Talk:Cautery Signet
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There is more than a "handful" of skills that inflict conditions to the user. Necromancer skills (Chilblains, Signet of Agony), warrior skills (Headbutt), dervish skills (Wearying Strike), assassin skills (Shadow Sanctuary), mesmer skills (Illusion of Haste), monk skills (Draw Conditions, Martyr).... --Karlos 06:55, 17 June 2007 (UTC)
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[edit] Range
What's the range of this skill? Is it really the entire map, or (like Heal Party) just slightly more than the minimap?Nicky Silverstar 09:37, 2 August 2007 (UTC)
- Unlimited. —ǥrɩɳsɧƿoɲ〚₮/ḉ〛 04:47, 14 August 2007 (UTC)
[edit] Lyric of Purification
How do these two skills combine? Does the burning never happen if you have Lyric of Purification up when Cautery Signet is used? ~ Kailianna Firesoul 12:32, 15 August 2007 (UTC)
- I'm not sure, but I think Lyric of Purification would apply before the burning have effect - so the burning would happen anyway.--Drake of Storms 18:34, 13 September 2007 (UTC)
- Tested in Isle of the Nameless...Results were strange. I don't know how to make tables...so...
- One condition -> Lyric of Purification -> Cautery Signet = No Burning
- Two conditions -> Lyrics of Purification -> Cautery Signet = Burning (about 1 second) 72.81.247.139 14:01, 29 July 2008 (UTC)
- This makes sense, since the condition loss from Lyric removes the only condition, and Cautery won't have anything to remove. So it effectively lowers the burning by 1 second. Paddymew 09:00, 11 April 2009 (UTC)
- Tested in Isle of the Nameless...Results were strange. I don't know how to make tables...so...
[edit] Frigid Armor
Could be combined with Frigid Armor to keep your party clean from conditions without drawback. --81.229.153.243 14:15, 21 October 2007 (UTC)
Or purge conditions, but i fancy a Paragon/Warrior for adrenaline gain skills, so i dont think ill use this very often--Raph
21:07, 8 November 2007 (UTC)
Or, i just realized, remedy signet, easy condition removal--Raph
21:09, 8 November 2007 (UTC)
- And 4.5 seconds wasted in casts and after-casts. 2 slots as well. --Spura 17:08, 4 June 2008 (UTC)
- As opposed to using RC, using 35 more energy, and waiting on the recast between each go. FleshAndFaith 03:26, 29 July 2008 (UTC)
- Yeah coz RC has such a long recharge and cast time doesn't it? and pfft let's just forgot the healing bonus shall we? and lastly; don't you just loooooove standing in Searing Flames AOE with your ENTIRE party? coz i do that all the time....nice fail.--Silven 04:45, 15 September 2009 (UTC)
- Scenario: Your entire party is diseased. You can, A) Have an RC monk cast on each of them in turn, taking time and energy when they should be healing or protting, perpetually casting RC as it continues to spread. Or B) Have a CS Para remove all those pesky conditions for no energy cost, saving the prot's energy pool and allowing him to cast other spells and win the game. Don't be dumb, its possible for your entire party to become conditioned without them standing in one AoE... Durrrhay. FleshAndFaith 01:37, 4 November 2009 (UTC)
- Pure Was Li Ming on any /Rt, take Stunning Strike or something instead. Vili 点
02:25, 4 November 2009 (UTC)
- I would agree with you, that Pure Was Li Ming is a better skill choice IF you have access to a ritualist hero or buddy. However, if you don't, then I would take CS, because it provides fast, effective relief ;) FleshAndFaith 02:31, 5 November 2009 (UTC)
- Forget your imbagon, we got a CS para!!! awesome sauce. I like flagging all my heroes in disease too, it's sooo fun! Having a monk with draw conditions drawing the important conditions off your team and RCing them off him is a stupid idea amiright? Foul feast is also dumb and 2s cast time is super appealing. OK so you're dumb we know that now, you stand in condition AOE, you don't flag heroes, you waste entire party members on removing a condition that shouldn't be on your ENTIRE party (and even if you did manage it 4pips isnt worth wasting half your party removing it all at once) and one day you just might figure out why you're the only person using this skill. (also whose to say you won't get the entire party condition raped again in the recharge? hell you did it perfectly well the first time)--Silven 12:23, 6 December 2009 (UTC)
- I would agree with you, that Pure Was Li Ming is a better skill choice IF you have access to a ritualist hero or buddy. However, if you don't, then I would take CS, because it provides fast, effective relief ;) FleshAndFaith 02:31, 5 November 2009 (UTC)
- Pure Was Li Ming on any /Rt, take Stunning Strike or something instead. Vili 点
