Signet
From Guild Wars Wiki
| Signet | |
|---|---|
| Number of skills | 92 |
| Elite skills | 16 |
| Supertype | Skill |
| Subtype | None |
Skill type. A signet is a type of skill which costs no energy or adrenaline to activate. Signets are typically balanced with normal skills by a high recharge, activation time or a condition which must be met for them to be effective.
Because they are in essence "free", Signets can be used while recovering energy and to save adrenaline, and can even be used when a player has no energy or adrenaline. This is a form of passive energy management.
Note that although all signets cost no energy or adrenaline, not all "free" skills are signets. Examples of "free" non-signet skills include spirit attacks, celestial skills, some mission-specific skills, festival minigame skills and many NPC-only skills.
[edit] List of signets
| Icon | Name | Description | | | | Prof. | Attribute | Campaign | ||
|---|---|---|---|---|---|---|---|---|---|---|
| Antidote Signet | Signet. Remove Poison, Disease, and Blindness from yourself, and one additional condition. | 1 | 4 | | | Core | |||
| Archer's Signet | Elite Signet. (1...19...24 seconds.) Conditions you apply while wielding a bow last 100% longer. | 1 | 12 | | Expertise | Factions | |||
| Bane Signet | Signet. Deals 26...50...56 holy damage. Causes knock-down if target foe is attacking. | 1 | 20 | | | Smiting Prayers | Core | ||
| Barbed Signet | Signet. Steals 18...52...60 Health. | 8% | 2 | 20 | | | Blood Magic | Core | |
| Blessed Signet | Signet. You gain 3 Energy for each enchantment you are maintaining. You cannot gain more than 3...20...24 Energy in this way. | 2 | 10 | | | Divine Favor | Core | ||
| Boon Signet | Elite Signet. Heals for 20...68...80. Your next Healing Prayers or Protection Prayers spell that targets an ally heals for +20...68...80 Health. | 1 | 8 | | Divine Favor | Factions | |||
| Castigation Signet | Signet. Deals 26...50...56 holy damage. You gain 1...8...10 Energy if target foe is attacking. | 1 | 20 | | Smiting Prayers | Eye of the North | |||
| Castigation Signet | Signet. Deals 26...50...56 holy damage. You gain 1...8...10 Energy if target foe is attacking. | 1 | 15 | | Smiting Prayers | Bonus Mission Pack | |||
| Cautery Signet | Elite Signet. All party members lose all conditions. You begin Burning (one second for each condition removed). | 2 | 15 | | Nightfall | ||||
| Death Pact Signet | Signet. Resurrects target party member with your current Health and 15...83...100% maximum Energy. For 120 seconds, you die the next time this party member dies. | 3 | 12 | | Restoration Magic | Nightfall | |||
| Death Pact Signet (PvP) | Signet. Resurrects target party member with your current Health and 15...83...100% maximum Energy. For 120 seconds, you die the next time this party member dies. | 4 | 12 | | Restoration Magic | Nightfall | |||
| Dolyak Signet | Signet. (8...18...20 seconds.) You have +10...34...40 armor and cannot be knocked-down. You move 75% slower. | 20 | | Strength | Prophecies | ||||
| Ether Signet | Signet. You gain 10...18...20 Energy. No effect unless you have less than 5...9...10 Energy. | 1 | 45 | | Inspiration Magic | Factions | |||
| Glowing Signet | Signet. You gain 5...13...15 Energy if target foe is Burning. | ¼ | 20 | | Leadership | Nightfall | |||
| Healing Signet | Signet. You gain 82...154...172 Health. You have -40 armor while using this skill. | 2 | 4 | | | Tactics | Core | ||
| Hex Eater Signet | Touch Signet. Removes a hex from target and 2...4...5 adjacent allies. Removal effect: you gain 1...3...4 Energy for each hex removed. | 1 | 25 | | Inspiration Magic | Factions | |||
| Keystone Signet | Elite Signet. Recharges all of your signets except this one. Disables your non-signet skills (17...7...5 seconds). | 1 | 20 | | Inspiration Magic | Prophecies | |||
| Leech Signet | Signet. Interrupts an action. Interruption effect: you gain 3...13...15 Energy if the action was a spell. | ¼ | 30 | | | Inspiration Magic | Core | ||
| Lightbringer Signet | Signet. You gain 3...5 strikes of adrenaline and 16...24 Energy if you are within the area of a demonic servant of Abaddon. | ¼ | 25 | | Lightbringer rank | Nightfall | |||
