Talk:Illusion of Weakness
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[edit] Weakness inflict some days ago?
Someday when GW Proph came out, compared to Illusion of Haste, could it be that this skill caused Weakness the first days, like Healing Signet gave double damage? —Zerpha
The Improver 23:40, 31 October 2007 (UTC)
- Nope, and Healing Signet still gives double damage against damage that checks armor level. (-40AL = 2x that damage, see Damage calculation). --
(CoRrRan / talk) 23:43, 31 October 2007 (UTC)
[edit] Illusionary Weaponry
I don't see how Illusion of Weakness could be used as a cover enchantment for IW. Recasting Illusion, even to cover a potent other enchantment, is something I don't recommend; as you recast this, you will lose the health again. I have removed the note, please revert me if I'm mistaken. -
Why 16:09, 19 July 2008 (UTC)
- you don't lose the health if you recast this while it is already up. I know because I use this as a self heal in a cryer build with aura of restoration and ether renewal. 217.234.231.44 16:30, 5 December 2008 (UTC)
[edit] Related skills
Shouldn't Divine Intervention and Blood Renewal be added in to related skills? Atleast Blood Renewal for losing health then regaining it? --Chaos Messenger 12:40, 13 September 2008 (UTC)
- I agree on Blood Renewal, but not on Divine Intervention, as IoW is used on yourself only, and cannot be used to save allies. Added BR.
Why 13:20, 13 September 2008 (UTC)
- True. --Chaos Messenger 13:18, 14 September 2008 (UTC)
- Divine Intervention is linked twice in the notes. If it's related enough to need to distinguish between the actions of the two, I think it's probably worth listing under "Related Skills." But that's just me. --RoyHarmon 19:10, 3 September 2009 (UTC)
- True. --Chaos Messenger 13:18, 14 September 2008 (UTC)
[edit] synergy
Grenth's Balance anyone? 82.176.174.199 12:22, 4 November 2008 (UTC)
- Theoretically, yes. I wouldn't bring IoW and GB just for that though; 30 recharge is lame if you want to use it as a way to do damage, I think there are better options to take for an elite skill. — Why
20:27, 6 November 2008 (UTC)
[edit] Curiosity kills the cat?
Okay, bad title... I understand that if you have 500 max health, are down to 200hp, and receive a hit of 100 hp, this will kick in. What happens if in the same situation (200 of 500), you get a 300hp hit?
Yes, this is not Divine Intervention, but technically, the hp drops to below 25% of max. What kicks in first, the death, or the save? 76.30.79.54 08:36, 10 March 2009 (UTC)
- death 95.119.17.6 08:02, 2 May 2009 (UTC)
[edit] pointless
nough said
Ive always viewed this enchant as giving you +max heatlh. In any case its cast and forget which is one less skill to wory about on your bar Justice 02:47, 30 July 2009 (UTC)
[edit] 55
lol not hte best skill for 55 monk is it :P Cowabunga 16:25, 24 June 2009 (UTC)

