Main Page/featured article
From Guild Wars Wiki
Guide to character creation
The first choice you will have to make is choosing a starting campaign. It affects your subsequent options - the available professions that can be selected and the available appearance options. If you are creating a PvP-only character, you can skip the rest of this section. Aside from the starting location, the rest of this section applies only to role-playing characters.
Choosing a primary profession is likely the most important decision in the creation of a role-playing character. The choice of primary profession cannot be changed once a character has been created. The only way to change is to delete and recreate… Read more.
Previous featured articles
The Norn Fighting Tournament
The Norn Fighting Tournament is a minigame in Guild Wars Eye of the North to earn reputation with the Norn. The tournament arena can be found in Gunnar's Hold and is accessible to all characters who arrive at this town. This minigame pits your character against 5 different opponents in consecutive one-on-one battles. Should you prevail, you will face down Magni the Bison, the champion and founder of this tournament.
The tournament takes place in a small explorable area designed as an arena. Each of the 6 rounds of battle (5 random opponents and the final round) takes place in a different instance of the area. Your character starts each round in a small side room with a 10-second countdown… Read more.
Alliance battle
Alliance battles are 12 vs 12 PvP battles that determine control of the Kurzick-Luxon border in Cantha. Kurzicks wear their traditional blue color and appear as blue dots on the map while Luxons wear their traditional red color and appear as red dots on the map.
There are seven control points on the map which are captured by having more players and allies in its vicinity than the other team. Depending on the specific battle map, control points will be at equal distance from either side or closer to the side that is losing on the border. By default, a control point will be in neutral status… Read more.
Costume Brawl
Costume Brawl is a PvP minigame introduced during Halloween 2007. Players fight in the guise of famous characters from the Guild Wars story, using that character's special equipment and custom set of skills.
Two randomly-grouped teams of 5 take on the guises of Henchmen and Heroes of their respective professions and compete to be the first to reach 20 points. At the end of a match, every player on the winning team will receive a prize… Read more.
Nahpui Quarter
The players complete the Nahpui Quarter mission to become Weh no Su to be able to see and fight beings from the spirit realm in the mortal realm. This mission is equivalent to the Ascension in the Prophecies campaign, or completing Hunted! of the Nightfall campaign.
The primary goal of the mission is to defeat the four celestial beings, bringing the player Closer to the Stars. Once the celestials are killed, they will spawn multiple essences throughout the mission area. These essences have a similar skill set as the celestials and should be treated in much the same way… Read more.
Lore
More than ten thousand years ago the Great Giants, or Giganticus lupicus according to those who study them, walked upon the land. What happened to them is long forgotten, though their bones still lay scattered around the continent from far into Charr territory all the way down to the Crystal Desert.
Several ages after they disappeared, a race of serpents was summoned to leave their land from across the Mists and walk upon Tyria. For a time, they were to become the custodians of the world as we know it, aiding other creatures in their journey to life while the gods shaped the world around them. Tyria flourished under the protection of these snakes that could walk and talk, but it would not be long before another race was born: humans… Read more.
Luxon
The Luxon Armada dwells on the Jade Sea and are one of the two vassals of the Empire of the Dragon, the other being the Kurzicks. The Luxons are a very nomadic and combative race. They are at constant war with the Kurzicks due to ancient unexplained hatred and the desire over the scarce and precious Amber and Jade that was solidified from the Jade Wind.
During Emperor Angsiyan's reign, the Luxons and Kurzicks became more and more enveloped by the Empire through treaties, and with that, gained peace with each other for a short time. Until Shiro Tagachi slew the Emperor and the two vassals' champions, Archemorus and Saint Viktor. With their deaths, the war between the two vassals continued on and became even more intense with the loss of being able to gather their own food… Read more.
Kurzick
The Kurzicks occupy the Echovald Forest and are one of the two vassals of the Empire of the Dragon, the other being the Luxon Armada. The Kurzicks are a very religious nation of people who take the worship of the True Gods very seriously. They are at constant war with the Luxons due to the desire over the scarce and precious Amber and Jade that was solidified from the Jade Wind.
Though the Kurzicks' origin is unknown, as is when exactly they appeared, it is however known that they were known as Kurzicks long before the Empire of the Dragon was united by Kaineng Tah. Like the Luxons, they suffered from persecution and war from Yian Zho that started in 51 CC (459 BE). This persecution first led to the unity of the Kurzick people to fend off the Empire, then to a vassal of the empire to prevent anymore killings, and to focus on their threat of the unified Luxons… Read more.
Rune
A rune is a type of upgrade component for armor and bags. Unless otherwise specified, all instances of the word "rune" in this article refer specifically to armor runes. The only rune applicable to bags is a Rune of Holding. Runes drop in all campaigns and must be extracted from salvage items. Runes can also be purchased from Rune Traders.
The positive effects of such runes do not stack with the effects of runes of the same attribute - the larger effect takes precedence. The negative effects of equipping several runes of the same attribute do stack… Read more.
User interface
Players interact with Guild Wars through the user interface. The interface includes windowed panels and dialogs and a heads-up display.
The Compass or radar is part of the user interface that displays a general map of the location of allies and foes in relation to the player within eyesight. The compass shows cardinal directions, but always centers itself relative to the player.
The compass itself may be pinged or drawn on by any party member, in order to communicate information such as routes of escape, treasure locations, or items of interest. This can be initiated by any party member by clicking or dragging on the compass map area with the mouse… Read more.
Hall of Monuments
The Hall of Monuments was introduced in Guild Wars Eye of the North to facilitate players in transfering their accomplishments to Guild Wars 2 from their original Guild Wars account. It is a personalized instance that changes based upon certain specific things you have achieved. This feature is exclusive to Eye of the North owners.
The Monument of "Devotion" dedicates your miniatures for display.
The Monument of "Fellowship" will honor your unlocked Heroes with prestige armor and rare animal companions… Read more.
Charr
In modern times, the Charr generally follow the way of the Shaman Caste. The caste led them in name of the "Charr Gods": the Titans. The Shamans, fully knowing that they were false Gods, used them as a pretense to control the other Charr and fight the humans. Many bases of worship can be seen including burning effigies of Titans littering Charr Camps in Ascalon.
In Guild Wars Nightfall there are two quests relating to the Titan Lore of the Charr: A Flickering Flame and… Read more.
Profession
Professions define a character's skill set and attributes, much like the character classes defined in other RPG games. A character starts with a primary profession and is also able to obtain a secondary profession.
A character's primary profession determines that character's appearance, the armor and runes they can use, and their available skills and attributes.
A character's secondary profession provides them with a second set of attributes and skills to complement the first… Read more.