| Plague Signet | Elite Signet. Transfers all conditions with 100...180...200% of their remaining durations from yourself to target foe. 50% failure chance unless Curses 5 or more. | 1 | 4 | | Curses | Core | |||
| Poison Tip Signet | Signet. (60 seconds.) Inflicts Poisoned condition (8...14...15 seconds) with your next attack. | 1 | 6 | | Wilderness Survival | Eye of the North | |||
| Purge Signet | Signet. Removes all hexes and conditions. Removal cost: 10 Energy each. | 2 | 20 | | Core | ||||
| Remedy Signet | Signet. You lose 1 condition. | 1 | 4 | | Nightfall | ||||
| Resurrection Signet | Signet. Resurrects target party member (100% Health, 25% Energy). This signet only recharges when you gain a morale boost. | 3 | | Core | |||||
| Sadist's Signet | Signet. You gain 10...34...40 Health for each condition on target foe. | 1 | 8 | | Deadly Arts | Eye of the North | |||
| Signet of Aggression | Signet. You gain 2 adrenaline if you are under the effects of a shout or chant. | 1 | 5 | | | Nightfall | |||
| Signet of Agony | Signet. Deals 10...58...70 damage to foes near you. You begin Bleeding (25 seconds). | 10% | ¾ | 8 | | | Blood Magic | Core | |
| Signet of Agony (PvP) | Signet. Deals 10...58...70 damage to foes near you. You begin Bleeding (25 seconds). | 10% | ¾ | 20 | | Blood Magic | Core | ||
| Signet of Binding | Signet. You lose 200...80...50 Health. Gain control of target spirit. | 1 | 15 | | Communing | Nightfall | |||
| Signet of Capture | Signet. Choose one skill from a nearby dead Boss of your profession. Signet of Capture is permanently replaced by that skill. If that skill was elite, gain 250 XP for every level you have earned. | 2 | 2 | | Core | ||||
| Signet of Clumsiness | Signet. Interrupts an attack. Interruption effect: target foe takes 15...51...60 damage. | ¼ | 15 | | Illusion Magic | Nightfall | |||
| Signet of Corruption | Signet. Deals 20...28...30 damage to target and nearby foes. You gain 2 Energy (maximum 12...18...20) for each of these foes with a condition or hex. | 1 | 20 | | Allegiance rank | Factions | |||
| Signet of Creation | Signet. (5...25...30 seconds.) Your next 1...3...3 Binding Rituals cast instantly. | 1 | 30 | | Spawning Power | Factions | |||
| Signet of Creation (PvP) | Signet. (30 Seconds.) Affects all spirits and undead servants in the area. +1...5...6 Health regeneration. End effect: these creatures are destroyed. | 2 | 10 | | Spawning Power | Factions | |||
| Signet of Deadly Corruption | Signet. Deals 5...29...35 damage (maximum 130) for each condition on target foe. | 1 | 12 | | Deadly Arts | Eye of the North | |||
| Signet of Deadly Corruption (PvP) | Signet. Deals 5...29...35 damage (maximum 130) for each condition on target foe. Must follow a dual attack. | 1 | 12 | | Deadly Arts | Eye of the North | |||
| Signet of Devotion | Signet. Heals for 14...83...100. | 2 | 5 | | Divine Favor | Core | |||
| Signet of Disenchantment | Signet. Removes one enchantment. You lose all Energy. | 1 | 15 | | Factions | ||||
| Signet of Disruption | Signet. Interrupts a spell. Can interrupt any skill if target foe is hexed. Interruption effect: deals 10...43...51 damage. | ¼ | 20 | | Domination Magic | Factions | |||
| Signet of Distraction | Signet. Interrupts a spell. Interruption effect: target foe's spell is disabled for 1...4...5 seconds for each signet you have equipped. | ¼ | 20 | | Domination Magic | Eye of the North | |||
| Signet of Ghostly Might | Elite Signet. (5...17...20 seconds.) All spirits you control within earshot attack 33% faster and deal + 5...9...10 damage. | 1 | 15 | | Communing | Nightfall | |||
| Signet of Ghostly Might (PvP) | Elite Signet. Target allied summoned creature deals +5...29...35 damage. That creature is destroyed after 10 seconds. | 1 | 5 | | Communing | Nightfall | |||
| Signet of Humility | Signet. Disables elite skill (1...13...16 seconds). Disables your non-mesmer Skills (10 Seconds). | 3 | 20 | | Inspiration Magic | Core | |||
| Signet of Illusions | Elite Signet. Your next 1...3...3 spells use your Illusion attribute instead of their normal attributes. | 2 | 5 | | Illusion Magic | Nightfall | |||
