Kilroy Stonekin's Punch-Out Extravaganza!

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Kilroy Stonekin's Punch-Out Extravaganza!
Section Far Shiverpeaks Quests
Given by Kilroy Stonekin
in Gunnar's Hold
(Far Shiverpeaks)
Preceded by Punch the Clown
Followed by The Throwdown in a Norn Town
Campaign Eye of the North
Type Mini-mission Repeatable quest
(Solo Quest)
Maps

(Click to enlarge)

Contents

[edit] Quest information

  • Quest is repeatable (Read Note Below)

[edit] Objectives

  • Speak to Kilroy when you are ready to hunt for Fronis Irontoe.
  • Accompany Kilroy. Find and defeat Fronis Ironetoe using nothing but brass knuckles.
  • See Kilroy Stonekin for your reward.

[edit] Reward

[edit] Walkthrough

After talking with Kilroy, you are transported to Fronis Irontoe's Lair and your skills will be replaced with the Dwarven Brawling subset (except Combo Punch is missing in normal mode, however available in hard mode). Kilroy Stonekin will be fighting along side you and spamming his "Kilroy Stonekin" shout, recharging your time based skills quickly. Make your way through the Stone Summit one by one.

Hint: If you just want to complete the dungeon, it is enough to run all the way to Fronis and punch him down. You can bypass the blockade by Lieutenant Mahgma and his companions on the right side.

At one point, you'll come across an entire room of Stone Summit, but they only turn hostile two or three at a time. Just focus on one target at a time (preferably the one being targeted by Kilroy Stonekin), as defeating a foe will refill some of your health. If you are defeated, try to STAND UP!. Kilroy may be defeated, but he will revive when no foes are around.

Bug Bug.
Sometimes Kilroy may get stuck on a chest that has spawned in his way, there is no way to move him away from the chest and will therefore have to continue without him.

Towards the end of the cave, you will run across Fronis Irontoe and an Enslaved Ettin. You only need to kill Fronis to finish the quest, however, it is much more difficult to kill Fronis Irontoe with the Enslaved Ettin attacking you all of the time, so be advised to kill the Enslaved Ettin before moving on to Fronis Irontoe. Slaying Fronis Irontoe for the first time will earn you 500 Dwarf reputation points in normal mode, however, 750 in Hard Mode. Every successive run thereafter will earn you 250 Dwarf reputation points in normal, and 375 in Hard Mode. Once you have slain Fronis Irontoe, Fronis Irontoe's Chest will appear. Upon opening it, you will recieve either a Dwarven Ale, or an Aged Dwarven Ale. In Hard Mode, the chest will reward you with either 2 Dwarven Ales, 2 Aged Dwarven Ales, or 1 of each.

[edit] Normal Mode Tactics

  • Keep moving. Killing a foe heals you fast and preserves your adrenaline.
  • Engage a new group with Brawling Uppercut, Brawling Headbutt, or both ready. This takes down their numbers quickly and provides you with healing and adrenaline at the same time.
  • Save Brawling Uppercut for the carvers and crushers. The rangers are merely annoying unless you're already badly injured. Don't waste these powerful skills on foes that are near death.
  • Pack a bow (or wand or staff). As soon as you defeat Lieutenant Mahgma, run for the final encounter. Plink the ettin with your bow until Kilroy catches up to you. This preserves (and builds) your adrenaline for the final encounter.

[edit] Survivor Title and Strategy

The quest is renowned for its beneficial part in easily obtaining the Survivor Title. As it is repeatable, and also because of the ability to recover from what would typically be a "death" in any other circumstance, it is ideal for earning the title. Methods listed are specifically designated toward obtaining the Survivor Title, however many may be used generally to help to complete the Dungeon.

[edit] Survivor Title and Kilroy Stonekin's Punch-Out Extravaganza!

The Survivor Title, prominent for its ease of loss, can be obtained by completing this repeatable quest. However, especially during Hard Mode vanquishing of the Dungeon and for professions with natural 60 armor (Monks, Mesmers, etc., all of whom have 60 armor), this quest can be much riskier. Obtaining armor of the maximum armor value for your profession is necessary to complete this run successfully and most efficiently. Armor upgrades, such as Insignia and Runes may aid you, with a better chance of completing the dungeon without being knocked down. Also recommend that you map your skill #8 (The stand up skill) to keys 8,9,0 makes it much easier to stand up even at max energy of 70. If you have all your adrenaline before the battle, do Brawling Combo Punch->Brawling Uppercut->Brawling Straight Right to kill the target in seconds.

