Celestial Horror
From Guild Wars Wiki
| Celestial Horror | |
|---|---|
| | |
| Affiliation | Not specified |
| Type | Minion |
| Level(s) | 25 |
| Campaign | Factions |
[edit] General
Celestial Horrors are giant, durable minions that resemble Flesh Golems (though they are more white and red than the regular flesh golem) and are summoned by necromancers using the celestial skill Star Servant. They use melee attacks and their attacks cause all party members to gain 25 Health and 3 Energy every time they hit. They also cause the target the strike to lose 25 health and 3 energy in addition to the normal attack damage.
Celestial Horrors count as minions bound to their master. They are subject to the minion cap imposed by the rank in Death Magic and will become masterless if their summoner dies. They also suffer from usual minion decomposition rate (see the minion article for more details).
Celestial Horrors inflict roughly 26-69 damage vs. AL 60, they have 580 Health and approximately 100 armor.
[edit] Locations
[edit] Missions
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| Bone Fiend • Bone Horror • Bone Minion • Celestial Horror • Flesh Golem • Jagged Horror • Shambling Horror • Vampiric Horror |