| Signet of Infection | Signet. Inflicts Diseased condition 13...20 seconds if target foe is Bleeding. | 1 | 10 | | Ebon Vanguard rank | Eye of the North | |||
| Signet of Judgment | Elite Signet. Knocks down target. Deals 15...63...75 holy damage to target and adjacent foes. | 1 | 20 | | Smiting Prayers | Core | |||
| Signet of Judgment (PvP) | Elite Half Range Signet. Knocks down target. Deals 5...41...50 holy damage to target and adjacent foes. | 1 | 20 | | Smiting Prayers | Core | |||
| Signet of Lost Souls | Signet. You gain 10...82...100 Health and 1...8...10 Energy if target foe is below 50% Health. | ¼ | 8 | | Soul Reaping | Nightfall | |||
| Signet of Malice | Signet. You lose one condition for each condition on target foe. | ¼ | 5 | | Factions | ||||
| Signet of Midnight | Elite Touch Signet. (15 seconds.) Inflicts Blindness condition. You suffer from Blindness (15 seconds). | 2 | 10 | | Prophecies | ||||
| Signet of Mystic Speed | Signet. (5...17...20 seconds.) You move 15% faster (maximum 33%) for each enchantment on you. | 20 | | Wind Prayers | Eye of the North | ||||
| Signet of Mystic Wrath | Signet. Deals 5...29...35 holy damage for each enchantment on you (maximum 100 holy damage). | 2 | 20 | | Smiting Prayers | Nightfall | |||
| Signet of Pious Light | Signet. Heals for 30...102...120. Remove one of your enchantments. Removal effect: instant recharge. | 1 | 20 | | Earth Prayers | Nightfall | |||
| Signet of Pious Restraint | Signet. Inflicts Crippled condition (5...13...15 seconds). Remove one of your enchantments. Removal effect: instant recharge. | 1 | 20 | | Wind Prayers | Eye of the North | |||
| Signet of Rage | Signet. Deals 5...41...50 holy damage. Deals 5...9...10 more holy damage for each of target foe's adrenaline skills. | 1 | 20 | | Smiting Prayers | Factions | |||
| Signet of Recall | Signet. (10 seconds.) You have -4 Energy regeneration. End effect: you gain 13...19...20 Energy. | 1 | 20 | | Inspiration Magic | Eye of the North | |||
| Signet of Rejuvenation | Signet. Heals for 15...63...75. Heals for 15...63...75 more if target ally is casting a spell or attacking. | 1 | 8 | | Healing Prayers | Factions | |||
| Signet of Removal | Elite Signet. Removes one hex and one condition. No effect unless target ally is enchanted. | 1 | 5 | | Nightfall | ||||
| Signet of Return | Signet. Resurrects target party member (5...13...15% Health and 1...3...4% Energy for each party member in earshot). | 5 | 5 | | Leadership | Nightfall | |||
| Signet of Return (PvP) | Signet. Resurrects target party member (5...13...15% Health and 1...3...4% Energy for each party member in earshot). | 5 | 20 | | Leadership | Nightfall | |||
| Signet of Shadows | Signet. Deals 5...29...35 damage. Deals 15...51...60 more damage if target foe is Blinded. | 1 | 30 | | Deadly Arts | Factions | |||
| Signet of Sorrow | Signet. Deals 15...63...75 damage. Recharges instantly if target foe is near a corpse or has a dead pet. | 1 | 30 | | Soul Reaping | Nightfall | |||
| Signet of Spirits | Elite Signet. Creates three level 1...10...12 Spirits (60 seconds lifespan). These Spirits deal 5...27...32 with attacks. | 1 | 20 | | Channeling Magic | Factions | |||
| Signet of Spirits (PvP) | Elite Signet. You gain 3...10...12 Energy. No effect unless you are within earshot of a spirit. | 1 | 20 | | Channeling Magic | Factions | |||
| Signet of Stamina | Signet. You have +50...250...300 maximum Health. Ends if you hit with an attack. | ¼ | 20 | | Strength | Nightfall | |||
| Signet of Strength | Signet. Your attacks deal +5 damage. Ends after 1...13...16 attacks. | 1 | 45 | | Strength | Factions | |||
| Signet of Suffering | Elite Signet. Deals 5...29...35 damage (maximum 140) for each hex on target foe. | 2 | 20 | | Curses | Nightfall | |||
| Signet of Synergy | Signet. Heal target ally for 40...88...100. You are also healed for 40...88...100 if you are not enchanted. Cannot self-target. | 1 | 10 | | | Motivation | Nightfall | ||
| Signet of Toxic Shock | Signet. Deals 10...82...100 damage. No effect unless target foe is Poisoned | 1 | 15 | | Deadly Arts | Nightfall | |||
| Signet of Twilight | Signet. Removes one enchantment for each hex on target foe. | 2 | 20 | | Nightfall | ||||
