Elementalist skill rewards

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Icon Name Description Exhaustion Energy Activation time Recharge time Attribute
Image:Armor of Earth.jpg Armor of Earth Enchantment Spell. (30 seconds.) You have +24...53...60 armor. You move 50...21...14% slower. 0 10 Energy 0.75 ¾ Activation time 15 Recharge time Quest reward Earth MagicZ
Image:Aura of Restoration.jpg Aura of Restoration Enchantment Spell. (60 seconds.) You gain 0...1...1 Energy and are healed for 200...440...500% of the Energy cost each time you cast a spell. 0 5 Energy 0.25 ¼ Activation time 12 Recharge time Quest reward Energy StorageZ
Image:Blinding Flash.jpg Blinding Flash Spell. Inflicts Blindness condition (3...7...8 seconds). 0 15 Energy 0.75 ¾ Activation time 4 Recharge time Quest reward Air MagicZ
Image:Conjure Frost.jpg Conjure Frost Enchantment Spell. (60 seconds.) Your attacks hit for +5...17...20 cold damage. No effect unless your weapon deals cold damage. 0 10 Energy 1 Activation time 45 Recharge time Quest reward Water MagicZ
Image:Deep Freeze.jpg Deep Freeze Hex Spell. Also hexes foes in the area of your target (10 seconds). These foes move 66% slower. Initial effect: deals 10...70...85 cold damage. 0 25 Energy 2 Activation time 15 Recharge time Quest reward Water MagicZ
Image:Earth Attunement.jpg Earth Attunement Enchantment Spell. (36...55...60 seconds.) You gain 1 Energy plus 30% of the Energy cost when you use an Earth Magic skill. 0 10 Energy 2 Activation time 45 Recharge time Quest reward Earth MagicZ
Image:Earthquake.jpg Earthquake Spell. Deals 26...85...100 earth damage. Also hits foes near target. Causes knock-down. You are Exhausted. -10 Exhaustion 25 Energy 3 Activation time 15 Recharge time Quest reward Earth MagicZ
Image:Eruption.jpg Eruption Spell. Deals 10...34...40 earth damage each second (5 seconds). Hits foes near target's initial location. Inflicts Blindness condition (10 seconds). 0 25 Energy 2 Activation time 30 Recharge time Quest reward Earth MagicZ
Image:Fire Attunement.jpg Fire Attunement Enchantment Spell. (36...55...60 seconds.) You gain 1 Energy plus 30% of the Energy cost when you use a Fire Magic skill. 0 10 Energy 2 Activation time 45 Recharge time Quest reward Fire MagicZ
Image:Fire Storm.jpg Fire Storm Spell. Deals 5...29...35 fire damage each second (10 seconds). Hits foes adjacent to target's initial location. 0 10 Energy 2 Activation time 30 Recharge time Quest reward Fire MagicZ
Image:Fireball.jpg Fireball Spell. Projectile: deals 7...91...112 fire damage to target and adjacent foes. 0 10 Energy 2 Activation time 7 Recharge time Quest reward Fire MagicZ
Image:Flame Burst.jpg Flame Burst Spell. Deals 15...99...120 fire damage to all foes near you. 0 15 Energy 0.75 ¾ Activation time 5 Recharge time Quest reward Fire MagicZ
Image:Flare.jpg Flare Spell. Projectile: deals 20...56...65 fire damage. 0 5 Energy 1 Activation time 0 Quest reward Fire MagicZ
Image:Frozen Burst.jpg Frozen Burst Hex Spell. Hexes foes near you. These foes move 66% slower (3...7...8 seconds). Initial effect: deals 10...70...85 cold damage to foes near you. 0 15 Energy 0.75 ¾ Activation time 8 Recharge time Quest reward Water MagicZ
Image:Gale.jpg Gale Spell. Causes knock-down. You are Exhausted. 50% failure chance unless Air Magic 5 or more. -10 Exhaustion 10 Energy 1 Activation time 5 Recharge time Quest reward Air MagicZ
Image:Glyph of Elemental Power.jpg Glyph of Elemental Power Glyph. (25 seconds.) Boosts your elemental attributes by +2 for your next 10 spells. 0 5 Energy 1 Activation time 5 Recharge time Quest reward Z
Image:Glyph of Lesser Energy.jpg Glyph of Lesser Energy Glyph. (15 seconds.) Your next 2 spells cost 10...16...18 less Energy. 0 5 Energy 1 Activation time 30 Recharge time Quest reward Energy StorageZ
Image:Grasping Earth.jpg Grasping Earth Hex Spell. Hexes foes near you for (8...18...20 seconds). These foes move 50% slower. 0 5 Energy 0.75 ¾ Activation time 12 Recharge time Quest reward Earth MagicZ
Image:Ice Prison.jpg Ice Prison Hex Spell. (8...18...20 seconds.) Target foe moves 66% slower. Ends if this foe takes fire damage. 0 10 Energy 2 Activation time 30 Recharge time Quest reward Water MagicZ
Image:Ice Spear.jpg Ice Spear Half Range Spell. Projectile: deals 10...58...70 cold damage. 0 5 Energy 1 Activation time 0 Quest reward Water MagicZ
