Talk:Disease
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[edit] creatures of the same kind
since when has Vekk, Zhed Shadowhoof or Ogden Stonehealer been a human? if its creatures of the same kind Vekk, ogden and zhed should not be able to get or pass this disease to/from other party memebers. -TehBuG-
- also, im pretty sure pyre isnt human ither... -TehBuG-
In PvE they are considered a different species, in PvP everyone is ALWAYS the same species.
- Mox too? StatMan 19:45, 18 August 2009 (UTC)
[edit] Skill -> effect -> skill -> effect
Why is this always being changed from a skill infobox to an effect infobox? The other conditions (bleed, daze, poison etc) have skill infoboxes, whereas this one has an effect infobox. Which is the correct one? --
br12 • (talk) • 16:15, 17 December 2007 (UTC)
- I don't know which one is correct tbh, but I was trying to get List of conditions to display Bleeding, Blind, Poison, and Disease. The only difference that I could see between the pages that were listed and those that weren't was the skill infobox vs. the effect infobox (the skill infobox ones being displayed). At its current state it looks like now only Disease is missing, because grinch changed it back to an effect infobox. --
Mafaraxas 20:48, 17 December 2007 (UTC)
[edit] Transfer between heroes?
In Nightfall, whenever my (all-human) party is diseased, if I flag the henchmen away from me, they won't transfer disease between each other, but they transfer it to me and I transfer it to them. Anybody got any data on this? Logan428 19:33, 23 April 2008 (UTC)
[edit] Question on duration
When Disease is passed onto me, do I get the full duration of the condition? Like, if someone's dealt a 13-second Disease, then after 5 seconds rubs elbows with me and passes on the condition, do I get diseased for 13 seconds as well, or just 8? → BROWNSPANK 14:31, 24 July 2008 (UTC)
I was also looking for an answer on this question but I think you get the whole duration (13 seconds) because if you just get the 8 seconds, the whole disease would end on the whole party after the 13 seconds. The disease effect doesnt end after just this 13 seconds. Your whole party can be aflicted easily for a longer time. What maybe is an option is that if disease is spread its duration is -10% from the full duration (for every time it is spread, so 90% duration on first spread, (90 - 10% =) 81% on second spread and so on. *I haven´t tested this yet, this is just an hypothesis.217.121.213.138 19:37, 7 August 2008 (UTC)
[edit] Tonics
Transmogrifier and Yuletide can be used - but does it really stop spreading disease? (or even make you immune to bleed - no flesh) --
Karasu (talk) 12:51, 5 January 2009 (UTC)
[edit] Only once from each source
Past experience leads me to believe this is not true at all. Can anyone confirm/deny? --The preceding unsigned comment was added by User:Misery (talk). 13:04, 5 January 2009 (UTC)
- Late reply, but source refers to the transferring body and it also refers to the means by which it was transferred, and even the instance of that means. For example, a single cast of Rotting Flesh on target A; his partner B is infected, and he could pick it up a second time if a minimum "newness" is achieved: 1. the same spell is recast on A; 2. the same instance of the spell (Plague Sending?) is cast on partner C; 3. a different disease-inflicting spell is cast on A. (Obviously, if the difference is even more - e.g. a different spell on a different target - the minimum newness is still there). ... OR SO my understanding goes. 72.38.32.223 12:56, 8 August 2009 (UTC)
[edit] Disease in towns
Just today, I saw a character in the Great Temple of Balthazar who looked like he was diseased -- green glow and floating black dots. Anyone know what could cause this in a town, as opposed to an explorable area? It's not dishonorable, because AFAIK that's a hex and this guy wasn't hexed. -- Hong 15:20, 24 May 2009 (UTC)
- Never mind, I saw that it's from drinking from the Chalice of Corruption. I'll add a note to the article about this. -- Hong 16:15, 24 May 2009 (UTC)

