List of nonelite elementalist skills

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Icon Name Description Image:Tango-exhaustion.png Energy Activation time Recharge time Attribute Campaign
Image:Aftershock.jpg Aftershock Spell. Deals 26...85...100 earth damage to foes adjacent to you. Deals 10...56...68 more earth damage to knocked-down foes. 0 10 Energy 0.75 ¾ Activation time 10 Recharge time Earth MagicZ Core
Image:Air Attunement.jpg Air Attunement Enchantment Spell. (36...55...60 seconds.) You gain 1 Energy plus 30% of the Energy cost whenever you use an Air Magic skill. 0 10 Energy 2 Activation time 45 Recharge time Air MagicZ Core
Image:Arc Lightning.jpg Arc Lightning Spell. Deals 5...41...50 lightning damage. Deals 15...63...75 lightning damage to one nearby foe if target foe is hexed with Water Magic. 25% armor penetration. 0 5 Energy 1 Activation time 6 Recharge time Air MagicZ Factions
Image:Armor of Earth.jpg Armor of Earth Enchantment Spell. (30 seconds.) You have +24...53...60 armor. You move 50...21...14% slower. 0 10 Energy 0.75 ¾ Activation time 15 Recharge time Quest reward Earth MagicZ Core
Image:Armor of Frost.jpg Armor of Frost Enchantment Spell. (10...29...34 seconds.) You have +40 armor against physical damage. Ends if you use Fire Magic. 0 5 Energy 1 Activation time 45 Recharge time Water MagicZ Prophecies
Image:Armor of Mist.jpg Armor of Mist Enchantment Spell. (8...18...20 seconds.) You have +10...34...40 armor and move 33% faster. 0 10 Energy 1 Activation time 30 Recharge time Water MagicZ Prophecies
Image:Ash Blast.jpg Ash Blast Spell. Deals 35...59...65 earth damage. Inflicts Blindness condition (3...13...15 seconds) if target foe is knocked-down. 0 5 Energy 1 Activation time 8 Recharge time Earth MagicZ Factions
Image:Aura of Restoration.jpg Aura of Restoration Enchantment Spell. (60 seconds.) You gain 0...1...1 Energy and are healed for 200...440...500% of the Energy cost each time you cast a spell. 0 5 Energy 0.25 ¼ Activation time 12 Recharge time Quest reward Energy StorageZ Core
Image:Bed of Coals.jpg Bed of Coals Spell. Deals 5...24...29 fire damage each second (10 seconds). Hits foes near your initial location. Inflicts Burning condition (3...6...7 seconds) on knocked-down foes. 0 10 Energy 1 Activation time 30 Recharge time Fire MagicZ Factions
Image:Blinding Flash.jpg Blinding Flash Spell. Inflicts Blindness condition (3...7...8 seconds). 0 15 Energy 0.75 ¾ Activation time 4 Recharge time Quest reward Air MagicZ Core
Image:Blurred Vision.jpg Blurred Vision Hex Spell. Also hexes foes adjacent to target (4...9...10 seconds). They have 50% chance to miss. 0 10 Energy 1 Activation time 12 Recharge time Water MagicZ Core
Image:Breath of Fire.jpg Breath of Fire Spell. Deals 10...34...40 fire damage each second (5 seconds). Hits foes adjacent to target's initial location. 0 5 Energy 2 Activation time 30 Recharge time Fire MagicZ Factions
Image:Burning Speed.jpg Burning Speed Enchantment Spell. (5 seconds.) You move 30...42...45% faster. You suffer from Burning (5 seconds). End effect: inflicts Burning condition (3...8...9 seconds) on adjacent foes. 0 10 Energy 0.25 ¼ Activation time 0 Fire MagicZ Factions
Image:Chain Lightning.jpg Chain Lightning Spell. Deals 10...70...85 lightning damage. Also hits two foes near your target. 25% armor penetration. Causes exhaustion if you are not enchanted. -10 Exhaustion 10 Energy 2 Activation time 10 Recharge time Air MagicZ Prophecies
