Self heal
From Guild Wars Wiki
Generally, "self heal" is used to refer to a skill which is included in a build primarily or exclusively for the purpose of restoring the user's health, as opposed to a more general heal which are intended to heal the party. The term can also be used more literally to refer to any healing skill which can only restore the user's health (such as Healing Signet). Many builds include a self-heal.
[edit] Common self-heal skills
- Note some skills are missing
Warrior
Ranger
Monk
Healing Touch (mainly used to heal the user, as it has touch range)
- Other Healing
Necromancer
Mesmer
Elementalist
Assassin
Feigned Neutrality
Heart of Shadow
Death's Charge
Death's Retreat (requires an ally)
Shadow Refuge
Shadow Sanctuary
Ritualist
Paragon
Leader's Comfort
Signet of Synergy (requires an ally)
Dervish
Non-Attribute PvE Skills
Ebon Escape (requires ally)
Junundu Bite
Junundu Wail
[edit] Other methods
There are a few other ways to keep your own health up without using direct healing skills:
- Life stealing skills can be used for the same practical purposes as self-healing, though they work by a different method and have the downside of requring a living foe in range.
- Skills that increase maximum health can temporarily function as heals, but when they end the health is removed.

