Hex Breaker

From Guild Wars Wiki

Revision as of 21:15, 7 September 2009 by Ckal Ktak (Talk | contribs)
(diff) ← Older revision | Current revision (diff) | Newer revision → (diff)
Jump to: navigation, search

Stance. For 5...65...80 seconds, the next time you are the target of a hex, that hex fails and the caster takes 10...39...46 damage.

Concise description

Stance. (5...65...80 seconds.) The next hex against you fails and the caster takes 10...39...46 damage.

Progression
Duration
Damage
0
5
10
1
10
12
2
15
15
3
20
17
4
25
20
5
30
22
6
35
24
7
40
27
8
45
29
9
50
32
10
55
34
11
60
36
12
65
39
13
70
41
14
75
44
15
80
46
16
85
48
17
90
51
18
95
53
19
100
56
20
105
58
21
110
60

[edit] Acquisition

Skill quests

Skill trainers

Hero Skill Trainers

Signet of Capture:

[edit] Notes

  • Since most hex builds work around stacked and juggled combo effects, this skill can easily ruin the combo.
  • This skill does not cause the next hex cast on your to fail in the strict sense. The hex is cast normally, and initial effects take place (such as a Shadow Step), but the hex itself is not applied.
Anomaly Anomaly.
If you are under the effects of Hex Breaker and a corsair uses Corsair's Net on you, Corsair's Net will still fail, but you will take the damage instead of the corsair.

[edit] Trivia

  • This skill was called "Mantra of Hex Shattering" during beta testing.