Trap

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Trap
Number of skills 12
Elite skills 2
Supertype Skill
Subtype None

Skill type. Trap is a skill type associated with the ranger profession. Traps are characteristically planted on the ground, and its effects will trigger if a foe walks over it.

A Trap is easily interruptible. If someone is hit with an attack while activating the trap, that target becomes interrupted, and the skill begins recharging.

Except for Healing Spring, a trap always lasts for 90 seconds, and will automatically trigger themselves once that time has passed. When this happens, they can still damage targets that are near the trap.

Most traps cause a small amount of damage and can inflict conditions towards nearby foes that trigger that trap. Any weapon upgrade that increases the duration of a condition will take effect when the trap triggers, not when it is set.

Traps mostly fall under the Wilderness Survival attribute, except for Viper's Nest (Beast Mastery), Black Powder Mine (Deldrimor rank) and Weakness Trap (Ebon Vanguard rank).

The Trap Healing Spring is the only trap that affects allies, and will always trigger as soon as the trap has been set, as the target activating the skill is always in range.

[edit] Trap-influencing skills

[edit] List of traps

Icon Name Description Energy Activation time Recharge time Attribute Campaign
Image:Barbed Trap.jpg Barbed Trap Trap. (90 seconds.) Affects nearby foes. Deals 7...20...23 piercing damage. Inflicts Crippled and Bleeding conditions (3...21...25 seconds). Easily interrupted. 0 15 Energy 2 Activation time 20 Recharge time Quest reward Wilderness SurvivalZ Core
Image:Black Powder Mine.jpg Black Powder Mine Trap. (90 seconds.) Affects nearby foes. Deals 20...30 damage. Inflicts Blindness and Bleeding conditions (7...10 seconds). Easily interrupted. 0 10 Energy 2 Activation time 20 Recharge time Deldrimor rankZ Eye of the North
Image:Dust Trap.jpg Dust Trap Trap. (90 seconds.) Affects nearby foes. Deals 10...22...25 earth damage every second (5 seconds.) Inflicts Blindness condition (3...7...8 seconds) every seconds (5 seconds). Easily interrupted. 0 25 Energy 2 Activation time 30 Recharge time Quest reward Wilderness SurvivalZ Prophecies
Image:Flame Trap.jpg Flame Trap Trap. (90 seconds.) Affects nearby foes. Deals 5...17...20 fire damage every second (3 seconds). Inflicts Burning condition (1...3...3 seconds). Easily interrupted. 0 10 Energy 2 Activation time 20 Recharge time Quest reward Wilderness SurvivalZ Core
Image:Healing Spring.jpg Healing Spring Trap. (10 seconds.) Affects adjacent allies. Heals for 15...51...60 every 2 seconds. Easily interrupted. 0 10 Energy 2 Activation time 20 Recharge time Wilderness SurvivalZ Prophecies
Image:Piercing Trap.jpg Piercing Trap Trap. (90 seconds.) Affects nearby foes. Deals 5...41...50 piercing damage. Deals 15...51...60 more damage to any foes with Cracked Armor. Easily interrupted. 0 10 Energy 2 Activation time 30 Recharge time Wilderness SurvivalZ Eye of the North
Image:Smoke Trap.jpg Smoke Trap Elite Trap. (90 seconds.) Inflicts Blinded and Dazed conditions (5...9...10 seconds) to nearby foes. Easily interrupted. 0 10 Energy 2 Activation time 20 Recharge time Wilderness SurvivalZ Nightfall
Image:Snare.jpg Snare Trap. (90 seconds.) Affects nearby foes. Inflicts Crippled condition (3...13...15 seconds). Easily interrupted. 0 5 Energy 2 Activation time 20 Recharge time Wilderness SurvivalZ Factions
Image:Spike Trap.jpg Spike Trap Elite Trap. (90 seconds.) Affects nearby foes. Every second, (for 2 seconds), this trap deals 10...34...40 piercing damage, causes knockdown, and inflicts Crippled condition (3...21...25 seconds). Easily interrupted. 0 10 Energy 2 Activation time 20 Recharge time Wilderness SurvivalZ Core
Image:Tripwire.jpg Tripwire Trap. (90 seconds.) Deals 5...17...20 piercing damage to nearby foes. Causes knock-down to Crippled foes. Easily interrupted. 0 10 Energy 2 Activation time 30 Recharge time Wilderness SurvivalZ Nightfall
Image:Viper's Nest.jpg Viper's Nest Trap. (90 seconds.) Affects nearby foes. Deals 5...29...35 piercing damage. Inflicts Poisoned condition (5...17...20 seconds). Easily interrupted. 0 10 Energy 2 Activation time 20 Recharge time Beast MasteryZ Factions
Image:Weakness Trap.jpg Weakness Trap Trap. (90 seconds.) Affects nearby foes. Deals 24...50 lightning damage. Inflicts Weakness condition (10...20 seconds). Knocks-down Charr. Easily interrupted. 0 10 Energy 2 Activation time 30 Recharge time Ebon Vanguard rankZ Eye of the North

[edit] Trivia