Dungeon

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Dungeons are described as chained instances. Dungeons are reset by exiting and re-entering them; however, while a party remains within a dungeon, there is some degree of persistence between its zones.

# Dungeon Lvs Chest Entrance Quest(s) Faction First Next
1 Catacombs of Kathandrax 3 Chest of Kathandrax Charr Homelands: Sacnoth Valley (Southeast) Kathandrax's Crusher Vanguard 1500 750
2 Rragar's Menagerie 3 Hidesplitter's Chest Charr Homelands: Sacnoth Valley (Southwest) Veiled Threat
The Hunting of the Charr5
Vanguard 3000 1500
3 Cathedral of Flames 3 Murakai's Chest Charr Homelands: Doomlore Shrine (teleported by Gron Fierceclaw during quest) Temple of the Damned Vanguard 1500 750
4 Ooze Pit 1 Prismatic Chest Charr Homelands: Grothmar Wardowns Watch it Jiggle Dwarf 1000 500
5 Darkrime Delves 3 Havok's Chest Far Shiverpeaks: Bjora Marches (North) The Misanthropic Jotun Principle Norn 1500 750
6 Frostmaw's Burrows 5 Chest of Burrows Far Shiverpeaks: Jaga Moraine (North) Cold Vengeance Norn 3000 1500
7 Sepulchre of Dragrimmar 2 Dragrimmar Chest Far Shiverpeaks: Drakkar Lake (Northwest) The Anvil of Dragrimmar
Anything You Can Do3
Dwarf 1500 750
8 Raven's Point 3 Destroyer Chest Far Shiverpeaks: Varajar Fells (Northwest) Defending the Breach Norn 1500 750
9 Vloxen Excavations 3 Zoldark's Chest Tarnished Coast: Umbral Grotto (Southwest) and Vlox's Falls (Northeast) Dredging the Depths Dwarf 1500 750
10 Bogroot Growths 2 Bogroot Chest Tarnished Coast: Sparkfly Swamp (Northeast) Giriff's War1 or
Tekks's War1
Asura 1000 500
11 Bloodstone Caves 3 Eldritch Chest Tarnished Coast: Sparkfly Swamp (East) Crystal Method
The Arrow's Point2
The Blade's Essence2
Dwarf 1500 750
12 Shards of Orr 3 Fendi's Chest Tarnished Coast: Arbor Bay (South) Lost Souls Asura 3000 1500
13 Oola's Lab 3 Oola's Chest Tarnished Coast: Magus Stones (West) Little Workshop of Horrors Asura 500 250
14 Arachni's Haunt 2 Arachni's Spoils Tarnished Coast: Magus Stones (South West) Scrambled Reinforcements Asura 1500 750
15 Slavers' Exile (elite) 5 Chest of the Slaver
Hierophant's Chest
Tarnished Coast: Verdant Cascades (Southeast) The Last Hierophant Norn 5000 2500
16 Fronis Irontoe's Lair 1 Irontoe's Chest Far Shiverpeaks: Gunnar's Hold (teleported by Kilroy Stonekin during the quest) Kilroy Stonekin's Punch-Out Extravaganza! Dwarf 500 250
17 Secret Lair of the Snowmen 1 Chest of Wintersday Past Tarnished Coast: Umbral Grotto (teleported by Koris Deeprunner during quest) Lost Treasure of King Hundar Dwarf 500 250
18 Heart of the Shiverpeaks 3 Mountain Heart Chest Depths of Tyria: Battledepths (South) or Depths of Tyria: Bogroot Growths (East) Heart of the Shiverpeaks4 Dwarf 1500 750
  1. Only one of these quests is required to receive credit for completing the dungeon, and the two quests cannot be done at the same time, as Giriff and Tekks will not accompany the party at the same time.
  2. The Arrow's Point and The Blade's Essence are non-repeatable, and do not require completion of the dungeon.
  3. One of the objectives for Anything You Can Do is on the first level of this dungeon, but it is not relevant for the dungeon's completion.
  4. The Heart of the Shiverpeaks quest is non-repeatable, but is not necessary to complete the dungeon afterward.
  5. The objective for this quest appears on the first level of this dungeon when the quest is active, but it is not relevant for the dungeon's completion.


[edit] List of Rare Weapons exclusive to Specific Dungeons

Some weapons can only be found from the reward chests of dungeons. It seems that most of these can only be found from the reward chest of one specific dungeon. Here is a list of such weapons - research is still needed to confirm which weapons drop in what location.

[edit] Notes

  • Before completing a Dungeon make sure you have a Master Dungeon Guide with you. Filling the entries in it will allow you to redeem reputation points to either the Asura, Norn, Ebon Vanguard or Deldrimor titles upon delivering it to the proper NPC. See Master Dungeon Guide for more information.
  • Completing a dungeon in hard mode gives 50% more reputation points than in normal mode.
  • A three minute timer starts once everyone uses the chest at the end of the Dungeon. When this timer expires the party will be sent outside to the dungeon's quest-giver.
  • If you have not completed a dungeon in either normal or hard mode it will show up on your main map with a wooden door icon. After completion this icon will change to an opened treasure chest.
Bug Bug.
If the whole party dies after the timer starts it will disappear, but will still expire.