Mysticism
From Guild Wars Wiki
Mysticism is the primary attribute of Dervishes.
“Whenever an Enchantment ends, you gain 1 Health for each rank of Mysticism and 1 Energy for every 3 ranks of Mysticism.
— In-game description
[edit] Inherent effect
| Attribute | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Health | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
| Energy | 0 | 0 | 0 | 1 | 1 | 1 | 2 | 2 | 2 | 3 | 3 | 3 | 4 | 4 | 4 | 5 | 5 | 5 | 6 | 6 | 6 |
[edit] Notes
- All five Forms are also Mysticism skills.
- Several Mysticism skills are related to Energy management, healing (particularly self-healing) or holy damage.
- Mysticism only triggers when an Enchantment on the Dervish ends.
[edit] Mysticism skills
| Icon | Name | Description | | | | Campaign | ||
|---|---|---|---|---|---|---|---|---|
| Arcane Zeal | Elite Enchantment Spell. (10 seconds.) You gain 1 Energy (maximum 1...6...7) for each enchantment on you whenever you cast a spell. | 10 | 1 | 5 | Nightfall | ||
| | Avatar of Balthazar | Elite Form. (10...74...90 seconds.) You gain +40 armor, you move 33% faster, and your attacks deal holy damage. This skill is disabled for 120 seconds. | 10 | 2 | 30 | Nightfall | ||
| | Avatar of Dwayna | Elite Form. (10...62...75 seconds.) You gain 15...51...60 Health and lose one hex whenever you use a skill. This skill is disabled for 120 seconds. | 5 | 2 | 30 | Nightfall | ||
| | Avatar of Grenth | Elite Form. (10...74...90 seconds.) Enchanted foes cannot block you. Your attacks deal cold damage and steal 5...17...20 life. This skill is disabled for 120 seconds. | 15 | 2 | 30 | Nightfall | ||
| | Avatar of Grenth (PvP) | Elite Form. (10...74...90 seconds.) Enchanted foes cannot block you. Your attacks deal cold damage. This skill is disabled for 120 seconds. | 15 | 2 | 30 | Nightfall | ||
| | Avatar of Lyssa | Elite Form. (10...74...90 seconds.) You have +20 maximum Energy and your attacks deal +5...41...50 damage to foes activating skills. This skill is disabled for 120 seconds. | 5 | 2 | 30 | Nightfall | ||
| | Avatar of Melandru | Elite Form. (10...58...70 seconds.) You have +100 maximum Health, you are immune to conditions, and your attacks deal earth damage. This skill is disabled for 120 seconds. | 25 | 2 | 30 | Nightfall | ||
| Balthazar's Rage | Enchantment Spell. (20 seconds.) Deals 15...51...60 holy damage to adjacent foes. End effect: you gain 4...9...10 Health for each successful hit while enchanted with Balthazar's Rage. | 10 | ¾ | 15 | Nightfall | ||
| Eremite's Zeal | Spell. Remove one of your enchantments. Removal effect: you gain 1...5...6 Energy (maximum 15) for each adjacent foe. | 5 | 1 | 4 | Nightfall | ||
| Extend Enchantments | Enchantment Spell. (5...17...20 seconds.) Remove all your enchantments. Enchantments cast on you last 100% longer. End effect: lose all enchantments. | 5 | ¼ | 20 | Nightfall | ||
| Faithful Intervention | Enchantment Spell. You gain 30...126...150 Health the next time damage drops your Health below 50%. | 5 | 2 | 20 | Nightfall | ||
| Heart of Fury | Enchantment Spell. (5...17...20 seconds.) You attack 33% faster. End effect: inflicts Burning condition (1...3...3 seconds) on nearby foes. | 10 | ¾ | 30 | Nightfall | ||
| Heart of Holy Flame | Enchantment Spell. (30 seconds.) Your attacks deal holy damage. Initial effect: deals 15...51...60 holy damage to adjacent foes. End effect: inflicts Burning condition (1...3...4 seconds) on adjacent foes. | 10 | ¾ | 15 | | Nightfall | |
| Imbue Health | Spell. Heals for 5...41...50% of your current Health (maximum 300). Cannot self-target. | 10 | ¼ | 10 | | Nightfall | |
| Meditation | Spell. Gain 20...104...125 Health. You also gain 3...7...8 Energy if not enchanted. | 5 | 1 | 12 | Nightfall | ||
| Mystic Corruption | Enchantment Spell. (20 seconds.) Conditions you inflict last 1...12...15% longer (maximum 50%) for each enchantment on you. | 5 | 1 | 30 | Nightfall | ||
| Mystic Vigor | Enchantment Spell. (20 seconds.) You gain 1...6...7 Health (maximum 25) for each Enchantment on you whenever you hit with an attack. | 5 | ¼ | 15 | Nightfall | ||
| Pious Fury | Stance. Remove one of your enchantments. You attack 33% faster (2...5...6 seconds). | 5 | 10 | Eye of the North | |||
| Pious Haste | Stance. (3...10...12 seconds.) You move 33% faster. End effect: you lose one enchantment. | 5 | 5 | Nightfall | |||
| Pious Renewal | Elite Enchantment Spell. (8 seconds.) You gain 0...2...2 Energy and 0...8...10 Health each time an enchantment ends on you. | 5 | ¼ | 3 | Nightfall | ||
| Vow of Silence | Elite Enchantment Spell. (5...9...10 seconds.) Spells cannot target you. You cannot cast spells. | 5 | ¼ | 10 | Nightfall | ||
| Watchful Intervention | Enchantment Spell. (60 seconds.) Heals for 50...170...200 the next time target ally's Health drops below 25%. | 10 | 1 | 15 | Nightfall | ||
| Zealous Renewal | Enchantment Spell. (20 seconds.) Initial effect: deals 15...51...60 holy damage to adjacent foes. End effect: you gain 1 Energy for each successful hit while enchanted with Zealous Renewal. | 10 | ¾ | 15 | Nightfall |


















