Spell
From Guild Wars Wiki
| Spell | |
|---|---|
| Number of skills | 448 |
| Supertype | Skill |
| Sub types | Enchantment spell Hex spell Item spell Ward spell Weapon spell Well spell |
Skill Type. Type representing most magic skills. Click here for a full list of spells.
[edit] Characteristics
- Always have an instant effect.
- All learnable spells require energy to activate.
- May have an additional cost, sacrifice and exhaustion.
- Has an aftercast delay.
[edit] Notes
- Many equipment items have upgrade components that trigger on spell usage.
- Warriors, Rangers and Paragons have no spells.
[edit] Subtypes
- Enchantment Spell: Creates a persistent buff.
- Hex Spell: Creates a persistent debuff.
- Item Spell: Creates a bundle item in the caster's hands.
- Ward Spell: Creates a zone of effect around the caster, mostly protective in nature.
- Weapon Spell: Creates a persistent buff. Unlike enchantments, it is unremovable but only one can be in effect at once.
- Well Spell: Creates a zone of effect around an exploited corpse.

