- Wild Blow will deliver a critical hit and remove the stance, dealing full damage in the process.
- Assassins with a high Critical Strikes attribute can surpass this skill and kill a turtle relatively quickly.
- Repetitive, low damage attacks will be less effective. For instance, Warriors may wish to use hammers instead of swords.
- The recharging mechanism is currently not known; some turtles have been observed to re-enter the stance quite quickly. The skill description shows no activation cost or recharge time, so it is possible that the skill may recharge instantly.


