List of condition removal skills
From Guild Wars Wiki
The following list of skills will remove (or transfer) one or multiple conditions from a player (friend or foe).
| Icon | Name | Description | | | | | Prof. | Attribute | Campaign | |
|---|---|---|---|---|---|---|---|---|---|---|
| "It's just a flesh wound." | Elite Shout. Remove all conditions from target ally. That ally moves 25% faster (1...8...10 second(s)) if a condition was removed. Cannot self-target. | 5 | 2 | | Motivation | Nightfall | |||
| Antidote Signet | Signet. Remove Poison, Disease, and Blindness from yourself, and one additional condition. | 1 | 4 | | | Core | |||
| Assassin's Remedy | Enchantment Spell. (30 seconds.) Your next 1...8...10 attack skills each remove one condition. | 5 | 1 | 20 | | Critical Strikes | Nightfall | ||
| | Avatar of Melandru | Elite Form. (10...58...70 seconds.) You have +100 maximum Health, you are immune to conditions, and your attacks deal earth damage. This skill is disabled for 120 seconds. | 25 | 2 | 30 | | Mysticism | Nightfall | ||
| Blessed Light | Elite Spell. Heals for 10...114...140. Removes one condition and one hex. | 10 | ¾ | 3 | | Divine Favor | Factions | ||
| Cautery Signet | Elite Signet. All party members lose all conditions. You begin Burning (one second for each condition removed). | 2 | 15 | | Nightfall | ||||
| Contemplation of Purity | Skill. You gain 0...64...80 Health and lose one hex and one condition for each enchantment on you (maximum 1...7...8 hexes and conditions). You lose all enchantments. | 5 | ¼ | 10 | | | Divine Favor | Prophecies | |
| Crystal Wave | Spell. Deals 10...82...100 damage to all foes adjacent to you. Those foes lose all conditions. | 15 | ¾ | 20 | | Earth Magic | Prophecies | ||
| Dismiss Condition | Spell. Removes one condition. Heals for 15...63...75 if target ally is enchanted. | 5 | ¾ | 3 | | Protection Prayers | Nightfall | ||
| Divert Hexes | Elite Spell. Removes 1...3...3 hexes. For each hex removed, target ally loses one condition and gains 15...63...75 Health. | 10 | 1 | 5 | | Protection Prayers | Nightfall | ||
| Draw Conditions | Spell. Transfers all conditions from target ally to yourself. Transfer effect: you gain 6...22...26 Health for each condition. Cannot self-target | 5 | ¼ | 2 | | | Protection Prayers | Core | |
| Empathic Removal | Elite Spell. Removes one condition and hex from target ally and yourself, and heals for 50. Cannot self-target. | 5 | 1 | 7 | | Factions | |||
| Extinguish | Spell. Affects all party members. Removes one condition. Party members relieved of Burning are healed for 10...82...100. | 15 | 1 | 12 | | Protection Prayers | Factions | ||
| Foul Feast | Spell. Transfers all conditions from target ally to yourself. You gain 0...36...45 Health and 0...2...3 Energy for each condition transferred. Cannot self-target. | 5 | ¼ | 5 | | Soul Reaping | Eye of the North | ||
| Illusion of Haste | Enchantment Spell. (5...10...11 seconds.) You move 33% faster. Initial effect: removes Crippled condition. End effect: you are Crippled (3 seconds). | 5 | 1 | 5 | | | Illusion Magic | Core | |
| Infuse Condition | Enchantment Spell. (15...51...60 seconds.) Whenever you receive a condition, it transfers from you to your closest undead servant. | 5 | 1 | 20 | | Death Magic | Prophecies | ||
| Life Sheath | Elite Enchantment Spell. Remove 0...2...2 conditions from target ally. For 8 seconds, the next time target ally would take damage, that ally gains that amount of Health instead (maximum 20...84...100). | 5 | ¼ | 2 | | Protection Prayers | Factions | ||
| Lyric of Purification | Chant. (5...17...20 seconds.) Allies in earshot lose one condition with their next signet. | 5 | 1 | 20 | | Motivation | Nightfall | ||
| Martyr | Elite Spell. Transfer all conditions from all allies to you. | 5 | 1 | 10 | | Core | |||
| Mend Ailment | Spell. Removes a condition. Removal effect: heals for 5...57...70 for each remaining condition. | 5 | ¾ | 5 | | | Protection Prayers | Core | |
| Mend Body and Soul | Spell. Heals for 20...96...115. Removes one condition for each spirit within earshot. | 5 | ¾ | 3 | | Restoration Magic | Factions | ||
| Mend Condition | Spell. Removes one condition. Removal effect: heals for 5...57...70. Cannot self-target. | 5 | ¾ | 2 | | | Protection Prayers | Prophecies | |
| Mending Grip | Spell. Heals for 15...63...75. Removes one condition if target ally is under a Weapon spell. | 5 | 1 | 6 | | Restoration Magic | Eye of the North | ||
| Mending Touch | Touch Spell. Removes two conditions. Heals for 15...51...60 for each condition removed. | 5 | ¾ | 6 | | Protection Prayers | Nightfall | ||