Image:Chilling Winds.jpg Chilling Winds Hex Spell. (30 seconds.) The next water hex on target foe lasts 25...85...100% longer. Initial effect: 25...45...50 cold damage. 0 5 Energy 1 Activation time 8 Recharge time Air MagicZ Nightfall
Image:Churning Earth.jpg Churning Earth Spell. Deals 10...34...40 earth damage each second (5 seconds). Hits foes near target's initial location. Causes knock-down to foes moving faster than normal. 0 15 Energy 3 Activation time 30 Recharge time Earth MagicZ Factions
Image:Conjure Flame.jpg Conjure Flame Enchantment Spell. (60 seconds.) Your attacks hit for +5...17...20 fire damage. No effect unless your weapon deals fire damage. 0 10 Energy 1 Activation time 45 Recharge time Fire MagicZ Core
Image:Conjure Frost.jpg Conjure Frost Enchantment Spell. (60 seconds.) Your attacks hit for +5...17...20 cold damage. No effect unless your weapon deals cold damage. 0 10 Energy 1 Activation time 45 Recharge time Quest reward Water MagicZ Core
Image:Conjure Lightning.jpg Conjure Lightning Enchantment Spell. (60 seconds.) Your attacks hit for +5...17...20 lightning damage. No effect unless your weapons deals lightning damage. 0 10 Energy 1 Activation time 45 Recharge time Air MagicZ Core
Image:Crystal Wave.jpg Crystal Wave Spell. Deals 10...82...100 damage to all foes adjacent to you. Those foes lose all conditions. 0 15 Energy 0.75 ¾ Activation time 20 Recharge time Earth MagicZ Prophecies
Image:Deep Freeze.jpg Deep Freeze Hex Spell. Also hexes foes in the area of your target (10 seconds). These foes move 66% slower. Initial effect: deals 10...70...85 cold damage. 0 25 Energy 2 Activation time 15 Recharge time Quest reward Water MagicZ Core
Image:Dragon's Stomp.jpg Dragon's Stomp Spell. Deals 26...85...100 earth damage. Causes knock-down. Also hits foes near this foe. You are Exhausted. -10 Exhaustion 25 Energy 3 Activation time 15 Recharge time Earth MagicZ Factions
Image:Earth Attunement.jpg Earth Attunement Enchantment Spell. (36...55...60 seconds.) You gain 1 Energy plus 30% of the Energy cost when you use an Earth Magic skill. 0 10 Energy 2 Activation time 45 Recharge time Quest reward Earth MagicZ Core
Image:Earthen Shackles.jpg Earthen Shackles Hex Spell. (5...17...20 seconds.) Target and adjacent foes move 66% slower while Burning. 0 10 Energy 1 Activation time 15 Recharge time Earth MagicZ Eye of the North
Image:Earthquake.jpg Earthquake Spell. Deals 26...85...100 earth damage. Also hits foes near target. Causes knock-down. You are Exhausted. -10 Exhaustion 25 Energy 3 Activation time 15 Recharge time Quest reward Earth MagicZ Prophecies
Image:Ebon Hawk.jpg Ebon Hawk Spell. Projectile: deals 10...70...85 earth damage and inflicts Weakness condition (5...13...15 seconds). 0 10 Energy 1 Activation time 5 Recharge time Earth MagicZ Nightfall
Image:Elemental Flame.jpg Elemental Flame Hex Spell. (5...17...20 seconds.) Inflicts Burning condition (3...5...5 seconds) whenever an Elemental hex is applied to target foe. 0 5 Energy 1 Activation time 5 Recharge time Fire MagicZ Nightfall
Image:Energy Blast.jpg Energy Blast Spell. Deals 1...2...2 damage (maximum 130) for each point of Energy you have. 0 10 Energy 2 Activation time 20 Recharge time Energy StorageZ Eye of the North
Image:Enervating Charge.jpg Enervating Charge Spell. Deals 25...45...50 lightning damage. Inflicts Weakness condition (5...17...20 seconds). 25% armor penetration. 0 10 Energy 1 Activation time 8 Recharge time Air MagicZ Core
