Dragon Nest
From Guild Wars Wiki
Dragon Nest is a festival minigame that is available whenever the Shing Jea Boardwalk is open. To enter the arena you have to pay 1 Festival Ticket to Ki Leung.
[edit] Game mechanics
The game plays out somewhat like Whac-A-Mole. The goal is to tag the grey and white hatchlings to gain points, and avoid the red hatchlings. There are 4 rounds which last 45 seconds each and a 15 second break between each round. The game can be played by oneself or up to 8 players.
[edit] Round 1
This round contains purely grey hatchlings, so you should tag anything that moves.
[edit] Round 2
This round introduces the red hatchlings, avoid tagging these or you will be knocked down.
[edit] Round 3
This round introduces the white hatchlings, which give more points and will cripple any nearby foes.
[edit] Round 4
All tagged hatchlings during this round will award double points, so this is the round to catch up with the leader or to secure your win.
[edit] Rewards
- 1 Lunar Token (during Canthan New Year) or Victory Token (during Dragon Festival) for participation
- 2 Lunar or Victory Tokens per outscored opponent for top 3 finishers
- 1 gamer point per outscored opponent and 10 Lunar or Victory Tokens for first place
[edit] Tips
- Pressing V (or "Targeting: Ally - Nearest") followed quickly by space (or "Follow") will target the nearest hatchling and cause you to run towards it, creating a very quick method of racking up points.
- Spamming the above combo is key to succeeding in this game; however, it is important to always pay attention to what you're tagging. Click the ground to divert yourself away from undesirable targets, such as red hatchlings, or white hatchlings that are about to be tagged by an enemy.
- Zoom out as much as possible to give yourself a good view of the arena, and make a point of glancing at the radar every so often. This will help you guage the best areas to "farm".
- Speed boosts such as Sugar Rush and Sugar Jolt are helpful here; however, speed boosts are not necessary to secure a win, even when facing sugar-aided players.
[edit] Notes
- A glitch was found that would leave you inside the arena after the game ended, letting you play the next game without using a ticket AND letting you keep your score. This was done by backing up to the far side of the arena and selecting someone outside (normally the npc who lets you in), waiting seven seconds after the final scores appear, and then hitting the space bar multiple times. You can still stay inside the arena by doing this, but you are unable to participate in any other games until you map out of the arena.