Image:Ice Spikes.jpg Ice Spikes Hex Spell. Also hexes foes adjacent to target (2...5...6 seconds). These foes move 66% slower. Initial effect: deals 20...68...80 cold damage. 0 15 Energy 2 Activation time 10 Recharge time Quest reward Water MagicZ
Image:Incendiary Bonds.jpg Incendiary Bonds Hex Spell. (3 seconds.) End effect: Deals 20...68...80 fire damage and inflicts Burning condition (1...3...3 seconds) to foes near your target. 0 15 Energy 2 Activation time 15 Recharge time Quest reward Fire MagicZ
Image:Inferno.jpg Inferno Spell. Deals 30...114...135 fire damage to foes adjacent to you. 0 10 Energy 0.75 ¾ Activation time 10 Recharge time Quest reward Fire MagicZ
Image:Iron Mist.jpg Iron Mist Hex Spell. (5...15...17 seconds.) Target foe moves 90% slower. This foe has immunity to all damage except lightning. 0 10 Energy 2 Activation time 30 Recharge time Quest reward Earth MagicZ
Image:Lava Font.jpg Lava Font Spell. Deals 5...41...50 fire damage each second (5 seconds). Hits foes adjacent to your initial location. 0 10 Energy 2 Activation time 4 Recharge time Quest reward Fire MagicZ
Image:Lightning Javelin.jpg Lightning Javelin Spell. Projectile: Deals 15...43...50 lightning damage. Interrupts Attacking Foes. 25% armor penetration. 0 5 Energy 1 Activation time 2 Recharge time Quest reward Air MagicZ
Image:Lightning Orb.jpg Lightning Orb Spell. Projectile: deals 10...82...100 lightning damage and inflicts cracked armor (5...17...20 seconds). 25% armor penetration. 0 15 Energy 2 Activation time 5 Recharge time Quest reward Air MagicZ
Image:Lightning Strike.jpg Lightning Strike Spell. Deals 5...41...50 lightning damage. 25% armor penetration. 0 5 Energy 1 Activation time 5 Recharge time Quest reward Air MagicZ
Image:Magnetic Aura.jpg Magnetic Aura Enchantment Spell. (5...17...20 seconds.) You have 75% chance to block melee attacks. 0 5 Energy 0.25 ¼ Activation time 60 Recharge time Quest reward Earth MagicZ
Image:Meteor.jpg Meteor Spell. Deals 7...91...112 fire damage and causes knock-down. Also hits foes adjacent to target foe. You are Exhausted. -10 Exhaustion 5 Energy 2 Activation time 30 Recharge time Quest reward Fire MagicZ
Image:Obsidian Flame.jpg Obsidian Flame Spell. Deals 22...94...112 damage. You are Exhausted. -10 Exhaustion 5 Energy 2 Activation time 5 Recharge time Quest reward Earth MagicZ
Image:Shard Storm.jpg Shard Storm Hex Spell. Projectile: deals 10...70...85 cold damage. Target foe moves 66% slower (2...5...6 seconds). 0 10 Energy 1 Activation time 10 Recharge time Quest reward Water MagicZ
Image:Stone Daggers.jpg Stone Daggers Spell. Two projectiles: each deals 8...28...33 earth damage. 0 5 Energy 1 Activation time 0 Quest reward Earth MagicZ
Image:Stoning.jpg Stoning Spell. Projectile: deals 45...93...105 earth damage. Causes knock-down if target foe is Weakened. 0 15 Energy 1 Activation time 5 Recharge time Quest reward Earth MagicZ
Image:Swirling Aura.jpg Swirling Aura Enchantment Spell. (8...18...20 seconds.) You have 50% chance to block projectile attacks. 0 10 Energy 1 Activation time 45 Recharge time Quest reward Water MagicZ
Image:Ward Against Elements.jpg Ward Against Elements Ward Spell. (8...18...20 seconds.) Allies in this ward have +24 armor against elemental damage. Spirits are unaffected. 0 15 Energy 1 Activation time 20 Recharge time Quest reward Earth MagicZ
Image:Ward Against Foes.jpg Ward Against Foes Ward Spell. (8...18...20 seconds.) Foes in this ward move 50% slower. 0 15 Energy 1 Activation time 20 Recharge time Quest reward Earth MagicZ
Image:Ward Against Melee.jpg Ward Against Melee Ward Spell. (5...17...20 seconds.) Allies in this ward have a 50% chance to block melee attacks. Allied spirits are not affected. 0 15 Energy 1 Activation time 30 Recharge time Quest reward Earth MagicZ
Image:Water Attunement.jpg Water Attunement Enchantment Spell. (36...55...60 seconds.) You gain 1 Energy plus 30% of the Energy cost when you use a Water Magic skill. 0 10 Energy 2 Activation time 45 Recharge time Quest reward Water MagicZ
Image:Whirlwind.jpg Whirlwind Spell. Hits foes adjacent to you. Deals 15...51...60 cold damage. Causes knock-down to attacking foes. 0 5 Energy 0.75 ¾ Activation time 8 Recharge time Quest reward Air MagicZ
Image:Windborne Speed.jpg Windborne Speed Enchantment Spell. (5...10...11 seconds.) Target ally moves 33% faster. 0 10 Energy 0.75 ¾ Activation time 5 Recharge time Quest reward Air MagicZ

[edit] See also