List of pre-Searing skills
From Guild Wars Wiki
These skills are available from quests obtained in pre-Searing Ascalon. Some skills (noted) can only be obtained by characters of that Primary Profession.
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[edit] Warrior skills
- Note: All skills are available to both Warrior Primaries and Secondaries.
| Icon | Name | Description | | | | Attribute | ||
|---|---|---|---|---|---|---|---|---|
| Cyclone Axe | Axe Attack. Deals +4...10...12 damage to all foes adjacent to you. | 5 | 4 | | Axe Mastery | ||
| Executioner's Strike | Axe Attack. Deals +10...34...40 damage. | 8 | | Axe Mastery | |||
| Frenzy | Stance. (8 seconds.) You attack 33% faster. You take double damage. | 5 | 4 | | |||
| Gash | Sword Attack. Deals +5...17...20 damage and inflicts Deep Wound condition (5...17...20 seconds) if your target is Bleeding. | 6 | | Swordsmanship | |||
| Hammer Bash | Hammer Attack. Causes knock-down. Lose all adrenaline. | 6 | | Hammer Mastery | |||
| Healing Signet | Signet. You gain 82...154...172 Health. You have -40 armor while using this skill. | 2 | 4 | | Tactics | ||
| Sever Artery | Sword Attack. Inflicts Bleeding condition (5...21...25 seconds). | 4 | | Swordsmanship |
[edit] Ranger skills
- Note: Power Shot is only available to Ranger Primaries.
| Icon | Name | Description | | | | Attribute | ||
|---|---|---|---|---|---|---|---|---|
| Charm Animal | Skill. Charm target animal. Once charmed, your animal companion will travel with you whenever you have Charm Animal equipped. You cannot charm an animal that is more than 4 levels above you. | 10 | 10 | | Beast Mastery | ||
| Comfort Animal | Skill. Your pet gains 20...87...104 Health. Resurrects your pet (10...48...58% Health.) If you have Comfort Animal equipped, your animal companion will travel with you. | 5 | 1 | 1 | | Beast Mastery | |
| Dual Shot | Bow Attack. You shoot two arrows simultaneously at target foe. These arrows deal 25% less damage | 10 | 10 | | |||
| Ignite Arrows | Preparation. (24 seconds.) Your arrows deal 3...15...18 fire damage to target and foes adjacent to target. | 10 | 2 | 12 | | Wilderness Survival | |
| Point Blank Shot | Half Range Bow Attack. Deals +10...34...40 damage. | 5 | 3 | | Expertise | ||
| Power Shot | Bow attack. Deals +5...17...20 damage. | 10 | 1 | 6 | | Marksmanship | |
| Read the Wind | Preparation. (24 seconds). +3...9...10 damage. Your arrows move twice as fast. | 5 | 2 | 12 | | Marksmanship | |
| Troll Unguent | Skill. (13 seconds.) You have +3...9...10 Health regeneration. | 5 | 3 | 10 | | Wilderness Survival |
[edit] Monk skills
- Note: Healing Breeze and Banish are only available to Monk Primaries.
| Icon | Name | Description | | | | Attribute | ||
|---|---|---|---|---|---|---|---|---|
| Bane Signet | Signet. Deals 26...50...56 holy damage. Causes knock-down if target foe is attacking. | 1 | 20 | | Smiting Prayers | ||
| Banish | Spell. Deals 20...49...56 holy damage. Deals double damage to summoned creatures. | 5 | 1 | 10 | | Smiting Prayers | |
| Healing Breeze | Enchantment Spell. (15 seconds.) +4...8...9 Health regeneration. | 10 | 1 | 2 | | Healing Prayers | |
| Orison of Healing | Spell. Heals for 20...60...70. | 5 | 1 | 2 | | Healing Prayers | |
| Retribution | Enchantment Spell. Deals 33% of each attack's damage (maximum 5...17...20) back to the source. | -1 | 10 | 2 | | Smiting Prayers | |
| Reversal of Fortune | Enchantment Spell. (8 seconds.) Converts the next incoming damage (maximum 15...67...80) to healing. | 5 | ¼ | 2 | | Protection Prayers | |
| Shielding Hands | Enchantment Spell. (8 seconds.) Reduces incoming damage by 3...15...18. End effect: heals for 5...41...50 | 5 | ¼ | 15 | | Protection Prayers | |
| Symbol of Wrath | Spell. Deals 8...27...32 holy damage each second (5 seconds). Hits foes adjacent to your initial location. | 5 | 2 | 30 | | Smiting Prayers |
[edit] Necromancer skills
- Note: Vampiric Gaze is only available to Necromancer Primaries.