| Signet of Weariness | Signet. Causes 3...7...8 Energy loss. Also affects foes near your target. | 2 | 30 | | Domination Magic | Prophecies | |||
| Signet of the Unseen | Elite Signet. Deals 80 holy damage and knocks down target and nearby foes. Burns summoned creatures (6 seconds.) | 1 | 7 | | Bonus Mission Pack | ||||
| Sunspear Rebirth Signet | Resurrect target dead ally at your location (full Health and 10% Energy for each Sunspear Rank attained). This signet only recharges when you gain a morale boost. | 3 | | Sunspear rank | Nightfall | ||||
| Tryptophan Signet | Signet. (14...20 seconds.) Target and adjacent foes move and attack 23...40% slower. | 1 | 15 | | Ebon Vanguard rank | Eye of the North | |||
| Unnatural Signet | Signet. Deals 15...63...75 damage. Deals double damage and recharges instantly if target was a summoned creature. | 1 | 40 | | Domination Magic | Factions | |||
| Unnatural Signet | Signet. Deals 15...63...75 damage. Deals double damage and recharges instantly if target was a summoned creature. | 1 | 40 | | Domination Magic | Bonus Mission Pack |
[edit] Skills which affect signets
| Icon | Name | Description | | | | | Prof. | Attribute | Campaign | |
|---|---|---|---|---|---|---|---|---|---|---|
| Complicate | Spell. Interrupts an action. Interruption effect: all of target foe's signets are disabled (1...13...16 seconds) if a signet is interrupted. | 10 | ¼ | 20 | | Domination Magic | Factions | ||
| Icy Prism | Spell. Deals 10...54...65 cold damage. Interrupts a signet. Interruption effect: disables target foe's signets (3...8...9 seconds). | 10 | 1 | 2 | | Water Magic | Factions | ||
| Ignorance | Hex Spell. (8...18...20 seconds.) Target foe cannot use signets. | 15 | 1 | 10 | | Domination Magic | Core | ||
| Lion's Comfort | Skill. You are healed for 50...98...110 and gain 0...2...3 strikes of adrenaline. Disables your signets (12 seconds). | 4 | 1 | 1 | | Strength | Nightfall | ||
| Lyric of Purification | Chant. (5...17...20 seconds.) Allies in earshot lose one condition with their next signet. | 5 | 1 | 20 | | Motivation | Nightfall | ||
| Lyric of Zeal | Chant. (10 seconds.) Allies in earshot gain 1...7...8 Energy with their next signet. | 6 | 1 | 5 | | Motivation | Nightfall | ||
| Mantra of Inscriptions | Stance. (30...78...90 seconds.) Signets you successfully activate while in this stance recharge 25...45...50% faster. | 10 | 20 | | Inspiration Magic | Core | |||
| Mantra of Signets | Stance. (10...22...25). Your next signet recharges instantly. | 15 | 30 | | Inspiration Magic | Prophecies | |||
| Panic | Elite Hex Spell. Also hexes foes near your target (5...17...20 seconds). Causes -2 Energy degeneration; these foes take 10...68...82 damage when they use a signet. | 25 | 1 | 10 | | Domination Magic | Prophecies | ||
| Primal Echoes | Nature Ritual. Creates a level 1...8...10 spirit (30...126...150 second lifespan). Signets cost 10 energy for creatures in range. Does not affect spirits. | 5 | 5 | 60 | | Beast Mastery | Core | ||
| Rust | Hex Spell. Deals 10...58...70 cold damage to target foe. Hexes target and adjacent foes (5...17...20 seconds). Doubles signet activation time. | 10 | 1 | 8 | | Water Magic | Core | ||
| Scribe's Insight | Elite Enchantment Spell. (10...30...35 seconds.) You gain 3 Energy whenever you use a signet. | 5 | ¼ | 20 | | Divine Favor | Nightfall | ||
| Symbolic Celerity | Enchantment Spell. (5...17...20 seconds.) Your signets activate 25...45...50% faster. | 10 | 1 | 20 | | Fast Casting | Nightfall | ||
| Symbolic Posture | Stance. (5...17...20 seconds.) Your next signet recharges 20...68...80% faster. | 10 | 20 | | Fast Casting | Nightfall | |||
| Symbolic Strike | Melee Attack. Deals +12 damage (maximum 70) for each signet you have equipped. | 4 | | Eye of the North |
[edit] Notes
- Interestingly, the Elementalist profession is the only profession with no Signets of their own. This is most likely because they have Glyphs instead.
- Some Signets with an activation time less than 2 seconds cannot be canceled after they have started to activate. Note that this does not apply to every Signet with an activation time of less than 2 seconds.




























































































