Tactics
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(Redirected from List of Tactics skills)
Tactics' is a warrior secondary attribute.
“No inherent effect. Many skills, especially defensive skills and skills that aid your allies, become more effective with higher Tactics.
— In-game description
[edit] Notes
- Many Shields have a Tactics requirement; no weapons do.
- The Tactics line has mostly defensive oriented skills in it. Healing Signet is usually the first Tactics skill acquired and most iconic skill of the line.
[edit] Tactics skills
| Icon | Name | Description | | | | | Campaign | |
|---|---|---|---|---|---|---|---|---|
| "None Shall Pass!" | Shout. Knocks down all nearby moving foes. | 10 | 45 | Factions | |||
| "Retreat!" | Shout. (5...10...11 seconds.) Party members in earshot move 33% faster. No effect unless there are dead allies within earshot. | 5 | 20 | Factions | |||
| Auspicious Parry | Elite Stance. (5...10...11 seconds.) Blocks one attack. Block effect: you gain 1...3...4 strikes of adrenaline. | 1 | 2 | Factions | |||
| Balanced Stance | Stance. (8...18...20 seconds.) You cannot be knocked-down and do not take extra damage from critical hits. | 5 | 30 | | Core | ||
| Bonetti's Defense | Stance. ( 5...10...11 seconds.) You have 75% chance to block. Gain 5 Energy for each melee attack blocked. Ends if you use a skill. | 8 | | Prophecies | |||
| Charge! | Elite Shout. (5...11...13 seconds.) Allies in earshot move 33% faster. | 5 | 20 | Core | |||
| Deadly Riposte | Skill. (8 seconds). You block the next melee attack and your attacker takes 15...75...90 damage. Inflicts Bleeding condition. (3...21...25 seconds). No effect unless you have a sword equipped. | 5 | 10 | Prophecies | |||
| Defensive Stance | Stance. (1...4...5 seconds.) You have 75% chance to block and +10 armor. Ends if you use a skill. | 5 | 15 | | Core | ||
| Deflect Arrows | Stance. (1...7...8 seconds.) You have 75% chance to block projectile attacks. Ends if you hit with an attack. | 5 | 10 | Prophecies | |||
| Desperation Blow | Melee Attack. Deals +10...34...40 damage. Inflicts one of the following random conditions: Deep Wound (20 seconds), Weakness (20 seconds), Bleeding (25 seconds), or Crippled (15 seconds). You are knocked-down. | 5 | 7 | Prophecies | |||
| Disciplined Stance | Stance. (1...3...4 seconds.) You have 75% chance to block and +10 armor. Ends if you use an adrenal skill. | 5 | 15 | Prophecies | |||
| Drunken Blow | Melee Attack. Deals +10...34...40 damage. Inflicts one of the following random conditions: Deep Wound (20 seconds), Weakness (20 seconds), Bleeding (25 seconds), or Crippled (15 seconds). You are knocked-down. | 5 | 7 | | Factions | ||
| Fear Me! | Shout. Nearby foes lose 1...3...4 Energy. | 4 | 6 | | Prophecies | ||
| Gladiator's Defense | Elite Stance. (5...10...11 seconds.) You have 75% chance to block. Your attacker takes 5...29...35 damage whenever you block a melee attack this way. | 5 | 30 | Prophecies | |||
| Healing Signet | Signet. You gain 82...154...172 Health. You have -40 armor while using this skill. | 2 | 4 | | Core | ||
| Protector's Defense | Skill. (5...10...11 seconds.) Allies adjacent to you have 75% chance to block. Ends if you move. | 5 | 30 | Factions | |||
| Riposte | Skill. (8 seconds). You block the next melee attack and your attacker takes 20...68...80 damage. No effect unless you have a sword equipped. | 4 | Prophecies | ||||
| Shield Stance | Stance. (1...5...6 seconds.) You have 75% chance to block. No effect unless you have a shield equipped. You move 33% slower. | 5 | 15 | | Prophecies | ||
| Shields Up! | Shout. (5...10...11 seconds.) Party members in earshot have +60 armor against projectile attacks. | 10 | 30 | | Core | ||
| Shove | Elite Touch Skill. Deals 15...63...75 damage. Causes knock-down. You lose all adrenaline. Your other non-attack skills are disabled (10...6...5 seconds). | 5 | ¾ | 20 | Factions | ||
| Soldier's Defense | Stance. (1...5...6 seconds.) You have 75% chance to block while under the effects of a shout or chant. | 5 | 10 | Nightfall | |||
| Soldier's Speed | Stance. (5...17...20 seconds.) You move 25% faster while affected by a chant or shout. | 5 | 20 | Eye of the North | |||
| Soldier's Stance | Elite Stance. (4...9...10 seconds.) You attack 33% faster while under the effects of a shout or chant. | 5 | 8 | Nightfall | |||
| Soldier's Strike | Melee Attack. Deals +10...34...40 damage. Unblockable if you are under the effects of a chant or shout. | 5 | 4 | Nightfall | |||
| Steady Stance | Elite Stance. (10 seconds.) The next time you would be knocked-down, you gain 1...3...3 adrenaline and 1...6...7 Energy instead. | 5 | 6 | Nightfall | |||
| Thrill of Victory | Melee Attack. Deals +15...39...45 damage if you have more Health than your target. | 5 | 8 | Core | |||
| To the Limit! | Shout. You gain one strike of adrenaline for each foe within earshot (maximum 1...5...6). | 5 | 20 | | Prophecies | ||
| Victory is Mine! | Elite Shout. You gain 10...56...68 Health and 3...6...7 Energy for each condition on target foe. | 5 | 15 | Prophecies | |||
| Wary Stance | Stance. (1...5...6 seconds). You block attack skills. Gain adrenaline and 5 Energy for each block. Ends if you use a skill. | 10 | 10 | Prophecies | |||
| Watch Yourself! | Shout. (10 seconds.) Party members in earshot have +5...21...25 armor. Ends after 10 incoming attacks. | 4 | 4 | | Core | ||
| Watch Yourself! (PvP) | Shout. (10 seconds.) Party members in earshot have +5...21...25 armor. Ends after 1...3...3 incoming attacks. | 4 | 4 | Core |
































