Fort Koga

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Fort Koga
image:Fort Koga map.png
Region Maguuma Jungle
Victory Condition Deathmatch
Party Size 4
Allowed Levels 20
Priest/Obelisk No
Effect None

Fort Koga is one of the maps in rotation in Random and Codex Arena with a backdrop of the Maguuma Jungle.

Years ago, Fort Koga was a key defensive point between Kryta and the western coast of Tyria. Guilds from across Tyria came to siege its walls, for those who controlled the fort controlled the trade routes.

— Description


Contents

[edit] Description

The map is composed of a raised circular walkway that encloses the central area of the fort that is accessible by stairs. The walkway has two bridges under which players can move, although there typically is not a reason to do so because the path underneath the bridges doesn't lead anywhere.

[edit] Objective

Annihilation: To be victorious, at least one player on your team has to be alive after he has killed the last opponent.

[edit] Common Tactics/Tips

  • Players on top of and under bridges can melee and shoot arrows at those underneath and above them.

[edit] Trivia

  • Fort Koga was once playable from the World Map of Tyria on, located above Henge of Denravi. Players can not discover this map.
  • During early beta, Fort Koga was a much bigger PvP zone, one team would start in the Fort and the other would start outside. But later on, Carts blocked off the entrance/exit to the outside area.

  Team arenas
Outposts: Team Arenas
Annihilation arenas: Amnoon Arena | Ascalon Arena | Churranu Island Arena | D'Alessio Arena | Fort Koga
Petrified Arena | Shing Jea Arena | Shiverpeak Arena | Sunspear Arena
Obelisk Annihilation arenas: Brawler's Pit | Heroes' Crypt
Priest Annihilation arenas: Deldrimor Arena | Seabed Arena
Kill Count arenas: The Crag
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