Desert Wurm (disguise)

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Desert Wurm

Disguise. You have been swallowed by a great wurm. You can command the wurm to move and use its skills.

Concise description

Disguise. You have been swallowed by a great wurm. You can command the wurm to move and use its skills.

[edit] Acquisition

Missions

Interactive objects

[edit] Related skills

[edit] Notes

  • This disguise is activated when riding a Junundu.
  • While under this disguise, player's skill bar is set to one of the following, depending on whether or not Junundu Siege has been learned:
Junundu Strike
Junundu Strike
Junundu Smash
Junundu Smash
Junundu Bite
Junundu Bite
Unknown Junundu Ability
Unknown Junundu Ability
Junundu Tunnel
Junundu Tunnel
Junundu Feast
Junundu Feast
Junundu Wail
Junundu Wail
Leave Junundu
Leave Junundu
Junundu Strike
Junundu Strike
Junundu Smash
Junundu Smash
Junundu Bite
Junundu Bite
Junundu Siege
Junundu Siege
Junundu Tunnel
Junundu Tunnel
Junundu Feast
Junundu Feast
Junundu Wail
Junundu Wail
Leave Junundu
Leave Junundu
  • While under this disguise, maximum Health is set to 3000, energy to 60 and your armor against elemental damage is decreased by 28, as is your armor against other types of damage.
  • This disguise also prevents knockdown.
  • While under this disguise, Junundu's regular attacks do a fix amount of armor-ignoring armor damage, dependent on weapon type.
    • Swords, hammers, and axes inflict 55 damage per hit.
    • Daggers inflict 40 damage per hit with a chance to double strike.
    • Scythes inflict 35 damage per hit and can hit one adjacent secondary target.
    • Bows inflict 40 damage per hit and have a ranged attack, range varies with bow type.
    • Spears inflict 55 damage per hit and have a ranged attack.
    • Wands and staves inflict 40 damage per hit and have a ranged attack.
  • The damage type is the same as the damage type of the weapon the character is holding. Weapons that deal holy damage will allow your Junundu to deal double damage against undead for its normal attacks.
  • When you initiate this disguise by interacting with wurm spoor, you will lose all enchantments and stances active on you, but not shouts or skills, you can also keep hold of what you are carrying (bundle items).
  • In this disguise all your primary attributes are modified to 0.

Disguises
Obtained through tonics Abyssal FormArcher FormAsura FormAvatar of Balthazar FormAvatar of Holiday CheerAvatar of SweetnessAwakened Head FormBeetle MetamorphosisBlack Moa FormBlack Moa Chick FormBone Dragon FormBrown Rabbit FormChampion of Balthazar FormCharr FormCrystal Guardian FormCrystal Spider FormEye of Janthir FormFootman FormGhostly Hero FormGolem FormGrentch FormGuild Lord FormGwen Doll FormHellhound FormMoa Bird FormMursaat FormNorn FormOoze FormPriest of Balthazar FormRainbow Phoenix FormRift Warden FormSaltspray Dragon FormSeer FormSinister Golem FormSnowman FormSpider FormSwarm of Bees FormThe Black Beast of Arrgh FormWhite Moa FormYeti Form
Obtained during missions Corsair DisguiseJade Brotherhood DisguiseKournan Guardsman Uniform
Obtained in explorable areas Desert WurmSpirit Form
Obtained during holiday events Agent of the Mad KingCostume Brawl disguiseOx FormPig FormRat FormRollerbeetle Racer