List of PvE versions of skills
From Guild Wars Wiki
| Icon | Name | Description | | | | Prof. | Attribute | Campaign | ||
|---|---|---|---|---|---|---|---|---|---|---|
| "Brace Yourself!" | Shout. (5...13...15 seconds.) Prevents the next knock-down and deals 15...63...75 damage to all foes near target ally. Cannot self-target. | 5 | 4 | | Command | Nightfall | |||
| "Can't Touch This!" | Shout. (20 seconds.) The next 1...4...5 touch-range skills used against allies within earshot fail. | 5 | 20 | | Command | Nightfall | |||
| "Fall Back!" | Shout. (4...9...10 seconds.) Allies in earshot gain 5...13...15 Health per second while moving and move 33% faster. Ends for an ally if that ally hits with an attack. | 10 | 20 | | Command | Nightfall | |||
| "Find Their Weakness!" | Shout. (5...17...20 seconds.) Target ally deals +5...41...50 damage and inflicts Deep Wound condition (5...17...20 seconds) with the next attack. | 10 | 15 | | Command | Nightfall | |||
| "Go for the Eyes!" | Shout. (10 seconds.) Allies in earshot have +30...86...100% to land a critical hit with their next attack. | 4 | | Command | Nightfall | ||||
| "Help Me!" | Shout. (1...8...10 seconds.) Other allies' spells targeting you cast 50% faster. You gain 15...75...90 Health. | 5 | 10 | | Command | Nightfall | |||
| "Incoming!" | Elite Shout. (4...9...10 seconds) Allies in earshot move 33% faster and gain 5...13...15 Health while moving. | 5 | 20 | | Command | Nightfall | |||
| "Never Give Up!" | Shout. Allies in earshot gain 1...8...10 Energy. Only affects allies below 75% Health. | 5 | 15 | | Command | Nightfall | |||
| "Never Surrender!" | Shout. (15 seconds.) Party members in earshot gain +1...4...5 Health regeneration. Only affects party members below 75% Health. | 5 | 15 | | Command | Nightfall | |||
| "Stand Your Ground!" | Shout. (5...17...20 seconds.) Party members in earshot gain +24 armor when not moving. | 10 | 20 | | Command | Nightfall | |||
| "We Shall Return!" | Shout. All party members in earshot are resurrected (25...45...50% Health and 5...17...20% Energy). | 25 | 30 | | Command | Nightfall | |||
| Aegis | Enchantment Spell. Enchants all party members within earshot (5...10...11 seconds). 50% chance to block. | 10 | 2 | 30 | | Protection Prayers | Core | ||
| Agony | Binding Ritual. Create a level 1...10...12 spirit (30...78...90 second lifespan). Causes 3...9...10 Health loss each second to foes in earshot. This spirit loses 3...9...10 Health for each foe that loses Health. | 10 | ¾ | 30 | | Channeling Magic | Eye of the North | ||
| Ancestors' Rage | Skill. (1 second.) End Effect: deals 5...89...110 lightning damage to foes adjacent to target ally. | 5 | ¼ | 8 | | Channeling Magic | Factions | ||
| Anguish | Binding Ritual. Creates a level 1...9...11 spirit (15...39...45 second lifespan). Its attacks deal 5...17...20 damage. Double damage to Hexed foes. | 15 | ¾ | 45 | | Communing | Nightfall | ||
| Anthem of Disruption | Chant. (1...8...10 seconds.) Allies in earshot interrupt an action with their next attack skill. | 10 | 1 | 15 | | Command | Eye of the North | ||
| Armor of Unfeeling | Skill. (10...30...35 seconds.) Your spirits within earshot take 50% less damage and are immune to critical attacks. | 5 | 1 | 20 | | Communing | Factions | ||
| Assassin's Remedy | Enchantment Spell. (30 seconds.) Your next 1...8...10 attack skills each remove one condition. | 5 | 1 | 20 | | Critical Strikes | Nightfall | ||
| | Avatar of Grenth | Elite Form. (10...74...90 seconds.) Enchanted foes cannot block you. Your attacks deal cold damage and steal 5...17...20 life. This skill is disabled for 120 seconds. | 15 | 2 | 30 | | Mysticism | Nightfall | ||
