Easily interrupted skill
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These are types of skills that can be interrupted simply by a hit with an attack, preventing that skill from activating. All traps and certain skills like Ethereal Light are easily interruptible. The condition dazed causes all spells to become easily interrupted. Trapper's Focus' effect bypasses the easily interrupted clause for traps.
[edit] List of Easily Interruptible Skills
| Icon | Name | Description | | | | Attribute | Campaign | ||
|---|---|---|---|---|---|---|---|---|---|
| Barbed Trap | Trap. (90 seconds.) Affects nearby foes. Deals 7...20...23 piercing damage. Inflicts Crippled and Bleeding conditions (3...21...25 seconds). Easily interrupted. | 15 | 2 | 20 | | Wilderness Survival | Core | |
| Black Powder Mine | Trap. (90 seconds.) Affects nearby foes. Deals 20...30 damage. Inflicts Blindness and Bleeding conditions (7...10 seconds). Easily interrupted. | 10 | 2 | 20 | Deldrimor rank | Eye of the North | ||
| Create Light of Seborhin | Skill. Ancient energies are called forth to create the Light of Seborhin. This skill cannot be disabled. | 10 | Nightfall | |||||
| Disarm Trap | Skill. You disable an activated sentry trap before it discharges. You are easily interrupted. | 2 | Nightfall | |||||
| Dust Trap | Trap. (90 seconds.) Affects nearby foes. Deals 10...22...25 earth damage every second (5 seconds.) Inflicts Blindness condition (3...7...8 seconds) every seconds (5 seconds). Easily interrupted. | 25 | 2 | 30 | | Wilderness Survival | Prophecies | |
| Ethereal Light | Spell. Heal for 25...85...100. Easily interrupted. | 5 | 1 | 5 | Healing Prayers | Factions | ||
| Flame Trap | Trap. (90 seconds.) Affects nearby foes. Deals 5...17...20 fire damage every second (3 seconds). Inflicts Burning condition (1...3...3 seconds). Easily interrupted. | 10 | 2 | 20 | | Wilderness Survival | Core | |
| Healing Spring | Trap. (10 seconds.) Affects adjacent allies. Heals for 15...51...60 every 2 seconds. Easily interrupted. | 10 | 2 | 20 | Wilderness Survival | Prophecies | ||
| Piercing Trap | Trap. (90 seconds.) Affects nearby foes. Deals 5...41...50 piercing damage. Deals 15...51...60 more damage to any foes with Cracked Armor. Easily interrupted. | 10 | 2 | 30 | Wilderness Survival | Eye of the North | ||
| Precision Shot | Bow Attack. Deals +3...15...18 damage. Unblockable. Easily Interrupted. | 10 | 1 | 6 | | Marksmanship | Core | |
| Smoke Trap | Elite Trap. (90 seconds.) Inflicts Blinded and Dazed conditions (5...9...10 seconds) to nearby foes. Easily interrupted. | 10 | 2 | 20 | Wilderness Survival | Nightfall | ||
| Snare | Trap. (90 seconds.) Affects nearby foes. Inflicts Crippled condition (3...13...15 seconds). Easily interrupted. | 5 | 2 | 20 | Wilderness Survival | Factions | ||
| Spike Trap | Elite Trap. (90 seconds.) Affects nearby foes. Every second, (for 2 seconds), this trap deals 10...34...40 piercing damage, causes knockdown, and inflicts Crippled condition (3...21...25 seconds). Easily interrupted. | 10 | 2 | 20 | Wilderness Survival | Core | ||
| Tripwire | Trap. (90 seconds.) Deals 5...17...20 piercing damage to nearby foes. Causes knock-down to Crippled foes. Easily interrupted. | 10 | 2 | 30 | Wilderness Survival | Nightfall | ||
| Viper's Nest | Trap. (90 seconds.) Affects nearby foes. Deals 5...29...35 piercing damage. Inflicts Poisoned condition (5...17...20 seconds). Easily interrupted. | 10 | 2 | 20 | Beast Mastery | Factions | ||
| Weakness Trap | Trap. (90 seconds.) Affects nearby foes. Deals 24...50 lightning damage. Inflicts Weakness condition (10...20 seconds). Knocks-down Charr. Easily interrupted. | 10 | 2 | 30 | Ebon Vanguard rank | Eye of the North |
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