Shadow Arts

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Shadow Arts is a assassin secondary attribute.

No inherent effect. Many Assassin skills, especially those related to defense and moving as a shadow, become more effective with higher Shadow Arts.

— In-game description

[edit] Shadow Arts skills

Icon Name Description Energy Activation time Recharge time Campaign
Image:Beguiling Haze.jpg Beguiling Haze Elite Spell. You Shadow Step to this foe. Inflicts Dazed condition (3...8...9 seconds). 0 15 Energy 0.25 ¼ Activation time 20 Recharge time Factions
Image:Blinding Powder.jpg Blinding Powder Spell. Inflicts Blindness condition (3...13...15 seconds) on target and adjacent foes. Must follow an off-hand attack. 0 5 Energy 0.25 ¼ Activation time 20 Recharge time Quest reward Factions
Image:Caltrops.jpg Caltrops Half Range Spell. Inflicts Crippled condition (5...13...15 seconds) on target and adjacent foes. 0 10 Energy 0.25 ¼ Activation time 10 Recharge time Quest reward Factions
Image:Dark Escape.jpg Dark Escape Stance. (5...13...15 seconds.) You move 25% faster and take half damage. Ends if you hit with an attack. 0 5 Energy 0 30 Recharge time Factions
Image:Death's Charge.jpg Death's Charge Spell. You Shadow Step to target foe. You are healed for 65...173...200 if this foe has more Health than you. 0 5 Energy 0.25 ¼ Activation time 30 Recharge time Quest reward Factions
Image:Death's Retreat.jpg Death's Retreat Spell. Gain 40...112...130 Health if you have less Health than target ally. Initial effect: Shadow Step to this ally. Cannot self-target. 0 5 Energy 0.25 ¼ Activation time 20 Recharge time Nightfall
Image:Feigned Neutrality.jpg Feigned Neutrality Enchantment Spell. (4...9...10 seconds.) You have +7 Health regeneration and +80 armor. Ends if you hit with an attack or use a skill. 0 5 Energy 0.25 ¼ Activation time 25 Recharge time Nightfall
Image:Heart of Shadow.jpg Heart of Shadow Spell. You are healed for 30...126...150 and you Shadow Step to a nearby location directly away from your target. 0 5 Energy 0.25 ¼ Activation time 15 Recharge time Factions
Image:Hidden Caltrops.jpg Hidden Caltrops Elite Hex Spell. (1...8...10 seconds.) Causes 50% slower movement. End effect: inflicts Crippled condition (1...12...15 seconds). Your non-Assassin skills are disabled (10 seconds.) 0 5 Energy 1 Activation time 12 Recharge time Nightfall
Image:Mirrored Stance.jpg Mirrored Stance Hex Spell. (10...30...35 seconds.) You enter any stance used by target foe. 0 5 Energy 0.25 ¼ Activation time 15 Recharge time Factions
Image:Return.jpg Return Spell. Inflicts Crippled condition (3...7...8 seconds) on all foes adjacent to you. You Shadow Step to target ally's location. Cannot self-target. 0 5 Energy 0.25 ¼ Activation time 15 Recharge time Factions
Image:Shadow Form.jpg Shadow Form Elite Enchantment Spell. (5...18...21 seconds.) Hostile spells targeting you fail, and attacks against you miss. You also deal 33% less damage. End effect: lose all but 5...41...50 Health. 0 10 Energy 1 Activation time 45 Recharge time Factions
Image:Shadow Form (PvP).jpg Shadow Form (PvP) Elite Enchantment Spell. (5...13...15 seconds.) Hostile spells targeting you fail, and attacks against you miss. End effect: lose all but 5...41...50 Health. 0 10 Energy 1 Activation time 60 Recharge time Factions
Image:Shadow Refuge.jpg Shadow Refuge Enchantment Spell. (6 seconds.) You have +5...9...10 Health regeneration. End effect: heals you for 40...88...100 if you are attacking. 0 5 Energy 1 Activation time 8 Recharge time Quest reward Factions
Image:Shadow Shroud.jpg Shadow Shroud Elite Hex Spell. (3...8...9 seconds.) Target foe cannot be the target of enchantments. 0 10 Energy 1 Activation time 20 Recharge time Factions
Image:Shadow of Haste.jpg Shadow of Haste Stance. (10...34...40 seconds.) You move 15% faster. End effect: return to your original location. 0 5 Energy 0 45 Recharge time Factions
Image:Shadowy Burden.jpg Shadowy Burden Hex Spell. (3...13...15 seconds.) Target foe moves 25% slower and has 20 less armor against your attacks. Armor reduction only affects this foe while it has no other hexes. 0 10 Energy 0.25 ¼ Activation time 15 Recharge time Factions
Image:Shroud of Distress.jpg Shroud of Distress Enchantment Spell. (30...54...60 seconds.) You have 3...7...8 health regeneration and a 75% chance to block. No effect unless your Health is below 50%. 0 10 Energy 1 Activation time 45 Recharge time Quest reward Factions
Image:Shroud of Distress (PvP).jpg Shroud of Distress (PvP) Enchantment Spell. (30...54...60 seconds.) You have 75% chance to block. No effect unless your Health is below 50%. 0 10 Energy 1 Activation time 45 Recharge time Factions
Image:Smoke Powder Defense.jpg Smoke Powder Defense Stance. (8 seconds.) The next time you are struck, you take half damage and inflict Blindness condition (2...5...6 seconds) on adjacent foes. 0 5 Energy 0 20 Recharge time Eye of the North
Image:Unseen Fury.jpg Unseen Fury Stance. Inflicts Blindness condition on adjacent foes (3...9...10). You cannot be blocked by Blinded foes for 10...26...30 seconds.) 0 5 Energy 0 20 Recharge time Factions
Image:Unseen Fury (PvP).jpg Unseen Fury (PvP) Stance. (15...51...60 seconds.) You cannot be blocked by Blinded foes 0 5 Energy 0 45 Recharge time Factions
Image:Viper's Defense.jpg Viper's Defense Spell. Inflict Poisoned condition (5...17...20 seconds) on all adjacent foes and Shadow Step to a nearby location directly away from your target. 0 5 Energy 0.25 ¼ Activation time 10 Recharge time Factions
Image:Way of Perfection.jpg Way of Perfection Enchantment Spell. (60 seconds.) Your critical hits heal you for 10...34...40. 0 5 Energy 0.25 ¼ Activation time 30 Recharge time Quest reward Factions
Image:Way of the Fox.jpg Way of the Fox Enchantment Spell. (10...30...35 seconds.) Your attacks are unblockable. Ends after 1...5...6 attacks. 0 5 Energy 0.25 ¼ Activation time 45 Recharge time Factions
Image:Way of the Lotus.jpg Way of the Lotus Enchantment Spell. (20 seconds.) You gain 5...17...20 Energy the next time you hit with a dual attack. 0 5 Energy 0.25 ¼ Activation time 20 Recharge time Factions
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