Talk:Soldier's Fury
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Compared to aggressive refrain this skill is pointless, I really don't think that the difference between 25% and 33% is worth the elite slot. Aggressive will last forever, but Soldier's Fury you have to recast every so often... Maestro Ed 04:10, 28 July 2007 (UTC)
- Yeah. I think I've seen this used once. And it was on some assassins then, too. Maybe added damage? It's self-target only, so it's not like that could be over-powering... RitualDoll 03:44, 2 October 2007 (UTC)
- Note removed due to pointlessness and lame grammar --Cursed angel 16:41, 8 October 2007 (UTC)
- Finally this has a use after AR got mega-screwed with a constant easy-to-abuse cover condition. Hooray! /sarcasm.81.2.90.239 23:04, 12 November 2007 (UTC)
- AR only got screwed for people trying to use it in lower levels of PvE. People in PvE and higher ranked PvP will just see the Cracked Armor and laugh 'cause a tank is gonna be there in PvP and you're going to have an RC in HA and GvG. xP This skill is still useless. But I don't see it getting attention with all the Parahate. RitualDoll 02:10, 22 December 2007 (UTC)
- Finally this has a use after AR got mega-screwed with a constant easy-to-abuse cover condition. Hooray! /sarcasm.81.2.90.239 23:04, 12 November 2007 (UTC)
- compares this skill with RaO* why is one considered godly and the other utter crap?21:23, 2 January 2008 (UTC)
- Because RAO has no activation time, rangers have expertise, RAO is constant (unconditional) speed buff and IAS, and most importantly, there is no non-elite that can substitute well for RAO
- Note removed due to pointlessness and lame grammar --Cursed angel 16:41, 8 October 2007 (UTC)
this is still better than soldiers stance (warr IAS elite) as it sti,l allows stance to be used
wow i gotta say this put focused anger in a hole... wow, before soldiers fury ias made up for the adren buff focused gave but now... yeesh. time to switch some elites around... lmao, this skill is even decent w/o leadership on a ranger.--~Phill Gaston
17:00, 8 August 2008 (UTC)
Contents |
[edit] Adrenaline gain
Does anyone know how much more adrenaline you really get? I think the calculation = 33+(33x0.33)= 43.89% More adrenaline84.27.170.207 09:29, 9 August 2008 (UTC)
It should be 1.5 * 1.33 = 2 times regular adrenaline gain (since 33% faster attack is actually 50% more attacks). --142.161.144.211 01:35, 11 August 2008 (UTC)
- So I see, thanks84.27.170.207 18:50, 11 August 2008 (UTC)
[edit] Casting Sound
Cool casting sound! Is it soldiers making a cool noise? 98.221.120.211 20:51, 11 August 2008 (UTC)
- Same as every other echo ~ Kurd
21:14, 11 August 2008 (UTC)
[edit] soldier's stance
is pretty lame if you compare them --Anorith
Talk 17:28, 18 August 2008 (UTC)
[edit] Casting Time?
Don't get me wrong, this skill is awesome now. But why does it have a casting time? It's a stance. Is there any other stance in the game with a casting time? 75.61.32.166 20:05, 18 August 2008 (UTC)
- Volfen Pounce and Volfen Agility both have a cast time (3/4 sec and 1/4 sec respectively). So I answered my own question. Still...this is the only stance that has a cast time outside of the Volfen form. 75.61.32.166 20:07, 18 August 2008 (UTC)
- Uhm... Its a Echo ~ Kurd
20:14, 18 August 2008 (UTC)
- It can be used on a warior, and the guy above is Captain Obvious. --Super Igor
09:52, 20 September 2008 (UTC)
- Can be used on a Warrior?...eh nope... although I think you have realized this already. As Captain Obvious stated that was correcting the IP poster, yes it's a echo... good luck removing blocking enchantments, stances, shout, chants, skills and hexes to get your dps on someone thought.--ShadowFog 03:19, 4 November 2008 (UTC)
- It can be used on a warior, and the guy above is Captain Obvious. --Super Igor
- Uhm... Its a Echo ~ Kurd
- Volfen Pounce and Volfen Agility both have a cast time (3/4 sec and 1/4 sec respectively). So I answered my own question. Still...this is the only stance that has a cast time outside of the Volfen form. 75.61.32.166 20:07, 18 August 2008 (UTC)
[edit] Trivia
That note saying the para is wearing ELite Sunspear is just BS. And further more, who the hell cares? Justice 10:42, 28 July 2009 (UTC)