Image:Eruption.jpg Eruption Spell. Deals 10...34...40 earth damage each second (5 seconds). Hits foes near target's initial location. Inflicts Blindness condition (10 seconds). 0 25 Energy 2 Activation time 30 Recharge time Quest reward Earth MagicZ Prophecies
Image:Fire Attunement.jpg Fire Attunement Enchantment Spell. (36...55...60 seconds.) You gain 1 Energy plus 30% of the Energy cost when you use a Fire Magic skill. 0 10 Energy 2 Activation time 45 Recharge time Quest reward Fire MagicZ Core
Image:Fire Storm.jpg Fire Storm Spell. Deals 5...29...35 fire damage each second (10 seconds). Hits foes adjacent to target's initial location. 0 10 Energy 2 Activation time 30 Recharge time Quest reward Fire MagicZ Core
Image:Fireball.jpg Fireball Spell. Projectile: deals 7...91...112 fire damage to target and adjacent foes. 0 10 Energy 2 Activation time 7 Recharge time Quest reward Fire MagicZ Core
Image:Flame Burst.jpg Flame Burst Spell. Deals 15...99...120 fire damage to all foes near you. 0 15 Energy 0.75 ¾ Activation time 5 Recharge time Quest reward Fire MagicZ Prophecies
Image:Flame Djinn's Haste.jpg Flame Djinn's Haste Enchantment Spell. (8...13...14 seconds.) You move 25% faster. Initial effect: deals 15...99...120 fire damage to foes adjacent to you. If you damage a foe with this spell, it recharges 50% faster. 0 10 Energy 0.75 ¾ Activation time 20 Recharge time Fire MagicZ Nightfall
Image:Flare.jpg Flare Spell. Projectile: deals 20...56...65 fire damage. 0 5 Energy 1 Activation time 0 Quest reward Fire MagicZ Core
Image:Freezing Gust.jpg Freezing Gust Hex Spell. Deals 20...68...80 cold damage if target foe is hexed with Water Magic. Otherwise, this foe moves 66% slower (1...5...6 seconds). 0 10 Energy 1 Activation time 5 Recharge time Water MagicZ Nightfall
Image:Frigid Armor.jpg Frigid Armor Enchantment Spell. (10...22...25 seconds.) You have +10...34...40 armor against physical damage and immunity to Burning. 0 5 Energy 1 Activation time 20 Recharge time Water MagicZ Nightfall
Image:Frozen Burst.jpg Frozen Burst Hex Spell. Hexes foes near you. These foes move 66% slower (3...7...8 seconds). Initial effect: deals 10...70...85 cold damage to foes near you. 0 15 Energy 0.75 ¾ Activation time 8 Recharge time Quest reward Water MagicZ Prophecies
Image:Gale.jpg Gale Spell. Causes knock-down. You are Exhausted. 50% failure chance unless Air Magic 5 or more. -10 Exhaustion 10 Energy 1 Activation time 5 Recharge time Quest reward Air MagicZ Core
Image:Glowing Gaze.jpg Glowing Gaze Spell. Deals 5...41...50 fire damage. You gain 5 Energy plus 1 Energy for every 2 ranks of Energy Storage if target foe is Burning. 0 5 Energy 1 Activation time 8 Recharge time Fire MagicZ Nightfall
Image:Glowing Ice.jpg Glowing Ice Spell. Deals 5...41...50 cold damage. You gain 5 Energy plus 1 Energy for every 2 ranks of Energy Storage if target foe is hexed with Water Magic. 0 5 Energy 1 Activation time 8 Recharge time Water MagicZ Eye of the North
Image:Glowstone.jpg Glowstone Spell. Projectile: deals 5...41...50 earth damage. You gain 5 Energy plus 1 Energy for every 2 ranks of Energy Storage if target foe is Weakened. 0 5 Energy 1 Activation time 7 Recharge time Earth MagicZ Nightfall
Image:Glyph of Immolation.jpg Glyph of Immolation Glyph. (15 seconds.) Your next 1...3...4 spells that target a foe also inflicts Burning condition (1...3...4 seconds). 0 5 Energy 1 Activation time 10 Recharge time Fire MagicZ Eye of the North
Image:Glyph of Lesser Energy.jpg Glyph of Lesser Energy Glyph. (15 seconds.) Your next 2 spells cost 10...16...18 less Energy. 0 5 Energy 1 Activation time 30 Recharge time Quest reward Energy StorageZ Core
