Remains of Sahlahja
From Guild Wars Wiki
This is a mission entry. For information on the outpost, see Remains of Sahlahja (outpost).
| Remains of Sahlahja | |
|---|---|
| | |
| Campaign | Nightfall |
| Region | The Desolation |
| Type | Challenge |
| Party size | 1 |
| Duration | Short |
There are 5 different areas in this challenge. You start out in the center and have 4 locked doors to the other areas at the beginning. For every 15 points you earn you unlock a new section. The Maddened Spirits are invincible and will always deal 700 damage to you until you kill a Greater Infestation, which will give you the enchantment Spirit Form. This only lasts for a short period and allows you to kill the spirits. Lost Souls will spawn at random locations on the map.
The 4 types of enemies:
- Infestation (1 Point, 1 Lightbringer point)
- Greater Infestation (3 Points, 3 Lightbringer points)
- Maddened Spirit (4 Points, 4 Lightbringer points)
- Lost Soul (8 Points, 8 Lightbringer points)
For every Maddened Spirit you kill, you will have a random chance of getting an Ancient Armor Remnants put into your inventory.
Contents |
[edit] Mission information
[edit] Objectives
Evade angry ghosts and cleanse the tombs by killing the insects that have infested the area.
- Evade the ghosts of the primeval kings.
- Kill infestations to earn points.
- Kill greater infestations to earn points and gain the temporary ability to harm ghosts.
- Destroy lost souls to free their spirits and earn points.
- Earn 15 points to unlock access to each section of the tombs.
[edit] Rewards
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This page contains information about an element of Guild Wars that has changed since the original writing, and may need to be updated to reflect the current state of the game. |
Scoring in this mission rewards experience and gold base on the formulas below. Values are rounded down. An additional bonus is given for achieving daily best, monthly best, or quarterly best.
| Reward | Amount | Daily Best | Monthly Best | Quarterly Best |
|---|---|---|---|---|
| Experience | (2000 * score) / (2 * Monthly Best #1 score) | |||
| Gold | (2000 * score) / (4 * Monthly Best #1 score) | +500 | +1000 | +2000 |
For every Maddened Spirit you kill, you have a random chance of acquiring an Ancient Armor Remnant.
The Ancient Armor Remnants can be used to upgrade the visual appearance of hero armor to the hero version of the Ancient armor look. (Note that the hero version looks different from the player version.) Armor remnants from this challenge mission can be applied to Tahlkora, Zhed Shadowhoof, Master of Whispers, Margrid The Sly, and Razah.
[edit] Tactics
The Paragon skill, "Can't Touch This!", will protect you from the Maddened Spirit's Maddened Strike (but you can only kill a Maddened Spirit while inside a wurm -- and you can enter a wurm while being attacked by Maddened Spirit, unlike with any other creature).
The best method so far to gain points quickly is to camp near a Greater Infestation and keep it near death as you kill Infestations. Keep an eye on your radar and watch for a moving red dot, then as the Maddened Spirit gets near you kill the Greater Infestation. You should then be able to kill the spirit and move on to camp the next Greater Infestation.
The best method for getting lost souls is to kill the first few Maddened Spirits until you have unlocked two areas. Then, start running in your wurm through the areas. There are three spawn points in the northwestern corner (one on rocky ground), three in the northeastern corner, one in the southeastern corner (on rocky ground) and two in the southwestern corner. When you start running, go through each area methodically, scanning for lost souls. Do not fight the Spirits. Let them chase you and use your tunnel skill to keep ahead of them. When you find a lost soul, make sure you have some space between you and the spirits before you kill it. Then, tunnel quickly away.
For souls on rocky ground, have at least 2 aggro circles' distance between you and the spirits before having the wurm spit you out. You will need a running skill (perhaps two) and enough damage to kill the soul quickly.
To heal you can either build up your adrenaline and use Junundu Smash to KD a mob then use Junundu Bite (given that the first attack doesn't kill your target) to heal for 500 hp. You can also use Junundu Tunnel then use Junundu Bite to knock down and heal for 500 hp. You can also use Junundu Wail to heal for 500 hp if there are no enemies near you and you are near a wurm spoor.
To offset the effects of health degeneration you can use Bowl of Skalefin Soup, which will cancel the effects of the health degeneration and allow the Junundu's natural regeneration to take over.
Another way to heal is to get a new wurm, but you are very vulnerable while doing this so be careful.
Maddened Spirits are unaffected by hexes and conditions .
You may want to equip a few speed stances, because Lost Souls may spawn on rocky terrain where your wurm cannot go to. In these cases you'll have to build sufficient distance between you and the Maddened Spirits to get out your wurm without being caught. Once you are out of the wurm use your speed boosts to stay ahead of the Spirits and run to the nearest wurm spoor after killing the Lost Soul.
Note that after you have received 4 armor pieces, the drop rate appears to lower significantly.
[edit] NPCs
[edit] Foes
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5 (23) Lost Soul
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20 (26) Maddened Spirit
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8 (23) Infestation
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18 (25) Greater Infestation
[edit] Notes
- During this mission you will have Corrupted Lands on you.
- Like most challenge missions, monsters in this mission do not drop loot.
- This mission takes place in the Dynastic Tombs, which is required to be explored if one is interested in completing the Elonian Cartographer title track (it contributes approximately 1.8%).
[edit] Trivia
- This mission was inspired by Pac-Man.
| Missions in the Desolation |
|---|
| Gate of Desolation • Remains of Sahlahja • Ruins of Morah |
| Towns and outposts • Explorable areas • Landmarks |

