Talk:Natural Stride

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Is it just me, or is this the only skill that says " run faster" and not "move faster" ?Invincible Rogue 02:45, 21 December 2007 (UTC)

its just you .. :P loldunno rly, but it doesn't matter, does it? 84.192.144.207 13:10, 8 March 2008 (UTC)
Charging Spirit, Dash & Charging Strike. There may be others but I don't have the time to check all speed buff skills atm. --MageMontu 13:18, 8 March 2008 (UTC)

I've noticed the Hero AI sometimes uses this when already under a 33% run shouts like Fall Back! and Charge! Anyone else notice this? --Falseprophet 18:24, 22 May 2008 (UTC)

They probably use it for the blocking ability. Silavor Image:UserSilavorSigIcon.png 11:34, 11 May 2009 (UTC)

[edit] Concise Description

It doesn't mention that it ends if you become hexed/enchanted. 70.126.107.48 22:55, 19 May 2008 (UTC)

(late response) Your right. Who know that End if you become hexed or enchanted means that it ends if you become hexed or enchanted </sarcasm>. Titani Ertan contributions 13:23, 24 May 2009 (UTC)

[edit] _

This question isnt really important, but why is this stance as popular as it is, seeing as there are many more effective stances (for rangers of course). Is it purely because of the low recharge?72.209.41.202 19:16, 31 July 2008 (UTC)

what other stance has ims and all attack block?

It's the recharge. Only other thing with low recharge I can think of is Escape, and it's elite. --Shadowcrest 21:05, 26 August 2008 (UTC)
Distortion, once a proud part of the legendary Cripshot Ranger bar. How easily we forget... Arshay Duskbrow 23:37, 26 August 2008 (UTC)
Say you have 10 Wilderness survival; with this skill, half of the time you are playing, you move 33% faster and 50% of all attacks on you will miss. Does that not mean anything to you? The low recharge on this makes the downside of getting hexed or enchanted not really matter that much. Most rangers will take Lightning Reflexes to cover its downtime (and for the IAS) anyways. 68.58.91.59 00:58, 4 July 2009 (UTC)