| Ballad of Restoration | Chant. (10 seconds.) Party members in earshot gain 15...63...75 Health the next time they take damage. | 10 | 1 | 20 | | Motivation | Nightfall | ||
| Bladeturn Refrain | Echo. (20 seconds.) Target ally has 5...17...20% chance to block. Renewal: Whenever a chant or shout ends on that ally. Cannot target spirits. | 5 | 1 | 8 | | Command | Nightfall | ||
| Blazing Finale | Echo. (10...30...35 seconds.) Inflicts Burning condition (1...6...7 second(s)) to adjacent foes whenever a chant or shout ends on target ally. Cannot target spirits. | 5 | 1 | 8 | | Leadership | Nightfall | ||
| Bloodsong | Binding Ritual. Creates a level 1...10...12 Spirit (30...126...150 second lifespan). Its attacks steal 5...21...25 Health. | 5 | ¾ | 30 | | Channeling Magic | Factions | ||
| Call of Haste | Shout. (30 seconds.) Your pet moves and attacks 33% faster. | 10 | 25 | | | Beast Mastery | Core | ||
| Chilling Victory | Scythe Attack. Deals +5...17...20 damage. Deals 15...51...60 cold damage to target and adjacent foes if you targeted a foe with less health than you. | 10 | 10 | | | Scythe Mastery | Nightfall | ||
| Comfort Animal | Skill. Your pet gains 20...87...104 Health. Resurrects your pet (10...48...58% Health.) If you have Comfort Animal equipped, your animal companion will travel with you. | 5 | 1 | 1 | | | Beast Mastery | Core | |
| Conviction | Stance. (10...30...35 seconds.) Gain +24 armor. You also have +50% block chance if you are enchanted. | 5 | 20 | | Earth Prayers | Nightfall | |||
| Death Pact Signet | Signet. Resurrects target party member with your current Health and 15...83...100% maximum Energy. For 120 seconds, you die the next time this party member dies. | 3 | 12 | | Restoration Magic | Nightfall | |||
| Defensive Anthem | Elite Chant. (4...9...10 seconds.) Party members in earshot have 50% chance to block. Ends when hitting with an attack skill. | 10 | 1 | 25 | | Leadership | Nightfall | ||
| Destruction | Binding Ritual. Creates a level 1...11...14 spirit (30 second lifespan). On death, it deals 1...4...5 damage to all foes in the area for each second it was alive. | 5 | ¾ | 15 | | Channeling Magic | Factions | ||
| Discord | Elite Spell. Deals 30...94...110 damage. No effect unless target foe has a condition and is either hexed or enchanted. | 5 | 1 | 2 | | Death Magic | Factions | ||
| Disenchantment | Binding Ritual. Creates a level 1...10...12 spirit (10...30...35 second lifespan). Its attacks deal 5...17...20 damage and remove one enchantment. | 15 | 1 | 30 | | Communing | Factions | ||
| Displacement | Binding Ritual. Creates a level 1...11...14 spirit (30...54...60 second lifespan). Non-spirit allies within range have 75% chance to block. Block effect: this spirit takes 60 damage. | 15 | ¾ | 45 | | Communing | Factions | ||
| Dissonance | Binding Ritual. Creates a level 1...10...12 spirit (10...22...25 second lifespan). Its attacks deal 5...17...20 damage and interrupt actions. | 25 | 1 | 45 | | | Communing | Factions | |
| Earthbind | Binding Ritual. Creates a level 1...11...14 spirit (15...39...45 second lifespan). Any time non-spirit foes within range are knocked down, they are knocked down for at least 3 seconds. Knock-down cost: this spirit loses 50...30...25 Health. | 15 | 1 | 30 | | Communing | Factions | ||
| Empowerment | Binding Ritual. Creates a level 1...11...14 spirit (15...51...60 second lifespan). Allies in range holding an item gain 15...39...45 maximum Health and 10 maximum Energy. | 5 | ¾ | 30 | | Spawning Power | Nightfall | ||
