Be Very, Very Quiet...

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Be Very, Very Quiet...
Section Charr Homelands Quests
Given by Vael
in Grothmar Wardowns
(Charr Homelands)
Preceded by Assault on the Stronghold
Followed by Plan A
Campaign Eye of the North
Type Secondary quest
Maps

(Click to enlarge)

Contents

[edit] Quest information

[edit] Objectives

  • Follow Torch Harrowkeeper. Do not alert him to your presence.
  • Eavesdrop on the Charr while they discuss their plans.
  • Talk to Vael. See how he wants to proceed.
  • Follow the Charr to their meeting with the Grawl leaders. Crash the meeting and eliminate all hostiles.
  • Bring the Charr Intelligence to Captain Langmar.

[edit] Reward

[edit] Walkthrough

  • This quest is very straightforward and can easily be done with heroes and henchmen. Just keep out of Torch Harrowkeeper's range when you follow him. The most difficulty you're going to face is when you interrupt the meeting. The entire group is easily killed, though. One of the Charr will drop the Charr Intelligence quest item which you will have to take to Captain Langmar, claiming your reward and the next quest.


[edit] Dialogue

[edit] Initial dialogue

Vael

Do you see what I see, friend? This Charr walks with a purpose. I deduce he is not merely out for a relaxing stroll. We should follow him. Are you with me?
Yes Accept: "Where you skulk, I skulk."
No Decline: "I'm good, thanks."
Ask Ask: "We must follow closely but not give ourselves away. You lead."

[edit] Intermediate dialogue

[edit] When the Charr bosses meet

Vael: Stop here. Stay low and be quiet so I can listen to their ramblings.
Torch Harrowkeeper: Paw Darkflame! You aren't needed at this post. I have more important business for you elsewhere.
Paw Darkflame: Where, Harrowkeeper?
Torch Harrowkeeper: Come with me. We are meeting with some of the more...hm...advanced Grawl to arrange an alliance.
Paw Darkflame: What for?
Torch Harrowkeeper: Why waste Charr lives if we can use Grawl as fodder? Now stop asking questions and move out!

[edit] Vael

Well, that won't do at all, will it? Let's follow and make sure this silly alliance never happens.

[edit] When the Charr meets the Grawl

Torch Harrowkeeper: GREETINGS. GRAWL. WE. BRING. WORD. FROM. THE. HIEROPHANT...savvy?
Grawl Dark Priest: *oot!*


[edit] Reward dialogue

Captain Langmar

I'm not sure I know this "Vael" you speak of, but you swear you heard this exchange with your own ears? Your word I trust. It's good you put an end to that meeting. Such an alliance would be devastating to us.

[edit] NPCs

[edit] Allies

[edit] Foes

Grawl

[edit] Boss-like Foes

[edit] Notes

  • This quest is given by Vael west of the forest in Grothmar Wardowns. Torch Harrowkeeper will be spawned just east of Vael and you follow him to the beach.
  • When the Charr meet with the Grawl, do not engage immediately, even if the quest log tells you to "eliminate all hostiles". Wait until the Grawl has responded "*oot!*" or else the quest will fail.
  • After completing this quest, Chaelse Flameshielder will not spawn again until after you have completed Plan A.
  • After completing this quest, you must leave and re-enter Grothmar Wardowns before Plan A becomes available.
Bug Bug.
If Torch Harrowkeeper dies and is resurrected, he will drop a second Charr Intelligence.

[edit] Trivia

  • The title of this quest is a reference to a quote by the popular WB character Elmer Fudd; "Be very, very quiet... I'm hunting rabbits. Hahahahaha."