Town
From Guild Wars Wiki
Revision as of 20:34, 8 June 2009 by Star Weaver (Talk | contribs)
Most regions have a single town, although a few regions have none.
Towns are also sometimes referred to as cities, and also as a general term used to encompass outposts and mission locations.
- You enter and exit a town by passing through a portal.
- Towns can be selected for Map-Travel.
- When the leader of a party Map-Travels from one town to another, the whole party is transported too.
- A maximum of 20 Miniatures can be in use by players at any one time.
- A Character is displayed as empty handed when in town regardless of what weapon or off hand is equipped.
- Any Death Penalty or Morale bonus is lost when entering a town.
- A town can hold a maximum of 100 people. If full, additional people are placed in a new district
- The towns in The Jade Sea and Echovald Forest can be controlled by player alliances, which provides some special benefits to the owner guilds.
Towns by Continent
| Tyria | Cantha | Elona and the Realm of Torment | The Battle Isles | |
|---|---|---|---|---|
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