| Energy Drain | Elite Spell. Causes 2...8...9 Energy loss. You gain 3 Energy for each point of Energy lost. | 5 | 1 | 20 | | Inspiration Magic | Core | ||
| Energy Tap | Spell. Causes 4...6...7 Energy loss. You gain 2 Energy for each point of Energy lost. | 5 | 2 | 20 | | | Inspiration Magic | Core | |
| Enfeeble | Spell. Inflicts Weakness condition (10...26...30 seconds). | 5 | ¼ | 5 | | | Curses | Prophecies | |
| Enfeebling Blood | Spell. Inflicts Weakness condition (5...17...20 seconds) on this foe and nearby foes. | 10% | 1 | 1 | 8 | | | Curses | Core |
| Enraged Lunge | Elite Pet Attack. Inflicts Deep Wound condition (5...17...20 seconds) and deals +10...42...50 damage. | 5 | 5 | | Beast Mastery | Factions | |||
| Eremite's Attack | Melee Attack. Deals +5...9...10 damage (maximum +30) for each adjacent foe. | 5 | ¾ | 4 | | Scythe Mastery | Nightfall | ||
| Ether Renewal | Elite Enchantment Spell. (5...17...20 seconds.) Each time you cast a spell, you gain 1...3...4 Energy and 5...17...20 Health for each enchantment on you. | 10 | 1 | 30 | | Energy Storage | Prophecies | ||
| Expert's Dexterity | Elite Stance. (1...16...20 seconds.) You attack 33% faster and you gain +2 to your Marksmanship attribute. | 5 | 20 | | Expertise | Nightfall | |||
| Flesh of My Flesh | Spell. Resurrect target party member (half your current Health and 5...17...20% Energy). Lose half your Health. | 5 | 4 | | Restoration Magic | Factions | |||
| For Great Justice! | Shout. (20 seconds.) You gain 100% more adrenaline. | 5 | 45 | | | Core | |||
| Fragility | Hex Spell. Also hexes foes adjacent to target (8...18...20 seconds). These foes take 5...17...20 damage each time they gain or lose a condition. | 5 | 1 | 5 | | | Illusion Magic | Core | |
| Gaze of Fury | Binding Ritual. Destroys a spirit. Creates a level 1...11...14 spirit (30...54...60 second lifespan). Its attacks deal 5...17...20 damage. | 10 | ¾ | 20 | | Channeling Magic | Nightfall | ||
| Harrier's Toss | Spear Attack. Deals +5...17...20 damage. Deals 5...25...30 more damage if target is moving. | 10 | ½ | 10 | | Spear Mastery | Nightfall | ||
| Life | Binding Ritual. Creates a level 1...11...14 spirit (20 second lifespan). Affects non-spirit allies within range. End effect: heals for 1...6...7 for each second this spirit was alive. | 10 | ¾ | 20 | | Restoration Magic | Factions | ||
| Light of Deliverance | Elite Spell. Heals entire party for 5...57...70. | 5 | 1 | 6 | | Healing Prayers | Nightfall | ||
| Lightning Orb | Spell. Projectile: deals 10...82...100 lightning damage and inflicts cracked armor (5...17...20 seconds). 25% armor penetration. | 15 | 2 | 5 | | | Air Magic | Core | |
| Mantra of Inscriptions | Stance. (30...78...90 seconds.) Signets you successfully activate while in this stance recharge 25...45...50% faster. | 10 | 20 | | Inspiration Magic | Core | |||
| Mantra of Resolve | Stance. (30...78...90 seconds.) Prevents interrupts against you. Prevention cost: lose 10...5...4 Energy or Mantra of Resolve ends. | 10 | 20 | | Inspiration Magic | Core | |||
| Masochism | Enchantment Spell. (10...34...40 seconds.) You have +2 Death Magic and Soul Reaping. Sacrifice 5...3...3% Health when you cast a spell. | 5 | 1 | 20 | | Soul Reaping | Eye of the North | ||
| Melandru's Assault | Pet Attack. Deals +5...17...20 damage to nearby foes. | 10 | 5 | | Beast Mastery | Prophecies | |||
| Mystic Regeneration | Enchantment Spell. (5...17...20 seconds.) You have +1...3...4 Health regeneration for each enchantment (maximum of 8) on you. | 10 | ¼ | 5 | | Earth Prayers | Nightfall | ||