Image:Glyph of Restoration.jpg Glyph of Restoration Glyph. (15 seconds.) Your next 2 spells heal you for 30...90...105, and you are healed for 150...350...400% of the Energy cost of each spell. 0 5 Energy 1 Activation time 8 Recharge time Energy StorageZ Nightfall
Image:Glyph of Swiftness.jpg Glyph of Swiftness Glyph. (15 seconds.) Your next 1...3...3 spells recharge 25% faster and projectiles from them move 200% faster. 0 5 Energy 1 Activation time 10 Recharge time Air MagicZ Eye of the North
Image:Grasping Earth.jpg Grasping Earth Hex Spell. Hexes foes near you for (8...18...20 seconds). These foes move 50% slower. 0 5 Energy 0.75 ¾ Activation time 12 Recharge time Quest reward Earth MagicZ Prophecies
Image:Ice Prison.jpg Ice Prison Hex Spell. (8...18...20 seconds.) Target foe moves 66% slower. Ends if this foe takes fire damage. 0 10 Energy 2 Activation time 30 Recharge time Quest reward Water MagicZ Prophecies
Image:Ice Spear.jpg Ice Spear Half Range Spell. Projectile: deals 10...58...70 cold damage. 0 5 Energy 1 Activation time 0 Quest reward Water MagicZ Core
Image:Ice Spikes.jpg Ice Spikes Hex Spell. Also hexes foes adjacent to target (2...5...6 seconds). These foes move 66% slower. Initial effect: deals 20...68...80 cold damage. 0 15 Energy 2 Activation time 10 Recharge time Quest reward Water MagicZ Core
Image:Icy Prism.jpg Icy Prism Spell. Deals 10...54...65 cold damage. Interrupts a signet. Interruption effect: disables target foe's signets (3...8...9 seconds). 0 10 Energy 1 Activation time 2 Recharge time Water MagicZ Factions
Image:Immolate.jpg Immolate Spell. Deals 20...64...75 fire damage. Inflicts Burning condition (1...3...3 seconds). 0 10 Energy 1 Activation time 5 Recharge time Fire MagicZ Core
Image:Incendiary Bonds.jpg Incendiary Bonds Hex Spell. (3 seconds.) End effect: Deals 20...68...80 fire damage and inflicts Burning condition (1...3...3 seconds) to foes near your target. 0 15 Energy 2 Activation time 15 Recharge time Quest reward Fire MagicZ Prophecies
Image:Inferno.jpg Inferno Spell. Deals 30...114...135 fire damage to foes adjacent to you. 0 10 Energy 0.75 ¾ Activation time 10 Recharge time Quest reward Fire MagicZ Core
Image:Iron Mist.jpg Iron Mist Hex Spell. (5...15...17 seconds.) Target foe moves 90% slower. This foe has immunity to all damage except lightning. 0 10 Energy 2 Activation time 30 Recharge time Quest reward Earth MagicZ Prophecies
Image:Kinetic Armor.jpg Kinetic Armor Enchantment Spell. (8 seconds.) You have +20...68...80 armor. Renewal bonus: cast a spell. 0 15 Energy 3 Activation time 60 Recharge time Earth MagicZ Prophecies
Image:Lava Arrows.jpg Lava Arrows Spell. Projectile: deals 20...56...65 fire damage. Bonus effect: sends projectiles at 2 other foes near your target. 0 5 Energy 1 Activation time 2 Recharge time Fire MagicZ Factions
Image:Lava Font.jpg Lava Font Spell. Deals 5...41...50 fire damage each second (5 seconds). Hits foes adjacent to your initial location. 0 10 Energy 2 Activation time 4 Recharge time Quest reward Fire MagicZ Prophecies
Image:Lightning Bolt.jpg Lightning Bolt Spell. Projectile: deals 5...41...50 lightning damage. Deals 5...41...50 more lightning damage if target foe is moving. 25% armor penetration. 0 5 Energy 1 Activation time 8 Recharge time Air MagicZ Nightfall
Image:Lightning Hammer.jpg Lightning Hammer Spell. Deals 10...82...100 lightning damage. 25% armor penetration. 0 25 Energy 2 Activation time 4 Recharge time Air MagicZ Factions
