Cultist's Fervor

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Elite Enchantment Spell. For 20 seconds, your Necromancer spells cost -1...6...7 Energy to cast but you suffer from Bleeding for 10 seconds each time you cast a Necromancer spell.

Concise description

Elite Enchantment Spell. (20 seconds.) Your Necromancer spells cost 1...6...7 less Energy. You suffer from Bleeding (10 seconds) each time you cast a Necromancer spell.

Progression
Energy reduction
0
1
1
1
2
2
3
2
4
3
5
3
6
3
7
4
8
4
9
5
10
5
11
5
12
6
13
6
14
7
15
7
16
7
17
8
18
8
19
9
20
9
21
9

[edit] Acquisition

Signet of Capture

[edit] Notes

Bug Bug.
Causes bleeding on otherwise immune creatures, such as Shadow Vaettirs.
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