| Mystic Sweep | Melee Attack. Deals +5...9...10 damage (maximum +30) for each enchantment on you. | 5 | ¾ | 4 | | Scythe Mastery | Nightfall | ||
| Pain | Binding Ritual. Creates a level 1...10...12 spirit (30...126...150 second lifespan). Its attacks deal 5...25...30 damage. | 5 | ¾ | 30 | | | Communing | Factions | |
| Penetrating Attack | Bow Attack. Deals +5...21...25 damage. 10% armor penetration. | 10 | 1 | 4 | | | Marksmanship | Prophecies | |
| Predatory Bond | Shout. (5...17...20 seconds.) Your pet attacks 25% faster and you gain 1...25...31 Health whenever your pet makes a successful attack. | 10 | 30 | | Beast Mastery | Factions | |||
| Preservation | Elite Binding Ritual. Creates a level 1...11...14 Spirit (90 second lifespan). Every 4 seconds this spirit heals one non-spirit ally for 10...94...115. | 5 | ¾ | 20 | | Restoration Magic | Factions | ||
| Read the Wind | Preparation. (24 seconds). +3...9...10 damage. Your arrows move twice as fast. | 5 | 2 | 12 | | | Marksmanship | Core | |
| Recovery | Binding Ritual. Creates a level 1...11...14 spirit (30...54...60 second lifespan). Conditions on allies in range expire 20...44...50% faster. | 15 | ¾ | 30 | | Restoration Magic | Nightfall | ||
| Recuperation | Binding Ritual. Creates a level 1...11...14 spirit (15...39...45 second lifespan). Non-spirit allies within range have +1...3...3 Health regeneration. | 25 | ¾ | 45 | | Restoration Magic | Factions | ||
| Rejuvenation | Binding Ritual. Creates a level 1...16...20 spirit (30...78...90 second lifespan). Heals party members in earshot for 3...9...10 each second. Healing cost: this spirit loses 3...9...10 Health. | 10 | ¾ | 30 | | Restoration Magic | Eye of the North | ||
| Restoration | Binding Ritual. Creates a level 1...11...14 spirit (30 second lifespan). End effect: resurrects party members in the area with 5...41...50% Health and zero Energy. | 10 | 1 | 30 | | Communing | Factions | ||
| Ritual Lord | Elite Skill. (30 seconds.) Your Binding Rituals recharge 15...63...75% faster. | 10 | 30 | | Spawning Power | Factions | |||
| Savannah Heat | Elite Spell. Deals 5...17...20 fire damage for each second since casting this spell (5 seconds). Hits foes near target's initial location. | 5 | 2 | 25 | | Fire Magic | Nightfall | ||
| Shadow Form | Elite Enchantment Spell. (5...18...21 seconds.) Hostile spells targeting you fail, and attacks against you miss. You also deal 33% less damage. End effect: lose all but 5...41...50 Health. | 10 | 1 | 45 | | Shadow Arts | Factions | ||
| Shadowsong | Binding Ritual. Creates a level 1...8...10 spirit (30 second lifespan). Its attacks inflict Blindness condition (1...5...6 seconds). | 15 | 1 | 30 | | | Communing | Factions | |
| Shelter | Binding Ritual. Creates a level 1...10...12 spirit (30...54...60 second lifespan). Non-spirit allies within range cannot lose more than 10% maximum Health from a single attack. Damage prevention cost: this spirit loses 75...51...45 Health. | 25 | 1 | 45 | | Communing | Factions | ||
| Signet of Creation | Signet. (5...25...30 seconds.) Your next 1...3...3 Binding Rituals cast instantly. | 1 | 30 | | Spawning Power | Factions | |||
| Signet of Deadly Corruption | Signet. Deals 5...29...35 damage (maximum 130) for each condition on target foe. | 1 | 12 | | Deadly Arts | Eye of the North | |||
| Signet of Ghostly Might | Elite Signet. (5...17...20 seconds.) All spirits you control within earshot attack 33% faster and deal + 5...9...10 damage. | 1 | 15 | | Communing | Nightfall | |||
| Signet of Judgment | Elite Signet. Knocks down target. Deals 15...63...75 holy damage to target and adjacent foes. | 1 | 20 | | Smiting Prayers | Core | |||