Image:Lightning Javelin.jpg Lightning Javelin Spell. Projectile: Deals 15...43...50 lightning damage. Interrupts Attacking Foes. 25% armor penetration. 0 5 Energy 1 Activation time 2 Recharge time Quest reward Air MagicZ Prophecies
Image:Lightning Orb.jpg Lightning Orb Spell. Projectile: deals 10...82...100 lightning damage and inflicts cracked armor (5...17...20 seconds). 25% armor penetration. 0 15 Energy 2 Activation time 5 Recharge time Quest reward Air MagicZ Core
Image:Lightning Orb (PvP).jpg Lightning Orb (PvP) Spell. Projectile: deals 10...82...100 lightning damage. 25% armor penetration. 0 15 Energy 2 Activation time 5 Recharge time Air MagicZ Core
Image:Lightning Strike.jpg Lightning Strike Spell. Deals 5...41...50 lightning damage. 25% armor penetration. 0 5 Energy 1 Activation time 5 Recharge time Quest reward Air MagicZ Core
Image:Lightning Touch.jpg Lightning Touch Touch Skill. Deals 10...50...60 lightning damage. Also hits foes adjacent to target foe. Inflicts blindness (3...7...8 seconds) on any of these foes hexed with Water Magic. 25% armor penetration. 0 5 Energy 0.75 ¾ Activation time 10 Recharge time Air MagicZ Core
Image:Liquid Flame.jpg Liquid Flame Spell. Deals 7...91...112 fire damage. Deals 7...91...112 fire damage to nearby foes if target was attacking or casting. 0 10 Energy 1 Activation time 15 Recharge time Fire MagicZ Nightfall
Image:Maelstrom.jpg Maelstrom Spell. Deals 10...22...25 cold damage and interrupts spells each second (10 seconds). Hits foes adjacent to target's initial location. You are Exhausted. -10 Exhaustion 25 Energy 2 Activation time 30 Recharge time Water MagicZ Core
Image:Magnetic Aura.jpg Magnetic Aura Enchantment Spell. (5...17...20 seconds.) You have 75% chance to block melee attacks. 0 5 Energy 0.25 ¼ Activation time 60 Recharge time Quest reward Earth MagicZ Prophecies
Image:Magnetic Surge.jpg Magnetic Surge Spell. Deals 15...63...75 damage if target foe is not enchanted; deals 30...102...120 damage if target foe is enchanted. 0 10 Energy 2 Activation time 10 Recharge time Earth MagicZ Eye of the North
Image:Mark of Rodgort.jpg Mark of Rodgort Hex Spell. Also hexes foes near your target (10...30...35 seconds). Inflicts Burning condition (1...3...4 seconds) when these foes take fire damage. 0 15 Energy 1 Activation time 15 Recharge time Fire MagicZ Prophecies
Image:Meteor.jpg Meteor Spell. Deals 7...91...112 fire damage and causes knock-down. Also hits foes adjacent to target foe. You are Exhausted. -10 Exhaustion 5 Energy 2 Activation time 30 Recharge time Quest reward Fire MagicZ Core
Image:Meteor Shower.jpg Meteor Shower Spell. Deals 7...91...112 fire damage and causes knock-down every 3 seconds (9 seconds). Hits foes adjacent to target's initial location. You are Exhausted. -10 Exhaustion 25 Energy 5 Activation time 60 Recharge time Fire MagicZ Prophecies
Image:Obsidian Flame.jpg Obsidian Flame Spell. Deals 22...94...112 damage. You are Exhausted. -10 Exhaustion 5 Energy 2 Activation time 5 Recharge time Quest reward Earth MagicZ Core
Image:Phoenix.jpg Phoenix Spell. Projectile: deals 15...75...90 fire damage to target and foes adjacent to target. Initial effect: deals 7...91...112 fire damage to foes adjacent to you. 0 15 Energy 2 Activation time 10 Recharge time Fire MagicZ Prophecies
Image:Rodgort's Invocation.jpg Rodgort's Invocation Spell. Deals 15...99...120 fire damage. Also affects foes near your target. Inflicts Burning condition (1...3...3 seconds). 0 25 Energy 2 Activation time 8 Recharge time Fire MagicZ Prophecies