- Scenario: Your entire party is diseased. You can, A) Have an RC monk cast on each of them in turn, taking time and energy when they should be healing or protting, perpetually casting RC as it continues to spread. Or B) Have a CS Para remove all those pesky conditions for no energy cost, saving the prot's energy pool and allowing him to cast other spells and win the game. Don't be dumb, its possible for your entire party to become conditioned without them standing in one AoE... Durrrhay. FleshAndFaith 01:37, 4 November 2009 (UTC)
- Yeah coz RC has such a long recharge and cast time doesn't it? and pfft let's just forgot the healing bonus shall we? and lastly; don't you just loooooove standing in Searing Flames AOE with your ENTIRE party? coz i do that all the time....nice fail.--Silven 04:45, 15 September 2009 (UTC)
- As opposed to using RC, using 35 more energy, and waiting on the recast between each go. FleshAndFaith 03:26, 29 July 2008 (UTC)
[edit] A must-have in Eye of the North
Man, they really went to town with condition-spamming monsters in EotN. Even with 3 monks, it's hard to stay ahead of the health degen when fighting things like mandragors. This skill makes life so much easier. -- 166.120.202.205 23:02, 13 December 2007 (UTC)
- Sorry but no. The skill takes 2 seconds to cast, which a Monk can do the job in less plus, the recharge is at 15 seconds, since conditions are easily spammable(Poison,Burning,Bleeding,etc.) it's not a good elite. It's just an awful elite. If you think a shout like Lyric of Purification can cover after this, dont hinder your teammates with signets that they wont use.--ShadowFog 14:36, 25 August 2008 (UTC)
- I agree. Cautery signet sucks. Long cast times on profession that needs to attack to earn its paycheck is just bad. Due to being a non-attribute skill, it's acutally a mesmer skill, with their ability to shorten signet cast times and recharges. --Spura 17:10, 25 August 2008 (UTC)
- I never bring more than two monks (not counting smiting monks) even in HM. How about you bring heros and skills which prevent damage, like interrupts or conditions like blind and weakness? Most times one monk will be enough in NM. Back on topic, i'm really looking forward using this on a mesmer when facing condition heavy areas. Might be inferior but worth a try. --Elhuhn 04:09, 3 July 2009 (UTC)
- I agree. Cautery signet sucks. Long cast times on profession that needs to attack to earn its paycheck is just bad. Due to being a non-attribute skill, it's acutally a mesmer skill, with their ability to shorten signet cast times and recharges. --Spura 17:10, 25 August 2008 (UTC)
[edit] My eyes!
Just a silly tidbit, but the name Cautery signet and it's operation suggests it cures conditions through causterisation. I can't help but laugh any time I see a Paragon use this on blindness; did he really just cauterise his eyes to try and "cure" his blindness? - Seems like a sure fire way to blind yourself.
- That's why this is my favourite skill! Although less facetiously, it might be interesting to if this skill was changed so that it set the targets on fire. Basically it would remove every condition, but then inflict burning. -- Hong 17:48, 8 February 2008 (UTC)
- Does this also convert all conditions on yourself into burning?86.86.36.63 12:29, 30 March 2008 (UTC)
[edit] Weird question
What happens if you cure burning with this? Krelus Derian 01:04, 26 June 2008 (UTC)
- The burning is removed. Since 1 condition was removed, 1 second of burning is applied. So it basically replaces it with 1 second burning. --Spura 18:29, 27 June 2008 (UTC)
[edit] Combo
Plague Sending in condition heavy area = setting all enimies on fire for ages + "they're on fire!" = mass damage reduction - Its cool. 90.207.245.37 14:33, 20 November 2008 (UTC)
- And you don't even need to use any attribute points, since the burning only is one condition. Paddymew 09:08, 11 April 2009 (UTC)
[edit] Category target other ally
According to this wiki's Ally article, party skills do not typically affect allies. However, this skill is in the Category:Skills_that_target_other_allies. Does anyone know for certain if it actually removes conditions from allies? If yes, shouldn't this bug/anomaly be noted in the skill notes? Tennessee Ernie Ford 15:14, 6 May 2009 (UTC)
- IMO, that category should be dropped anyway. Everything else in it requires a target to activate. Cautery signet you can just activate regardless. It should be in the category with things like Aegis -- which is apparently both Skills that Target Self and Skills with Earshot AOE -- if it works the way the skill description says. --Star Weaver 17:03, 6 May 2009 (UTC)
[edit] Better than Martyr
With this, you can completely remove all conditions from your party every 15 seconds if you take 1 condition removal to remove burning from yourself. With Martyr you have a lot of conditions to remove. Maskeus:The more you win, the more you cheat. 17:17, 10 July 2009 (UTC)
[edit] hmm?
| Aggressive Refrain | Anthem of Flame | Barbed Spear | Vicious Attack | Wild Throw | Cautery Signet | Frigid Armor | Conjure Frost |