| Signet of Return | Signet. Resurrects target party member (5...13...15% Health and 1...3...4% Energy for each party member in earshot). | 5 | 5 | | Leadership | Nightfall | |||
| Signet of Spirits | Elite Signet. Creates three level 1...10...12 Spirits (60 seconds lifespan). These Spirits deal 5...27...32 with attacks. | 1 | 20 | | Channeling Magic | Factions | |||
| Sloth Hunter's Shot | Bow Attack. Deals +10...22...25 damage. Deals +10...30...35 more damage if target foe is not using a skill. | 10 | 8 | | Marksmanship | Eye of the North | |||
| Smiter's Boon | Enchantment Spell. (30 seconds.) Your Smiting Prayers have double Divine Favor healing bonus. | 5 | ¼ | 10 | | Divine Favor | Eye of the North | ||
| Song of Restoration | Elite Chant. (10 seconds.) Party members in earshot gain 45...97...110 Health with their next skill. | 10 | 1 | 20 | | Motivation | Nightfall | ||
| Soothing | Binding Ritual. Creates a level 1...10...12 spirit (15...39...45 second lifespan). Building adrenaline takes twice as long for foes within range. | 15 | 1 | 45 | | Communing | Factions | ||
| Spirit Bond | Enchantment Spell. (8 seconds.) Heals for 40...88...100 whenever target ally takes more than 60 damage. Ends after this ally takes damage from 10 attacks or spells. | 10 | ¼ | 2 | | Protection Prayers | Factions | ||
| Splinter Weapon | Weapon Spell. (20 seconds.) Attacks deal 5...41...50 damage to 3 adjacent foes. Ends after 1...4...5 attacks. | 5 | 1 | 5 | | Channeling Magic | Factions | ||
| Strength of Honor | Enchantment Spell. Target ally deals 5...21...25 more damage in melee. | -1 | 10 | 2 | 15 | | | Smiting Prayers | Core |
| Sundering Attack | Bow Attack. Deals +5...21...25 damage. 10% armor penetration. | 10 | 1 | 4 | | Marksmanship | Factions | ||
| Union | Binding Ritual. Creates a level 1...10...12 spirit (30...54...60 second lifespan). Whenever a non-spirit ally within range takes damage, that damage is reduced by 15 and the spirit takes 15 damage. | 15 | ¾ | 45 | | | Communing | Factions | |
| Unseen Fury | Stance. Inflicts Blindness condition on adjacent foes (3...9...10). You cannot be blocked by Blinded foes for 10...26...30 seconds.) | 5 | 20 | | Shadow Arts | Factions | |||
| Unyielding Aura | Elite Enchantment Spell. Your Monk spells heal for +15...51...60%. End effect: a random other party member is resurrected with full Health and Energy and teleported to your location. | -1 | 5 | ¼ | 10 | | Divine Favor | Prophecies | |
| Wanderlust | Elite Binding Ritual. Creates a level 1...10...12 spirit (30...54...60 second lifespan). Its attacks against stationary foes cause knock-down. Knock-down cost: this spirit loses 70...54...50 Health. | 10 | 1 | 45 | | Communing | Factions | ||
| Ward Against Melee | Ward Spell. (5...17...20 seconds.) Allies in this ward have a 50% chance to block melee attacks. Allied spirits are not affected. | 15 | 1 | 30 | | | Earth Magic | Core | |
| Warrior's Endurance | Elite Skill. (5...29...35 seconds.) You gain 3 Energy each time you hit with a melee attack. No Energy gain if you have more than 10...22...25 Energy. | 5 | 30 | | Strength | Prophecies | |||
| Watch Yourself! | Shout. (10 seconds.) Party members in earshot have +5...21...25 armor. Ends after 10 incoming attacks. | 4 | 4 | | | Tactics | Core | ||
| Weapon of Warding | Weapon Spell. (3...7...8 seconds.) +2...4...4 Health regeneration. 50% chance to block. | 10 | 1 | 5 | | | Restoration Magic | Factions |






























































