Image:Rust.jpg Rust Hex Spell. Deals 10...58...70 cold damage to target foe. Hexes target and adjacent foes (5...17...20 seconds). Doubles signet activation time. 0 10 Energy 1 Activation time 8 Recharge time Water MagicZ Core
Image:Searing Heat.jpg Searing Heat Spell. Deals 10...34...40 fire damage each second (5 seconds). Hits foes near target's initial location. End effect: inflicts Burning condition (3 seconds). 0 15 Energy 2 Activation time 30 Recharge time Fire MagicZ Prophecies
Image:Shard Storm.jpg Shard Storm Hex Spell. Projectile: deals 10...70...85 cold damage. Target foe moves 66% slower (2...5...6 seconds). 0 10 Energy 1 Activation time 10 Recharge time Quest reward Water MagicZ Prophecies
Image:Shell Shock.jpg Shell Shock Spell. Deals 10...34...40 lightning damage. Inflicts Cracked Armor condition (5...17...20 seconds). 25% armor penetration. 0 5 Energy 1 Activation time 8 Recharge time Air MagicZ Eye of the North
Image:Shock.jpg Shock Touch Skill. Deals 10...50...60 lightning damage. Causes knock-down. 25% armor penetration. You are Exhausted. -10 Exhaustion 5 Energy 0.75 ¾ Activation time 10 Recharge time Air MagicZ Prophecies
Image:Shock Arrow.jpg Shock Arrow Spell. Rapid projectile: deals 5...41...50 lightning damage. Gain 5 Energy plus 1 Energy for every 2 ranks of Energy Storage if you hit an attacking foe. 25% armor penetration. 0 5 Energy 1 Activation time 8 Recharge time Air MagicZ Factions
Image:Slippery Ground.jpg Slippery Ground Spell. Causes knock-down if this foe is Blind or moving. 50% failure chance unless Water Magic 5 or higher. 0 5 Energy 1 Activation time 20 Recharge time Water MagicZ Eye of the North
Image:Sliver Armor.jpg Sliver Armor Enchantment Spell. (5...10...11 seconds.) You have 25...45...50% chance to block. Deals 5...29...35 earth damage to one nearby foe whenever you are the target of a hostile spell or attack. 0 10 Energy 1 Activation time 30 Recharge time Earth MagicZ Factions
Image:Smoldering Embers.jpg Smoldering Embers Hex Spell. Deals 7...91...112 fire damage. Inflicts Burning condition (3 seconds) to non-moving foes at this location after 3 seconds. 0 10 Energy 2 Activation time 7 Recharge time Fire MagicZ Factions
Image:Steam.jpg Steam Spell. Deals 5...41...50 cold damage. Inflicts Blindness condition (5...9...10 seconds) if target foe is Burning. 0 5 Energy 1 Activation time 8 Recharge time Water MagicZ Nightfall
Image:Stone Daggers.jpg Stone Daggers Spell. Two projectiles: each deals 8...28...33 earth damage. 0 5 Energy 1 Activation time 0 Quest reward Earth MagicZ Core
Image:Stone Striker.jpg Stone Striker Enchantment Spell. (5...25...30 seconds.) Converts elemental and physical damage you take or deal to earth damage. 0 5 Energy 0.25 ¼ Activation time 20 Recharge time Earth MagicZ Nightfall
Image:Stoneflesh Aura.jpg Stoneflesh Aura Enchantment Spell. (5...13...15 seconds.) Reduces damage you take by 1...25...31, and you are immune to critical hits. 0 10 Energy 2 Activation time 15 Recharge time Earth MagicZ Nightfall
Image:Stoning.jpg Stoning Spell. Projectile: deals 45...93...105 earth damage. Causes knock-down if target foe is Weakened. 0 15 Energy 1 Activation time 5 Recharge time Quest reward Earth MagicZ Core
Image:Storm Djinn's Haste.jpg Storm Djinn's Haste Enchantment Spell. (10...22...25 seconds.) You move 25% faster. Lose 1 Energy each second while moving. 0 5 Energy 0.25 ¼ Activation time 10 Recharge time Air MagicZ Nightfall