| Icon | Name | Description | | | | Attribute | ||
|---|---|---|---|---|---|---|---|---|
| Animate Bone Horror | Spell. Creates a level 1...14...17 bone horror. Exploits a fresh corpse. | 10 | 3 | 5 | | Death Magic | |
| Blood Renewal | Enchantment Spell. (10 seconds.) You have +3...5...6 Health regeneration. End effect: heals you for 40...160...190. | 25% | 1 | 1 | 10 | | Blood Magic |
| Deathly Swarm | Spell. Deathly Swarm flies out slowly and deals 30...78...90 cold damage. Hits two additional foes in the area. | 10 | 2 | 6 | | Death Magic | |
| Faintheartedness | Hex Spell. (3...20...24 seconds.) Target foe attacks 50% slower and has -0...2...3 Health degeneration. | 10 | 1 | 8 | | Curses | |
| Life Siphon | Hex Spell. (12...22...24 seconds.) Target foe has -1...3...3 Health degeneration. You have +1...3...3 Health regeneration. | 10 | 2 | 2 | | Blood Magic | |
| Soul Barbs | Hex Spell. (30 seconds.) Deals 15...27...30 damage when an enchantment or hex is cast on target foe. | 10 | 2 | 20 | | Curses | |
| Vampiric Gaze | Spell. Steals 18...52...60 Health. | 10 | 1 | 8 | | Blood Magic | |
| Vampiric Touch | Touch Skill. Steals 29...65...74 Health. | 15 | ¾ | 2 | | Blood Magic |
[edit] Mesmer skills
| Icon | Name | Description | | | | Attribute | ||
|---|---|---|---|---|---|---|---|---|
| Backfire | Hex Spell. (10 seconds.) Target foe takes 35...119...140 damage whenever it casts a spell. | 15 | 3 | 20 | | Domination Magic | |
| Conjure Phantasm | Hex Spell. (2...13...16 seconds.) Causes -5 Health degeneration. | 10 | 1 | 5 | | Illusion Magic | |
| Empathy | Hex Spell. (5...13...15 seconds.) Target foe takes 10...46...55 damage whenever it attacks. | 10 | 2 | 10 | | Domination Magic | |
| Ether Feast | Spell. Cause 3 Energy loss. You gain 20...56...65 Health for each point of Energy lost. | 5 | 1 | 8 | | Inspiration Magic | |
| Imagined Burden | Hex Spell. (8...18...20 seconds.) Target foe moves 50% slower. | 15 | 1 | 30 | | Illusion Magic | |
| Shatter Delusions | Spell. Removes a Mesmer hex from target foe. Removal effect: 15...63...75 damage. | 5 | ¼ | 10 | | Domination Magic |
[edit] Elementalist skills
- Note: Flare is only available to Elementalist Primaries.
| Icon | Name | Description | | | | Attribute | ||
|---|---|---|---|---|---|---|---|---|
| Aura of Restoration | Enchantment Spell. (60 seconds.) You gain 0...1...1 Energy and are healed for 200...440...500% of the Energy cost each time you cast a spell. | 5 | ¼ | 12 | | Energy Storage | |
| Blinding Flash | Spell. Inflicts Blindness condition (3...7...8 seconds). | 15 | ¾ | 4 | | Air Magic | |
| Fire Storm | Spell. Deals 5...29...35 fire damage each second (10 seconds). Hits foes adjacent to target's initial location. | 10 | 2 | 30 | | Fire Magic | |
| Flare | Spell. Projectile: deals 20...56...65 fire damage. | 5 | 1 | | Fire Magic | ||
| Glyph of Lesser Energy | Glyph. (15 seconds.) Your next 2 spells cost 10...16...18 less Energy. | 5 | 1 | 30 | | Energy Storage | |
| Lightning Javelin | Spell. Projectile: Deals 15...43...50 lightning damage. Interrupts Attacking Foes. 25% armor penetration. | 5 | 1 | 2 | | Air Magic |
[edit] Common skills
- Note: This skill is available to All Players.
| Icon | Name | Description | | | | ||
|---|---|---|---|---|---|---|---|
| Resurrection Signet | Signet. Resurrects target party member (100% Health, 25% Energy). This signet only recharges when you gain a morale boost. | 3 |













