- And if that is "BS" what armor is he wearing then? Elite SS is the only set with a breast plate like that (and you can see the heraldry too). As for who cares? It's trivia. If you don't care don't bother reading it, don't question what others may care for. Mystical Celestia 10:45, 28 July 2009 (UTC)
Ok and where are the wings on the shoulders? If it doesnt have them then its crap, can hardly make anyting out on that icon and the wings would be the give away. Justice 22:05, 28 July 2009 (UTC)
- The onus is on you to disprove the theory, not to point out flaws in it. Find a better fit. -- Armond Warblade
{{Bacon}} 22:08, 28 July 2009 (UTC)
No wings = not elite sunspear, cant get any better then that, dont really care beyond that if everyone else likes the trivia then they can have it. Not hear to cry, just to say wtf and let someone else deal with it if they think it needs to be addressed. Justice 22:25, 28 July 2009 (UTC)
- So basically you're going to bitch and leave it to everyone else to deal with a problem only you seem to care about? /ignore in that case. -- Armond Warblade
{{Bacon}} 01:40, 29 July 2009 (UTC)
Or more like in your case rage quit. I would change it because I know im right, but you will just change it back because...I dont know, you just like being a jerk cause no one cares if you rage quit Justice 04:58, 29 July 2009 (UTC)
[edit] Debunking only saves 1 hit per 4 adrenaline a skill requires
Some people look at this skill like expertise, where only at certain increments will you get the most benefit. On paper it's easy to say a 7a skill will charge in exactly 6 hits under soldier's fury, but when you factor in things like getting adrenaline when you take damage, the skills not always requiring exactly what they say, and that when you use an adrenaline attack under soldier's fury all your adrenal skills have a net gain of adrenaline instead of breaking even, it often saves you more than 1 hit per 4a a skill requires.
Examples:
If I use wild throw (a 7a skill), then 1 adrenaline attack and 4 normal hits, wild throw will be recharged, whereas it would normally take 6 normal hits to charge it the second time. Saved 2 hits on a 7a skill.
If I use blazing spear (6a), then 2 adrenaline attacks and 3 normal hits, blazing spear will be recharged, instead of taking 5 normal hits to recharge. Saved 2 hits on a 6a skill.
If I use barbed spear (2a), then 2 adrenaline attacks, barbed spear will be recharged, instead of taking 1 normal hit to recharge. Saved 1 hit on a 2a skill.
If I use go for the eyes (4a), then 2 normal hits and 4 adrenaline attacks, go for the eyes will be recharged, instead of taking 4 normal hits. Saved 2 hits on a 4a skill.
Yes, I was bored. Yes, I just did all of these scenarios on the isle of the nameless. Necromas 18:32, 29 July 2009 (UTC)
Um isnt Soldier's Fury 33%? Wouldnt that be gaining 1adren every 3 hits? The math behind an adrenalin bar is kinda tricky since whenever you use an adrenalin skill it removes 1 from all other skills. If its an attack and it hits it adds one right back PLUS any adrenalin bonus. If its a shout/skill then you loose 1 adren across the board and any skills that were charged will take exactly one hit to recharge, which funny enough will not benefit from adrenalin boosting skills unless under the spirit soothing. I dont worry about the math and just keep attacking and using skills ;-) Justice 19:27, 29 July 2009 (UTC)
- "...which funny enough will not benefit from adrenalin boosting skills unless under the spirit soothing." You still benefit the same from adrenaline boosting skills after using a shout, it's just that you won't need more than 1 strike to recharge a skill that was already fully charged before you used a shout. Necromas 20:22, 29 July 2009 (UTC)
aka wont benefit from it... Justice 00:53, 30 July 2009 (UTC)
[edit] Synergy with "For Great Justice"
does it? —The preceding unsigned comment was added by 69.182.79.180 (talk • contribs) at 17:48, 12 September 2009 (UTC).
- Not really. Adrenaline gain is capped at 200%, so the two effects won't stack, though you will have a long-lasting shout to trigger the IAS. 65.110.239.227 16:13, 8 October 2009 (UTC)