| Peace and Harmony | Elite Enchantment Spell. Target ally loses 0...7...9 conditions and hexes. Conditions and hexes expire 90% faster on that ally (1...3...3 seconds). Disables your Smiting Prayers (20 seconds). | 5 | ¼ | 12 | | Divine Favor | Prophecies | ||
| Pure Was Li Ming | Item Spell. (5...17...20 seconds.) Conditions on you expire 10...42...50% faster. Drop effect: removes 1...3...4 conditions from allies in earshot. | 10 | 1 | 20 | | Restoration Magic | Eye of the North | ||
| Purge Conditions | Spell. Removes all conditions. | 5 | ¼ | 20 | | | Core | ||
| Purge Signet | Signet. Removes all hexes and conditions. Removal cost: 10 Energy each. | 2 | 20 | | Core | ||||
| Purifying Finale | Echo. (10...30...35 seconds.) Target ally loses one condition whenever a chant or shout ends on that ally. Cannot target spirits. | 5 | 1 | 10 | | Motivation | Nightfall | ||
| Purifying Veil | Enchantment Spell. Conditions expire 5...41...50% faster on target ally. End effect: removes a condition. | -1 | 5 | 1 | 6 | | Protection Prayers | Eye of the North | |
| Remedy Signet | Signet. You lose 1 condition. | 1 | 4 | | Nightfall | ||||
| Resilient Was Xiko | Item Spell. (5...17...20 seconds.) You have +3 Health regeneration for each hex or condition on you. Drop effect: you lose 1...3...4 conditions. | 5 | 1 | 10 | | Restoration Magic | Factions | ||
| Restore Condition | Elite Spell. Removes all conditions. Removal effect: heals for 10...58...70 for each condition removed. Cannot self-target. | 5 | ¾ | 2 | | Protection Prayers | Prophecies | ||
| Signet of Malice | Signet. You lose one condition for each condition on target foe. | ¼ | 5 | | Factions | ||||
| Signet of Removal | Elite Signet. Removes one hex and one condition. No effect unless target ally is enchanted. | 1 | 5 | | Nightfall | ||||
| Smite Condition | Spell. Removes a condition. Removal effect: deals 10...50...60 holy damage to foes in the area of target ally. | 5 | 1 | 7 | | Smiting Prayers | Eye of the North | ||
| Song of Purification | Elite Chant. (20 seconds.) Allies in earshot lose one condition with their next 1...3...3 skill(s). | 5 | 2 | | Motivation | Nightfall | |||
| Spear of Redemption | Spear Attack. Deals +5...17...20 damage. If it fails to hit, you lose one condition. | 3 | | Spear Mastery | Eye of the North | ||||
| Spirit's Gift | Enchantment Spell. (60 seconds.) Whenever you create a creature, all nearby allies gain 5...41...50 Health and lose one condition. | 10 | 1 | 45 | | Spawning Power | Nightfall | ||
| Tainted Flesh | Elite Enchantment Spell. (20...39...44 seconds.) Foes who hit target ally in melee become Diseased (3...13...15 seconds); this ally is immune to Disease. | 5 | 1 | | Death Magic | Core | |||
| Teinai's Crystals | Spell Deals 10...82...100 damage to adjacent foes. Those foes are cured of any conditions | 15 | ¾ | 20 | | Earth Magic | Factions | ||
| Weapon of Remedy | Elite Weapon Spell. (8 seconds.) The next time target ally takes damage from a foe, this ally steals 15...63...75 Health from that foe and loses 1 condition. | 5 | ¼ | 3 | | Restoration Magic | Nightfall | ||
| Wielder's Remedy | Enchantment Spell. (10...26...30 seconds.) Whenever you cast a weapon spell, the targeted ally loses one condition. | 5 | 1 | 10 | | Spawning Power | Nightfall |
[edit] List of condition transfer skills
| Icon | Name | Description | | | | | Prof. | Attribute | Campaign | |
|---|---|---|---|---|---|---|---|---|---|---|
| Draw Conditions | Spell. Transfers all conditions from target ally to yourself. Transfer effect: you gain 6...22...26 Health for each condition. Cannot self-target | 5 | ¼ | 2 | | | Protection Prayers | Core | |
| Foul Feast | Spell. Transfers all conditions from target ally to yourself. You gain 0...36...45 Health and 0...2...3 Energy for each condition transferred. Cannot self-target. | 5 | ¼ | 5 | | Soul Reaping | Eye of the North | ||
| Martyr | Elite Spell. Transfer all conditions from all allies to you. | 5 | 1 | 10 | | Core | |||
| Plague Sending | Spell. Transfer 1...3...3 conditions and their remaining durations from yourself to target foe and all adjacent foes. | 10% | 1 | 1 | 5 | | Curses | Prophecies | |
| Plague Signet | Elite Signet. Transfers all conditions with 100...180...200% of their remaining durations from yourself to target foe. 50% failure chance unless Curses 5 or more. | 1 | 4 | | Curses | Core | |||
| Plague Touch | Touch Skill. Transfers 1...3...3 conditions from yourself to target foe. | 5 | ¾ | | | Curses | Core | ||
| Verata's Sacrifice | Spell. (5...9...10 seconds.) 10 undead allied servants gain +10 Health regeneration. Instantly recharges if you have control of 3 or fewer servants. Transfers all conditions from those servants to you. | 15% | 10 | 2 | 60 | | Death Magic | Prophecies |















