[edit] Armor

The most preferable Insignia are those that decrease physical damage, and boost armor, either by boosting it naturally, or against physical damage. Upgrades that increase health will not have an inherent effect here, as health will be capped.

  • The suggested Insignia is the Stalwart Insignia, which offers +10 armor boost against physical damage.
  • Assassins might find that the Saboteur's, Vanguard's and Infiltrator's Insignia (Which provide +10 armor boosts for Slashing, Blunt and Piercing damage respectively, as well as an extra +10 armor boost for physical damage), are helpful here.
  • Warriors might find that Knight'sInsignia (which reduce physical damage by 3) are helpful here also.
  • Paragons will find Centurion's Insignia quite useful here as most of the time you will be under the effect of Kilroy's shout.
  • Elementalists will find Prismatic Insignia with 9 ranks in each elemental attribute quite useful(use runes if you haven't done the attribute point quests), since you will have +20 armor unconditionally, and the brawling skill bar is independent of attribute points.

Runes again are not helpful, because of the set skill template you are given. However, Warriors may use Absorption Runes to decrease damage slightly.

[edit] Weapon

Thunderfist's Brass Knuckles given from the quest The Throwdown in a Norn Town can be used and modified in this quest. The following modifications are most useful:

However, the Brawn over Brains inscription is only helpful if you meet the requirement of the knuckles (9 Dagger Mastery).

These modifications can allow one to hit for an additional 1-8 damage and provide minor healing.

One should also note that all items modifying energy and/or health do not take effect while in this dungeon, so one would only get the benifit from the +15% damage on the inscription (As the -5 energy is negated).

[edit] Consumables

Consumables do work while completing this quest. Scrolls are suggested for use, preferably Lightbringer Scrolls, which will give a bonus of 300% experience for 10 minutes. Completion of the quest in Hard Mode is highly recommended, as it yields vastly more experience, with very few extra risks along the way. In Hard Mode, it is also possible to gain enough money per run to use 2 Scroll of Slayer's Insight (when valued at 800g per Scroll) consumables, and retrieve enough items to pay back the cost of both. This provides a 250% experience bonus, and at a much more affordable rate than other more expensive scrolls. It is therefore suggested that Slayer's Insight Scrolls are used, for their efficiency value.

Other consumables can also be used. Green Rock Candies, Blue Rock Candies, Red Rock Candies, and Slices of Pumpkin Pie all benefit a player with increased attack speed, as well as reduced skill activation time. These can be beneficial to completing a Hard Mode run quickly.

[edit] Additional Notes

  • Using Scrolls of Slayer's Insight, those most efficient for Hard Mode running, 42,596xp may be obtained per Hard Mode run, while using two Slayer's Insight Scrolls (generally enough to last you until the end of the run continuously). This means that from 140,000xp (about Level 20) until 1,337,500 (Legendary Survivor), a total of 29 Hard Mode runs are required for the title.
  • 250% XP from kills is enough to cap the XP gained from this run in HM, and it is a lot cheaper than the 300% scrolls.
  • Remember that you can't use more than one scroll at a time.
  • getting an assassin secondary proffession and putting points into dagger mastery will make adrenaline building much easier.

[edit] Dialogue

[edit] Initial dialogue

Kilroy Stonekin

"Now that yer knuckles are dirty, it's time to put those skills to good use. Fronis Irontoe, the brother of a particular Stone Summit I loathe, has set up camp nearby. He's commanding a pack of no good filthy fighters. Take a wiff. Can you smell 'em? Let's give our fists a workout those Stone Summit hooligans will never forget!"
Yes Accept: "You're insane, Kilroy. I love it."
No Decline: "You're insane, Kilroy. I'm not going anywhere with you."
Ask Ask: "You will be removed from the party to join Kilroy in an brass-knuckled assault on Fronis Irontoe's Lair. Are you ready?"
Yes "Let's do it."
No "Not now."

[edit] Intermediate dialogue

[edit] At start

Kilroy Stonekin

"I haven't seen Fronis in a long time. I can't wait to introduce him to my friends."

Stone Summit (quote)

"Holy frozen beards, that's Kilroy Stonekin!"

Stone Summit (quote)

"Kilroy? How in the name of the Great Destroyer did you find us up here?"