Image:Swirling Aura.jpg Swirling Aura Enchantment Spell. (8...18...20 seconds.) You have 50% chance to block projectile attacks. 0 10 Energy 1 Activation time 45 Recharge time Quest reward Water MagicZ Prophecies
Image:Teinai's Crystals.jpg Teinai's Crystals Spell Deals 10...82...100 damage to adjacent foes. Those foes are cured of any conditions 0 15 Energy 0.75 ¾ Activation time 20 Recharge time Earth MagicZ Factions
Image:Teinai's Heat.jpg Teinai's Heat Spell. Deals 10...34...40 fire damage each second (5 seconds). Hits foes near target's initial location. End effect: inflicts Burning condition (3 seconds). 0 15 Energy 2 Activation time 30 Recharge time Fire MagicZ Factions
Image:Teinai's Prison.jpg Teinai's Prison Hex Spell. (8...18...20 seconds.) Target foe moves 66% slower. Ends if this foe takes fire damage. 0 10 Energy 2 Activation time 30 Recharge time Water MagicZ Factions
Image:Teinai's Wind.jpg Teinai's Wind Spell. Hits adjacent foes. Deals 15...51...60 cold damage. Causes knock-down to attacking foes. 0 5 Energy 0.75 ¾ Activation time 8 Recharge time Air MagicZ Factions
Image:Vapor Blade.jpg Vapor Blade Spell. Deals 15...111...135 cold damage. Half damage if target foe is enchanted. 0 15 Energy 2 Activation time 7 Recharge time Water MagicZ Factions
Image:Ward Against Elements.jpg Ward Against Elements Ward Spell. (8...18...20 seconds.) Allies in this ward have +24 armor against elemental damage. Spirits are unaffected. 0 15 Energy 1 Activation time 20 Recharge time Quest reward Earth MagicZ Prophecies
Image:Ward Against Foes.jpg Ward Against Foes Ward Spell. (8...18...20 seconds.) Foes in this ward move 50% slower. 0 15 Energy 1 Activation time 20 Recharge time Quest reward Earth MagicZ Core
Image:Ward Against Melee.jpg Ward Against Melee Ward Spell. (5...17...20 seconds.) Allies in this ward have a 50% chance to block melee attacks. Allied spirits are not affected. 0 15 Energy 1 Activation time 30 Recharge time Quest reward Earth MagicZ Core
Image:Ward Against Melee (PvP).jpg Ward Against Melee (PvP) Ward Spell. (1...15...18 seconds.) Allies in this ward have a 50% chance to block melee attacks. Allied spirits are not affected. 0 15 Energy 1 Activation time 30 Recharge time Earth MagicZ Core
Image:Ward of Stability.jpg Ward of Stability Ward Spell. (10...22...25 seconds.) Allies in this ward cannot be knocked-down. Allied spirits are not affected. 0 10 Energy 1 Activation time 30 Recharge time Earth MagicZ Factions
Image:Ward of Weakness.jpg Ward of Weakness Ward Spell. (5...17...20 seconds). Inflicts Weakened condition (5...17...20 seconds) to any foes that take elemental damage in this ward. 0 10 Energy 1 Activation time 20 Recharge time Earth MagicZ Eye of the North
Image:Water Attunement.jpg Water Attunement Enchantment Spell. (36...55...60 seconds.) You gain 1 Energy plus 30% of the Energy cost when you use a Water Magic skill. 0 10 Energy 2 Activation time 45 Recharge time Quest reward Water MagicZ Core
Image:Whirlwind.jpg Whirlwind Spell. Hits foes adjacent to you. Deals 15...51...60 cold damage. Causes knock-down to attacking foes. 0 5 Energy 0.75 ¾ Activation time 8 Recharge time Quest reward Air MagicZ Prophecies
Image:Windborne Speed.jpg Windborne Speed Enchantment Spell. (5...10...11 seconds.) Target ally moves 33% faster. 0 10 Energy 0.75 ¾ Activation time 5 Recharge time Quest reward Air MagicZ Prophecies
Image:Winter's Embrace.jpg Winter's Embrace Hex Spell. (2...5...6 seconds.) Target foe moves 66% slower and takes 5...13...15 damage while moving. 0 5 Energy 0.75 ¾ Activation time 12 Recharge time Water MagicZ Eye of the North