Attack

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An attack is performed whenever your weapon is swung or launched at an opponent. Selecting an enemy and pressing Spacebar (if you're using a default key configuration) will cause you to attack. Melee weapons attacking are represented by them being swung, and ranged weapons are represented by projectiles being thrown towards the enemy.

These are "auto-attacks", with no special augmentation. Warrior, Ranger, Assassin, Dervish, and Paragon classes all have attack skills: skills which (generally) use the same timing as a normal attack but which do something extra: more damage, knockdown, application of conditions, etc.

Hitting with attacks is the most common way to build adrenaline. Attacks, and the added effects from attack skills, form the primary damage source for most teams.

Contents

[edit] Related skills

[edit] Skills dealing multiple attacks

[edit] Skills triggering on attacks

[edit] Skills buffing attacks

[edit] Skills unbuffing attacks

[edit] Skills preventing attacks

[edit] Articles pertaining to attacks

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