Kaineng Center
From Guild Wars Wiki
| Kaineng Center | |
|---|---|
| | |
| Campaign | Factions |
| Region | Kaineng City |
| Type | Port |
| Party size | 8 |
| Exit(s) | Bejunkan Pier Bukdek Byway Raisu Pavilion |
| Images | |
| On the world map | |
| A view inside | |
“This area of Cantha's sprawling northern metropolis is also sometimes called "Old Kaineng" and is usually among the first stops of visitors to the Empire of the Dragon. Before the Jade Wind, the place now called Kaineng Center actually comprised most of Kaineng City, but the ensuing population explosion as citizens fled the affected regions led to an equal expansion of metropolitan boundaries. The central district's new, official moniker was approved by imperial decree in 1408 CC.
— In-game description
Contents |
[edit] Getting there
Factions characters will need to travel exit from the Marketplace and follow the western coastline north across Bukdek Byway. The first primary quest that will lead through this location is City Under Attack, which is actually halfway through the storyline. So it's best if characters make their own way to Kaineng Center after getting to the Marketplace.
Characters from other campaigns will arrive at Bejunkan Pier, just outside Kaineng Center to the northwest. Prophecies characters must talk to Jiaju Tai in Lion's Arch after completing the Mhenlo's Request quest. Nightfall characters must talk to Funwa Shento in Kamadan after completing the Time is Nigh quest.
[edit] Exits
- Bejunkan Pier (northwest)
- Bukdek Byway (southeast)
- Raisu Pavilion (east)
[edit] Quests available
- Barkeep Mehoro
- Bujo
- Guardsman Chienpo
- Eliminate the Jade Brotherhood
- Chaos in Kryta (non-Prophecies characters only)
- Guardsman Ping
- Guildmaster Luan
- Imperial Agent Hanjo
- Imperial Guardsman Kintae
- Imperial Guardsman Linro
- Sunspears in Cantha (non-Nightfall characters only)
- Minister Jaisan
- Capturing the Orrian Tome (Factions characters only)
- Minister's Test (Factions characters only)
- Minister of Maintenance Raiugyon
- Xunlai Agent Honlo
[edit] NPCs
[edit] Allies
[edit] Services
[edit] Collectors
20 Imperial Quartermasters (3 collectors for 1, 3, and 5 Imperial Commendations)
10 Akemi (scribe for 1 authorized Togo's Story)
20 Archivist of Whispers (scribe for 1 authorized Turai's Story)
8 Diane (scribe for 1 authorized Saul's Story)
5 Tuomas (scribe for 1 authorized Gwen's Story)
[edit] Crafters
20 Kakumei (armorer)
20 Ryoko (armorer)
20 Suki (armorer)
20 Xue Yi (artisan)
20 Manzo (weaponsmith)
[edit] Henchmen
- (all level 20)
Devona (Fighter)
Talon Silverwing (Fighter)
Aidan (Archer)
Zho (Archer)
Sister Tai (Healer)
Eve (Cultist)
Su (Vile)
Lo Sha (Illusion)
Headmaster Vhang (Shock)
Kai Ying (Earth)
Panaku (Cutthroat)
Professor Gai (Spirit)
[edit] Merchants and traders
20 Ryukichi (merchant)
20 Natsuko (merchant)
20 Xue Fang (dye trader)
20 Yutake (material trader)
20 Jiazhen Li (rare material trader)
20 Zhou Pak (rare scroll trader)
20 Mitsunari (rune trader)
[edit] Trainers
10 Michiko (skill trainer)
[edit] Guild services
10 Akoto (guild registrar)
20 Kumiko (guild emblemer)
15 Canthan Ambassador (guild hall acquisition)
[edit] Other services
15 Xunlai Agent (storage upgrades)
24 Xunlai Chest (storage)
24 Kun Shao (Xunlai tournament agent)
20 Anja (historian)
20 Gorani (historian)
15 Durmand (historian)
[edit] Guards and officials
20 Guardsman Chienpo
20 Guardsman Ping
20 Imperial Guardsman Linro
20 Shae Wong
20 Guardsman Zingpah
20 Imperial Agent Hanjo
20 Imperial Guardsman Kintae
10 Jin Siyan
10 Minister Nai
10 Minister Zal
20 Ministry Guards
[edit] Other allies
10 Guildmaster Luan
10 Barkeep Mehoro
10 Bujo
10 Po Fang
10 Xunlai Agent Honlo
[edit] Points of interest
[edit] Notes
- There is a lounging cat and a perpetually moving rocking chair next to Guardsman Chienpo and Xue Yi.
- There is a large area to be explored on the far west side of the city. To access this area, head to the armorers and you will see a passageway that leads out.
- The run to Kaineng Center from the Marketplace is a popular scam, since it can be done without entering combat by any character.
- There is a ledge in town that can only be accessed from the Divine Path.
- If you look at the rune trader from the top of the stairs next to him then go to your left there is a hole in the corner where your entire character can fit.
- To the south of the city is an open gate that leads down a path to the closed gate of a store room. Among other mundane containers, the storeroom contains a wooden crate with a pulsating golden glow.
[edit] Trivia
- Oozes and rats were added to this town when Guild Wars Eye of the North was released to show that tremors had caused cracks to appear in the earth and releasing underground vermin. They were removed in the 10th September 2008 update.

