Talk:Shield Guardian
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Is this a useless skill for 10 energy or what?
- It's not useless, it's just that the 10 energy cost makes it prohibited beyond every 7.5 seconds (assuming no energy management skills). The heal isn't that reliable either since against caster-only teams you have to wait for the wand-damage to trigger it.--Life Infusion «T» 05:02, 11 January 2008 (UTC)
For effect i consider this skill much like RoF. It basically ignores dmg from an attack and heals back, but it heals all nearby allies at a set rate no dependent on how much dmg was blocked. The biggest problem with the skill is the 10e cost, however if you remove that then its way over powered even if it were an elite skill. Just need the right monk build with a very good energy managment system, but after thats made your bar is specialized around a single skill and it would only be good on a human since Heros probably wouldnt have the AI to use it.--Justice 22:13, 16 February 2008 (UTC)
Soul Reaping is beautiful... 58.179.109.146 13:28, 3 August 2008 (UTC)
[edit] Imba
...With Ether renewal. 5 Heal Parties in 5 seconds for free? Yes please! Mazza558 09:59, 14 June 2008 (UTC)
theres a prob with that thinking. THere are 3 types of teams: Henchy/Hero will stand within nearby of each other so this skill would shine there. Pugs are so stupid they will be spread out so far that this skill would be impraticle. Organized teams just wouldnt stand that close together just so you could use this skill. The one profession combo i could see is ether renewal though with its recent buff. But hardly anything like heal party...which is entire radar. Changing note about this being worthless because it ends on next block...dur i think thats the point of the skill to block 1 attack and heal person. comparable to RoF/Mark of protection, this skill would be somewhere in the middle in that it blocks 1dmg source and ends (rof) but heals nearby peeps as well (elite status like/ MoP)--Justice 19:11, 16 July 2008 (UTC)
[edit] Healing - Works on Spirits?
In the description of the skill, the healing affects "allies" (note how it doesn't say "non-spirit allies"). Does the healing mechanism of this skill work on spirits? 129.97.190.245 15:31, 19 June 2009 (UTC)
does heal area? There are very few healing skills that work on spirits, and I believe all of those specify spirit in the description. Justice 20:30, 4 July 2009 (UTC)
[edit] Change?
I think this skill should be changed, keep up the energy, add a few seconds on the recharge and lower the chance to block to 50%. The effect itself coul be changed as well so this skill would be more like. Energy cost 10, Activation 1 sec., Recharge 10 sec.: Lasts 1..5..7 seconds. 50% to block, everytime you are hit you're healed for 10..18..25 health. At least...that way it would be a bit more usefull....but that's just my opinion. Lou Wolfskin 18:36, 30 August 2009 (UTC)
- No, I'm using this on my ER prot and it rolls face, no changey. 76.185.20.44 03:43, 6 November 2009 (UTC)