Stone Summit (quote)

"Kilroy Stonekin! I still owe him money. Run for it!"
[edit] On meeting Fronis

Fronis Irontoe

"Kilroy Stonekin, ya son of a Yakslapper! I don't know how you made it this far, but I'm happy to be the one to bury you."

Kilroy Stonekin

"Allow me to introduce you to my friends. Lefty, Righty, give our friend Fronis a proper welcome!"

[edit] Stone Summit battle quotes

"Get 'em!"
"Fight back, cowards!"
"It's time to say goodnight, Kilroy!"
"Mahgma Said Knock You Out"
"Say Goodbye To Your Teeth!"

[edit] Reward dialogue

Kilroy Stonekin

"Did ya see the look on their faces when we crashed their party, fists-a-flailin'? I've not had a better time in years! Good fightin', <player name>! I need to go ice down my fists now. I suggest you do the same."

[edit] Notes

  • Each run will get you 8572 experience in normal mode (without scrolls), 14516 using Scroll of Hero's Insight and including the quest reward, and 26026 in hard mode (using Scrolls of Adventurer's Insight and including the quest reward). The dungeon takes about 6-9 minutes to complete, making it a relatively safe and fast way to work towards higher tiers of Survivor (Just don't forget to map out if you aren't sure you can refill your energy in time using 'STAND UP!').
  • It takes 46 Hard Mode runs to get from level 20 (140 600xp) to Legendary Survivor (1 337 500xp) using Scrolls of Adventurer's Insight and including the quest reward each round.
  • After accepting the reward, the quest won't be available again until you zone out then back again. Another method to re-activate the quest is to accept "Kilroy's Punchout Tournament". No matter whether you win or lose, 'Kilroy Stonekin's Punch-Out Extravaganza!' becomes active again. Also, switching districts will cause the quest to become available again.
  • If Kilroy does more damage to an enemy, it will give you experience, but not renew experience scrolls.
  • Using a Birthday Cupcake in this mission will not raise your maximum health or energy, but will increase your movement speed.
  • In Normal Mode, the Stone Summit Dwarves have 80 health, in Hard mode they have 200 health.
  • In Hard Mode, your maximum health is 600 instead of 500, enemies give you +300 health upon being slain instead of the normal +200. and enemy Rangers only use Broad Head Arrow when you have a caster weapon equipped.
  • This quest is extremely good for lower levels to get to level 20, the EXP (as stated above) is good and doing this 5 - 7 times will give you a nice boost in the way of reaching the maximum level
  • Standard attacks don't affect you, only skills.
  • Kilroy is affected by standard attacks.
  • Kilroy does not gain +300hp after a monster is killed, so to keep him alive, make sure you lead the way.
Bug Bug.
If one levels up while knocked down (eg. Kilroy kills an enemy) STAND UP! has no effect and you will be kicked out of the dungeon - This will count as a death twards a Survivor title.
Bug Bug.
Sometimes the chest will spawn inside the wall. This may cause the item dropped by the chest (as the chest may be reachable) to drop inside the wall. In this event do the following: leave the item on the ground, complete the dungeon and wait the 3 minutes for the game to send you back to Gunnar's Hold. The item will then appear in a loot-window.
  • This run will also get you a fair bit of gold for the time it takes, and can often provide, assuming you sell all loot, collect the reward and salvage runes from armor to sell (a dwarf in one chamber usually drops quality runed armor), anything from 1000 to 3000 gold each time.
  • Resigning after opening the chest will say that you failed the quest even though you can still collect the reward from Kilroy.
  • Summoning Stones cannot be used during this quest.
  • If you are planning on completing this quest multiple times, then it is advised to take Assassin secondary and put 12 points into dagger mastery for a small amount of extra damage. Thunderfist's Brass Knuckles will also help with damage, especially upgraded with a Tang, Handle, and Inscription.
  • Your Heroes in your party earn experience whenever you receive experience, even from quest rewards. If you plan on completing this quest multiple times for the survivor title, it will be a good idea to add any heroes you want to train into your party before accepting the quest reward. Although beware of the risks you take when attempting the Campaign travel quest to Nightfall, try to have a guild member or friend help you with the fighting while you stay back and stay safe.

[edit] Trivia

  • During a run once you reach the first boss an enemy might say "Mahgma says knock you out!" which may be a reference to the song "Mama said knock you out" by LL Cool J, or the old game "Simon Says"
  • "Son of a Yakslapper" refers to Wroth Yakslapper.